Player Matchup

Thanatos
Thanatos
Exterieur
Thanatos
Level 125
God Stats
2W - 3L
1,528 SR
Queue Stats
90W - 71L
1,446 Elo+
Solo
Artemis
Artemis
K0QS_LONG
Artemis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
335W - 453L
1,351 Elo+
Party 2
Cu Chulainn
Cu Chulainn
StarLN18
Cu Chulainn
Level 47
God Stats
12W - 6L
1,578 SR
Queue Stats
54W - 56L
1,380 Elo+
Solo
Kukulkan
Kukulkan
oOODarkAngelOOo
Kukulkan
Level 116
God Stats
11W - 20L
1,403 SR
Queue Stats
167W - 214L
1,395 Elo+
Solo
Tiamat
Tiamat
playboy_matt
Tiamat
Level 49
God Stats
6W - 10L
1,484 SR
Queue Stats
254W - 383L
1,336 Elo+
Party 2
Team Averages
Level 81
1,499 SR
1,382 Elo+

VS

Team Averages
Level 85
1,394 SR
1,378 Elo+
Ra
Ra
BlacKraken07
Ra
Level 102
God Stats
8W - 8L
1,386 SR
Queue Stats
84W - 124L
1,317 Elo+
Party 1
Pele
Pele
FractalTheoryAK
Pele
Level 102
God Stats
4W - 8L
1,454 SR
Queue Stats
218W - 290L
1,311 Elo+
Party 1
Bellona
Bellona
Spavacado
Bellona
Level 67
God Stats
12W - 9L
1,424 SR
Queue Stats
305W - 274L
1,490 Elo+
Party 3
Tiamat
Tiamat
UndyingUrge
Tiamat
Level 69
God Stats
5W - 9L
1,386 SR
Queue Stats
289W - 269L
1,413 Elo+
Party 3
Medusa
Medusa
Yas27
Medusa
Level 87
God Stats
7W - 17L
1,320 SR
Queue Stats
387W - 454L
1,358 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Exterieur
Thanatos
11
3 / 1 / 0
7,676
426
2,076
8,751
2,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
K0QS_LONG
Artemis
11
1 / 7 / 0
7,210
401
7,018
10,892
3,745
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cu Chulainn
StarLN18
Cu Chulainn
15
1 / 6 / 2
9,071
504
10,169
18,026
14,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
15
0 / 3 / 0
8,665
481
3,517
7,213
2,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tiamat
13
0 / 2 / 0
7,856
436
4,254
8,598
8,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 2 / 4
9,982
555
5,635
12,103
4,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
1 / 0 / 4
9,742
541
2,820
11,184
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bellona
Spavacado
Bellona
16
4 / 3 / 0
9,669
537
10,326
14,048
16,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
18
5 / 0 / 2
10,881
605
10,095
8,904
6,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Yas27
Medusa
15
4 / 0 / 3
9,039
502
6,590
7,735
2,553
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
32
5
Kills
19
19
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
2
4
3.5
L
Thanatos
Exterieur
Thanatos
3
1
0
3
W
1
0
4
3
L
Artemis
K0QS_LONG
Artemis
1
7
0
0.14
W
Bellona
Spavacado
Bellona
4
3
0
1.33
L
Cu Chulainn
StarLN18
Cu Chulainn
1
6
2
0.33
W
Tiamat
5
0
2
6
W
Medusa
Yas27
Medusa
4
0
3
5.5
L
Kukulkan
0
3
0
0
L
Tiamat
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,034
Damage
35,466
53,480
Taken
53,974
32,518
Mitigated
34,060
16,247
Healing
26,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,635
326
2,158
6,026
12,103
4,246
28
2,915
9,126
38,133
0
L
Thanatos
Exterieur
Thanatos
2,076
462
0
7,687
8,751
2,749
0
1,911
6,815
0
29,591
W
2,820
212
0
6,519
11,184
4,216
972
327
10,832
0
75,108
L
Artemis
K0QS_LONG
Artemis
7,018
2,323
0
367
10,892
3,745
0
4,405
6,487
0
30,311
W
Bellona
Spavacado
Bellona
10,326
3,923
0
1,841
14,048
16,177
0
103
13,270
0
56,855
L
Cu Chulainn
StarLN18
Cu Chulainn
10,169
2,414
0
4,248
18,026
14,296
694
639
16,787
373
58,403
W
Tiamat
10,095
1,066
0
5,917
8,904
6,868
1,916
2,964
5,700
81,050
0
W
Medusa
Yas27
Medusa
6,590
1,732
366
4,061
7,735
2,553
1,393
1,329
6,406
0
47,515
L
Kukulkan
3,517
185
0
551
7,213
2,821
0
5,800
1,413
56,367
0
L
Tiamat
4,254
457
258
3,136
8,598
8,907
0
2,975
5,623
47,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,478
Gold Earned
49,313
452
Minions Killed
591
0
Camps Cleared
0
1,453,588
Distance Traveled
1,713,880
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,982
555
70
4
0
332,340
0
L
Thanatos
7,676
426
71
4
0
249,634
1
W
Pele
9,742
541
136
8
0
387,391
0
L
Artemis
7,210
401
54
3
0
273,770
2
W
Bellona
9,669
537
111
6
0
338,701
0
L
Cu Chulainn
9,071
504
115
6
0
321,081
3
W
Tiamat
10,881
605
155
9
0
333,948
1
W
Medusa
9,039
502
119
7
0
321,500
1
L
Kukulkan
8,665
481
129
7
0
306,386
0
L
Tiamat
7,856
436
83
5
0
302,717
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role