Player Matchup

Yemoja
Yemoja
SazClover
Yemoja
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Vamana
Vamana
eljonamndz
Vamana
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ra
Ra
kikiux25
Ra
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 39L
1,544 Elo+
Party 3
Nu Wa
Nu Wa
odoul
Nu Wa
Level 12
God Stats
4W - 3L
1,498 SR
Queue Stats
27W - 21L
1,517 Elo+
Party 1
Artemis
Artemis
tonyfromitaly
Artemis
Level 7
God Stats
6W - 4L
1,645 SR
Queue Stats
26W - 15L
1,567 Elo+
Party 1
Team Averages
Level 27
1,529 SR
1,526 Elo+

VS

Team Averages
Level 41
1,458 SR
1,423 Elo+
Ymir
Ymir
EntireDrop56490
Ymir
Level 28
God Stats
2W - 4L
1,500 SR
Queue Stats
349W - 352L
1,610 Elo+
Solo
Hera
Hera
Lunab00
Hera
Level 7
God Stats
6W - 9L
1,058 SR
Queue Stats
54W - 47L
1,212 Elo+
Party 2
Nike
Nike
Newtoo2
Nike
Level 23
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 74L
1,624 Elo+
Solo
Fenrir
Fenrir
angelshaady
Fenrir
Level 25
God Stats
3W - 0L
1,812 SR
Queue Stats
106W - 92L
1,468 Elo+
Solo
Hachiman
Hachiman
wDiazw
Hachiman
Level 123
God Stats
1W - 2L
1,418 SR
Queue Stats
60W - 52L
1,202 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
SazClover
Yemoja
15
0 / 3 / 4
10,193
784
1,395
5,649
2,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Vamana
eljonamndz
Vamana
20
14 / 7 / 11
16,496
1,269
35,950
29,927
17,197
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
2 / 15 / 17
13,281
1,022
6,552
25,834
15,270
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Nu Wa
odoul
Nu Wa
20
6 / 10 / 15
13,913
1,070
25,175
23,054
7,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
19
8 / 6 / 11
13,803
1,062
23,273
14,468
5,691
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

136

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 24
14,555
1,120
16,809
26,950
37,322
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hera
Lunab00
Hera
19
8 / 8 / 16
13,210
1,016
16,891
12,678
5,158
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
Newtoo2
Nike
20
4 / 4 / 31
13,970
1,075
17,598
24,145
23,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Fenrir
20
10 / 8 / 13
14,162
1,089
12,405
17,993
7,962
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
wDiazw
Hachiman
20
10 / 4 / 21
14,735
1,133
30,049
17,943
9,238
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
146
30
Kills
41
41
Deaths
30
58
Assists
105
Player
Kills
Deaths
Assists
KDA
W
9
6
24
3.5
W
Hera
Lunab00
Hera
8
8
16
2
W
Nike
Newtoo2
Nike
4
4
31
4.88
L
Yemoja
SazClover
Yemoja
0
3
4
0.67
W
Fenrir
10
8
13
2.06
L
Vamana
eljonamndz
Vamana
14
7
11
2.79
L
2
15
17
0.7
L
Nu Wa
odoul
Nu Wa
6
10
15
1.35
L
Artemis
8
6
11
2.25
W
Hachiman
wDiazw
Hachiman
10
4
21
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,345
Damage
93,752
98,932
Taken
99,709
48,258
Mitigated
83,644
7,102
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,809
2,857
1,874
1,301
26,950
37,322
0
6,834
20,116
36,661
0
W
Hera
Lunab00
Hera
16,891
7,459
0
0
12,678
5,158
0
3,618
9,060
39,729
0
W
Nike
Newtoo2
Nike
17,598
4,753
0
675
24,145
23,964
0
7,379
16,766
0
46,571
L
Yemoja
SazClover
Yemoja
1,395
636
889
113
5,649
2,546
0
2,087
3,462
5,416
0
W
Fenrir
12,405
3,807
0
2,340
17,993
7,962
0
8,263
9,730
0
32,743
L
Vamana
eljonamndz
Vamana
35,950
19,146
0
2,895
29,927
17,197
0
7,753
22,074
0
74,970
L
6,552
1,451
511
66
25,834
15,270
0
8,661
16,923
30,814
0
L
Nu Wa
odoul
Nu Wa
25,175
3,536
284
394
23,054
7,554
0
11,658
11,271
48,281
0
L
Artemis
23,273
12,830
1,242
708
14,468
5,691
0
3,541
10,752
0
42,741
W
Hachiman
wDiazw
Hachiman
30,049
20,824
0
4,674
17,943
9,238
0
7,028
10,915
0
66,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,686
Gold Earned
70,632
204
Minions Killed
280
8
Camps Cleared
7
1,009,969
Distance Traveled
1,036,840
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,555
1,120
32
2
2
210,649
0
W
Hera
13,210
1,016
57
4
0
171,381
0
W
Nike
13,970
1,075
66
5
1
246,052
0
L
Yemoja
10,193
784
13
1
0
71,802
0
W
Fenrir
14,162
1,089
42
3
4
188,734
0
L
Vamana
16,496
1,269
82
6
3
304,440
0
L
Ra
13,281
1,022
53
4
1
212,434
1
L
Nu Wa
13,913
1,070
39
3
3
222,807
0
L
Artemis
13,803
1,062
17
1
1
198,486
0
W
Hachiman
14,735
1,133
83
6
0
220,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role