Player Matchup

Bastet
Bastet
CashMN
Bastet
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 76L
1,457 Elo+
Party 1
Neith
Neith
IWearJorts
Neith
Level 2
God Stats
2W - 1L
1,695 SR
Queue Stats
2W - 2L
1,432 Elo+
Party 1
Ah Puch
Ah Puch
MoistMasterMoe
Ah Puch
Level 22
God Stats
3W - 5L
1,423 SR
Queue Stats
35W - 47L
1,503 Elo+
Party 1
Ymir
Ymir
Timekiller5168
Ymir
Level 28
God Stats
5W - 4L
1,285 SR
Queue Stats
25W - 27L
1,290 Elo+
Solo
Cerberus
Cerberus
tankyknight
Cerberus
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 30L
1,382 Elo+
Party 1
Team Averages
Level 23
1,481 SR
1,413 Elo+

VS

Team Averages
Level 20
1,459 SR
1,389 Elo+
Skadi
Skadi
DaddyDank618
Skadi
Level 5
God Stats
1W - 2L
1,337 SR
Queue Stats
3W - 4L
1,292 Elo+
Solo
Merlin
Merlin
Godofwar5132
Merlin
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 19L
1,438 Elo+
Party 2
Discordia
Discordia
Registealyogirl
Discordia
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 14L
1,372 Elo+
Party 2
Loki
Loki
YoungMoneyL
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,254 Elo+
Solo
Mulan
Mulan
尒灬朩掎
Mulan
Level 26
God Stats
4W - 5L
1,457 SR
Queue Stats
23W - 17L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
CashMN
Bastet
18
16 / 3 / 13
12,968
1,297
15,620
14,559
6,490
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
17
1 / 4 / 18
9,951
995
8,524
9,787
4,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
10 / 3 / 14
11,935
1,194
16,203
10,388
4,044
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
4 / 4 / 21
11,930
1,193
12,323
16,524
10,631
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
tankyknight
Cerberus
18
7 / 5 / 17
11,477
1,148
14,952
16,365
10,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

214

VS

Team 2 Tickets

88

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 7 / 6
10,124
1,012
12,260
13,098
3,762
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
17
2 / 7 / 10
10,318
1,032
10,095
14,692
4,958
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Registealyogirl
Discordia
16
0 / 9 / 7
9,524
952
10,224
14,228
3,970
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
11 / 4 / 5
13,408
1,341
16,211
11,869
4,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 11 / 14
10,823
1,082
10,348
18,665
12,681
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

121
Kill Participation
60
38
Kills
18
19
Deaths
38
83
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Bastet
CashMN
Bastet
16
3
13
7.5
L
3
7
6
0.86
L
Merlin
2
7
10
1
W
Neith
1
4
18
2.5
W
10
3
14
5.67
L
Discordia
Registealyogirl
Discordia
0
9
7
0.39
W
4
4
21
3.63
L
11
4
5
3.38
W
Cerberus
tankyknight
Cerberus
7
5
17
3.1
L
2
11
14
0.82

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,622
Damage
59,138
67,623
Taken
72,552
36,181
Mitigated
29,459
9,285
Healing
3,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
CashMN
Bastet
15,620
6,787
0
1,520
14,559
6,490
0
5,767
8,792
0
25,962
L
12,260
7,395
0
0
13,098
3,762
0
7,776
5,322
0
32,723
L
Merlin
10,095
303
0
0
14,692
4,958
0
7,849
6,843
29,742
0
W
Neith
8,524
4,701
0
748
9,787
4,025
0
1,977
7,202
0
19,331
W
16,203
1,135
0
509
10,388
4,044
0
3,409
6,979
33,609
0
L
Discordia
Registealyogirl
Discordia
10,224
1,528
907
1,505
14,228
3,970
0
8,359
5,869
27,885
0
W
12,323
3,281
0
3,453
16,524
10,631
0
5,076
11,448
41,318
0
L
16,211
4,467
0
0
11,869
4,088
0
5,106
6,763
0
39,135
W
Cerberus
tankyknight
Cerberus
14,952
988
175
2,880
16,365
10,991
0
4,841
11,524
25,634
0
L
10,348
793
352
1,031
18,665
12,681
0
14,388
4,277
751
19,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,261
Gold Earned
54,197
197
Minions Killed
188
4
Camps Cleared
8
908,760
Distance Traveled
840,554
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
12,968
1,297
13
1
3
218,601
0
L
Skadi
10,124
1,012
43
4
0
144,782
0
L
Merlin
10,318
1,032
30
3
1
173,682
0
W
Neith
9,951
995
23
2
0
156,585
1
W
Ah Puch
11,935
1,194
44
4
0
175,857
0
L
Discordia
9,524
952
44
4
0
134,541
0
W
Ymir
11,930
1,193
83
8
0
174,484
0
L
Loki
13,408
1,341
49
5
3
214,762
0
W
Cerberus
11,477
1,148
34
3
1
183,233
1
L
Mulan
10,823
1,082
22
2
4
172,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role