Player Matchup

Ymir
Ymir
Darknesswithin1
Ymir
Level 23
God Stats
7W - 8L
1,500 SR
Queue Stats
406W - 474L
1,361 Elo+
Solo
Persephone
Persephone
PrymeKumodo
Persephone
Level 18
God Stats
1W - 2L
1,318 SR
Queue Stats
14W - 14L
1,228 Elo+
Solo
Chang'e
Chang'e
ThorinFullbuster
Chang'e
Level 17
God Stats
28W - 18L
1,459 SR
Queue Stats
240W - 251L
1,391 Elo+
Solo
Sun Wukong
Sun Wukong
endolife1
Sun Wukong
Level 15
God Stats
6W - 11L
1,500 SR
Queue Stats
206W - 302L
1,486 Elo+
Solo
Odin
Odin
xMadmanz
Odin
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Team Averages
Level 16
1,455 SR
1,393 Elo+

VS

Team Averages
Level 16
1,610 SR
1,544 Elo+
Anubis
Anubis
Apollyon5714
Anubis
Level 16
God Stats
9W - 3L
1,710 SR
Queue Stats
24W - 32L
1,352 Elo+
Party 1
Heimdallr
Heimdallr
ImToSilent
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,667 Elo+
Party 1
Baron Samedi
Baron Samedi
JiggleBiddy
Baron Samedi
Level 28
God Stats
22W - 12L
1,678 SR
Queue Stats
49W - 52L
1,696 Elo+
Party 1
Odin
Odin
kingofsecrets15
Odin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,437 Elo+
Solo
Mercury
Mercury
yung padiwann
Mercury
Level 28
God Stats
97W - 71L
1,664 SR
Queue Stats
660W - 447L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 14
11,716
976
8,182
26,014
23,310
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Persephone
PrymeKumodo
Persephone
18
2 / 4 / 16
11,929
994
8,792
13,505
5,583
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
9 / 9 / 10
13,067
1,089
16,570
27,512
18,111
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
endolife1
Sun Wukong
18
8 / 11 / 14
12,834
1,070
17,181
28,658
26,813
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Odin
18
4 / 11 / 13
12,100
1,008
8,025
24,728
18,972
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

0

VS

Team 2 Tickets

188

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
4 / 8 / 18
12,710
1,059
24,892
16,316
9,698
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
ImToSilent
Heimdallr
20
13 / 2 / 19
15,964
1,330
30,362
8,254
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Baron Samedi
JiggleBiddy
Baron Samedi
20
3 / 2 / 19
12,677
1,056
15,155
8,221
4,382
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
5 / 8 / 13
12,334
1,028
13,345
18,087
14,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mercury
20
16 / 6 / 14
15,785
1,315
27,762
15,340
6,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
124
26
Kills
41
41
Deaths
26
67
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
8
18
1.63
L
3
6
14
1.67
W
Heimdallr
ImToSilent
Heimdallr
13
2
19
11.25
W
Baron Samedi
JiggleBiddy
Baron Samedi
3
2
19
6.25
L
Persephone
PrymeKumodo
Persephone
2
4
16
2.5
L
9
9
10
1.56
L
Sun Wukong
endolife1
Sun Wukong
8
11
14
1.36
W
5
8
13
1.44
L
Odin
4
11
13
0.95
W
Mercury
16
6
14
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,750
Damage
111,516
120,417
Taken
66,218
92,789
Mitigated
39,733
17,405
Healing
12,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
24,892
2,165
0
4,592
16,316
9,698
0
9,215
7,101
41,522
0
L
8,182
2,353
0
62
26,014
23,310
0
9,230
16,784
20,442
0
W
Heimdallr
ImToSilent
Heimdallr
30,362
23,290
0
1,977
8,254
3,893
0
3,841
4,413
0
60,708
W
Baron Samedi
JiggleBiddy
Baron Samedi
15,155
681
2,987
2,690
8,221
4,382
0
3,228
4,993
36,207
0
L
Persephone
PrymeKumodo
Persephone
8,792
2,304
0
1,361
13,505
5,583
0
4,178
9,325
23,251
0
L
16,570
502
6,593
7,610
27,512
18,111
0
8,602
18,910
34,107
0
L
Sun Wukong
endolife1
Sun Wukong
17,181
5,062
0
717
28,658
26,813
0
9,519
19,139
584
30,155
W
13,345
6,680
0
0
18,087
14,867
0
7,476
10,103
0
26,397
L
Odin
8,025
4,718
0
1,062
24,728
18,972
0
8,518
16,207
0
22,460
W
Mercury
27,762
20,889
0
0
15,340
6,893
0
10,308
5,032
0
40,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,646
Gold Earned
69,470
154
Minions Killed
193
4
Camps Cleared
10
1,097,540
Distance Traveled
1,031,517
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,710
1,059
32
3
0
150,283
2
L
Ymir
11,716
976
25
2
0
163,582
0
W
Heimdallr
15,964
1,330
63
5
6
197,521
0
W
Baron Samedi
12,677
1,056
40
3
0
209,888
0
L
Persephone
11,929
994
29
2
1
232,393
0
L
Chang'e
13,067
1,089
44
4
1
219,282
0
L
Sun Wukong
12,834
1,070
21
2
2
287,736
0
W
Odin
12,334
1,028
25
2
0
203,179
0
L
Odin
12,100
1,008
35
3
0
194,547
1
W
Mercury
15,785
1,315
33
3
4
270,646
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role