Player Matchup

Thor
Thor
CHAOS1819
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 61L
1,613 Elo+
Solo
Sun Wukong
Sun Wukong
Darkrandall
Sun Wukong
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,194 Elo+
Solo
Scylla
Scylla
NEKOxMODE
Scylla
Level 26
God Stats
9W - 4L
1,621 SR
Queue Stats
348W - 251L
1,704 Elo+
Solo
Ymir
Ymir
RIP3200_
Ymir
Level 17
God Stats
7W - 8L
1,386 SR
Queue Stats
46W - 61L
1,806 Elo+
Solo
Danzaburou
Danzaburou
theamazingjaw
Danzaburou
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 27L
1,522 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,568 Elo+

VS

Team Averages
Level 8
1,484 SR
1,367 Elo+
Cthulhu
Cthulhu
RickySpanish566
Cthulhu
Level 8
God Stats
2W - 5L
1,421 SR
Queue Stats
3W - 6L
1,224 Elo+
Party 1
Sun Wukong
Sun Wukong
Tommy whooo
Sun Wukong
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 8L
1,224 Elo+
Party 1
Jormungandr
Jormungandr
VietTEC
Jormungandr
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 15L
1,272 Elo+
Party 1
Artemis
Artemis
YallmissedMe
Artemis
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
18W - 18L
1,423 Elo+
Party 1
Thor
Thor
ZedsDead101
Thor
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
418W - 397L
1,689 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
8 / 1 / 7
12,212
531
9,085
14,299
7,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Darkrandall
Sun Wukong
18
4 / 2 / 7
11,501
500
7,263
11,457
11,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
NEKOxMODE
Scylla
20
23 / 1 / 7
16,695
726
32,119
12,957
5,837
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
16
0 / 5 / 21
10,766
468
7,490
24,137
19,489
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Danzaburou
theamazingjaw
Danzaburou
17
8 / 8 / 15
12,041
524
11,334
15,663
6,668
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 8 / 2
8,377
364
4,284
14,137
6,698
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
Tommy whooo
Sun Wukong
16
0 / 7 / 0
9,639
419
4,338
18,136
14,358
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jormungandr
VietTEC
Jormungandr
15
3 / 10 / 5
9,534
415
11,134
21,270
15,154
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
YallmissedMe
Artemis
13
3 / 13 / 3
8,740
380
8,672
16,162
4,523
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
10 / 5 / 3
13,105
570
16,294
17,662
7,552
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
29
43
Kills
16
17
Deaths
43
57
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Thor
8
1
7
11.5
W
Sun Wukong
Darkrandall
Sun Wukong
4
2
7
3.75
W
Scylla
NEKOxMODE
Scylla
23
1
7
26.5
W
Ymir
0
5
21
2.1
L
0
8
2
0.13
L
Sun Wukong
Tommy whooo
Sun Wukong
0
7
0
0
L
Jormungandr
VietTEC
Jormungandr
3
10
5
0.55
L
Artemis
YallmissedMe
Artemis
3
13
3
0.35
L
10
5
3
2.3
W
Danzaburou
theamazingjaw
Danzaburou
8
8
15
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,291
Damage
44,722
78,513
Taken
87,367
51,113
Mitigated
48,285
24,996
Healing
5,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
9,085
3,684
0
5,722
14,299
7,409
1,868
1,610
12,645
0
85,542
W
Sun Wukong
Darkrandall
Sun Wukong
7,263
2,259
0
3,095
11,457
11,710
679
978
10,479
0
57,496
W
Scylla
NEKOxMODE
Scylla
32,119
4,258
0
5,385
12,957
5,837
5,726
3,107
9,574
150,500
0
W
Ymir
7,490
1,933
0
6,734
24,137
19,489
983
6,161
17,784
49,977
0
L
4,284
139
194
538
14,137
6,698
0
9,423
4,368
37,124
0
L
Sun Wukong
Tommy whooo
Sun Wukong
4,338
1,820
0
184
18,136
14,358
868
7,319
10,677
0
47,172
L
Jormungandr
VietTEC
Jormungandr
11,134
3,826
269
462
21,270
15,154
493
9,025
12,123
44,054
0
L
Artemis
YallmissedMe
Artemis
8,672
3,558
0
0
16,162
4,523
710
7,228
8,824
0
31,311
L
16,294
4,863
0
3,585
17,662
7,552
0
5,850
11,766
0
99,039
W
Danzaburou
theamazingjaw
Danzaburou
11,334
6,960
0
4,060
15,663
6,668
3,973
2,970
12,613
0
59,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,215
Gold Earned
49,395
595
Minions Killed
456
0
Camps Cleared
0
2,063,793
Distance Traveled
1,977,903
24
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
12,212
531
124
5
0
454,008
7
W
Sun Wukong
11,501
500
88
4
0
396,485
5
W
Scylla
16,695
726
221
10
0
415,625
9
W
Ymir
10,766
468
70
3
0
398,948
1
L
Cthulhu
8,377
364
53
2
0
472,347
1
L
Sun Wukong
9,639
419
100
4
0
361,418
0
L
Jormungandr
9,534
415
75
3
0
393,570
1
L
Artemis
8,740
380
47
2
0
348,423
0
L
Thor
13,105
570
181
8
0
402,145
3
W
Danzaburou
12,041
524
92
4
0
398,727
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role