Player Matchup

Nemesis
Nemesis
DeadNalu
Nemesis
Level 6
God Stats
1W - 7L
1,737 SR
Queue Stats
3W - 17L
1,272 Elo+
Party 3
Tiamat
Tiamat
DisKillaBeast
Tiamat
Level 5
God Stats
4W - 6L
1,500 SR
Queue Stats
93W - 86L
1,272 Elo+
Party 3
Ra
Ra
GBdouble3
Ra
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 72L
1,737 Elo+
Solo
Jormungandr
Jormungandr
PAPABIGGYMAC
Jormungandr
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 41L
1,272 Elo+
Party 3
Tsukuyomi
Tsukuyomi
xRyujii
Tsukuyomi
Level 2
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Team Averages
Level 8
1,547 SR
1,411 Elo+

VS

Team Averages
Level 20
1,502 SR
1,376 Elo+
Cthulhu
Cthulhu
Darkspotted
Cthulhu
Level 23
God Stats
17W - 9L
1,727 SR
Queue Stats
114W - 91L
1,517 Elo+
Party 2
Ra
Ra
EarlDwy
Ra
Level 27
God Stats
9W - 8L
1,458 SR
Queue Stats
191W - 147L
1,569 Elo+
Party 2
Fenrir
Fenrir
SharonRichards12
Fenrir
Level 23
God Stats
5W - 2L
1,695 SR
Queue Stats
14W - 21L
1,246 Elo+
Party 1
Guan Yu
Guan Yu
flyingferrett
Guan Yu
Level 20
God Stats
7W - 7L
1,394 SR
Queue Stats
78W - 70L
1,513 Elo+
Party 2
Merlin
Merlin
kimosu
Merlin
Level 5
God Stats
3W - 2L
1,237 SR
Queue Stats
9W - 13L
1,033 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
DeadNalu
Nemesis
15
1 / 15 / 2
9,583
871
8,033
21,348
7,484
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 8 / 3
10,525
957
11,425
17,309
11,763
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

15
3 / 5 / 1
10,381
944
19,351
15,392
5,646
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
PAPABIGGYMAC
Jormungandr
16
1 / 6 / 5
9,891
899
10,200
17,497
12,127
Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
xRyujii
Tsukuyomi
16
0 / 14 / 4
9,561
869
9,380
21,262
6,908
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Darkspotted
Cthulhu
19
7 / 0 / 33
11,592
1,054
13,991
13,824
17,033
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
9 / 3 / 25
12,060
1,096
24,758
13,141
7,713
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
18 / 2 / 16
13,534
1,230
23,381
15,180
9,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mace

Mace

+10
Physical Power

Guan Yu
19
10 / 0 / 22
11,878
1,080
11,834
15,423
11,669
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Merlin
kimosu
Merlin
18
4 / 2 / 24
11,021
1,002
13,849
10,889
4,476
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
168
7
Kills
48
48
Deaths
7
15
Assists
120
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Darkspotted
Cthulhu
7
0
33
23.5
L
Nemesis
DeadNalu
Nemesis
1
15
2
0.13
L
2
8
3
0.44
W
9
3
25
7.17
L
3
5
1
0.7
L
Jormungandr
PAPABIGGYMAC
Jormungandr
1
6
5
0.58
W
18
2
16
13
W
Guan Yu
10
0
22
21
W
Merlin
kimosu
Merlin
4
2
24
8
L
Tsukuyomi
xRyujii
Tsukuyomi
0
14
4
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,389
Damage
87,813
92,808
Taken
68,457
43,928
Mitigated
50,319
6,571
Healing
16,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Darkspotted
Cthulhu
13,991
2,098
183
0
13,824
17,033
0
9,284
4,540
32,071
0
L
Nemesis
DeadNalu
Nemesis
8,033
3,025
0
1,510
21,348
7,484
0
13,623
7,725
0
16,897
L
11,425
1,387
0
1,170
17,309
11,763
0
10,831
6,478
20,358
0
W
24,758
6,993
2,796
2,846
13,141
7,713
0
6,798
6,343
40,359
0
L
19,351
1,594
2,053
1,762
15,392
5,646
0
7,079
8,313
45,839
0
L
Jormungandr
PAPABIGGYMAC
Jormungandr
10,200
3,906
0
0
17,497
12,127
0
9,627
7,870
19,403
0
W
23,381
5,680
0
1,798
15,180
9,428
0
8,374
6,806
0
36,915
W
Guan Yu
11,834
2,089
4,645
4,404
15,423
11,669
0
10,725
4,698
0
21,237
W
Merlin
kimosu
Merlin
13,849
1,655
0
0
10,889
4,476
0
5,795
5,094
26,887
0
L
Tsukuyomi
xRyujii
Tsukuyomi
9,380
3,675
0
76
21,262
6,908
0
11,438
9,824
0
18,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,941
Gold Earned
60,085
147
Minions Killed
173
1
Camps Cleared
8
905,984
Distance Traveled
1,076,432
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,592
1,054
32
3
1
224,754
0
L
Nemesis
9,583
871
8
1
1
140,864
0
L
Tiamat
10,525
957
20
2
0
167,171
0
W
Ra
12,060
1,096
52
5
4
175,661
2
L
Ra
10,381
944
79
7
0
236,874
2
L
Jormungandr
9,891
899
20
2
0
162,243
1
W
Fenrir
13,534
1,230
36
3
0
249,160
0
W
Guan Yu
11,878
1,080
25
2
2
247,602
0
W
Merlin
11,021
1,002
28
3
1
179,255
0
L
Tsukuyomi
9,561
869
20
2
0
198,832
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role