Player Matchup

Cthulhu
Cthulhu
Kilk Inanrar
Cthulhu
Level 8
God Stats
1W - 0L
1,548 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
The 4th Zodiac
Awilix
Level 67
God Stats
1W - 0L
1,362 SR
Queue Stats
3W - 0L
1,717 Elo+
Party 1
Neith
Neith
deathshadow12ss
Neith
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
deathsonicx12ss
Chaac
Level 44
God Stats
1W - 0L
1,276 SR
Queue Stats
2W - 0L
1,666 Elo+
Party 1
Ra
Ra
tsakonat
Ra
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 28
1,437 SR
1,577 Elo+

VS

Team Averages
Level 10
1,417 SR
1,380 Elo+
Tiamat
Tiamat
Bio-Bama
Tiamat
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Chernobog
Chernobog
DatYoshieik
Chernobog
Level 16
God Stats
15W - 20L
1,465 SR
Queue Stats
101W - 152L
1,308 Elo+
Party 2
Yemoja
Yemoja
ZeraNov04
Yemoja
Level 18
God Stats
9W - 11L
1,501 SR
Queue Stats
35W - 52L
1,350 Elo+
Party 2
King Arthur
King Arthur
angelogiuria7
King Arthur
Level 15
God Stats
0W - 3L
1,119 SR
Queue Stats
255W - 338L
1,241 Elo+
Party 2
Thor
Thor
infamousMurph
Thor
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kilk Inanrar
Cthulhu
11
2 / 6 / 2
7,499
417
4,581
12,086
6,738
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
8 / 1 / 3
9,068
504
6,819
7,057
2,217
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 4 / 5
8,045
447
4,423
7,048
2,386
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
4 / 0 / 4
9,221
512
5,580
9,253
9,565
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
5 / 3 / 3
9,757
542
7,295
6,949
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Bio-Bama
Tiamat
5
0 / 4 / 1
5,404
300
703
4,188
1,365
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
DatYoshieik
Chernobog
12
8 / 6 / 1
8,245
458
10,076
11,375
3,922
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
ZeraNov04
Yemoja
11
3 / 4 / 3
7,706
428
4,475
9,189
4,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
angelogiuria7
King Arthur
11
1 / 7 / 1
6,862
381
3,289
13,815
9,716
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

1
0 / 0 / 0
4,866
270
0
0
0

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
18
21
Kills
12
14
Deaths
21
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Bio-Bama
Tiamat
0
4
1
0.13
L
Chernobog
DatYoshieik
Chernobog
8
6
1
1.42
W
Cthulhu
Kilk Inanrar
Cthulhu
2
6
2
0.5
W
8
1
3
9.5
L
Yemoja
ZeraNov04
Yemoja
3
4
3
1.13
L
King Arthur
angelogiuria7
King Arthur
1
7
1
0.21
W
2
4
5
1.13
W
4
0
4
6
L
0
0
0
0
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,698
Damage
18,543
42,393
Taken
38,567
23,529
Mitigated
19,010
7,838
Healing
3,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Bio-Bama
Tiamat
703
251
0
117
4,188
1,365
56
1,583
2,445
6,084
0
L
Chernobog
DatYoshieik
Chernobog
10,076
8,127
0
1,697
11,375
3,922
184
2,647
8,628
0
35,714
W
Cthulhu
Kilk Inanrar
Cthulhu
4,581
670
458
1,296
12,086
6,738
171
2,568
9,518
15,590
0
W
6,819
3,623
0
701
7,057
2,217
532
458
6,599
0
31,262
L
Yemoja
ZeraNov04
Yemoja
4,475
1,620
374
588
9,189
4,007
0
2,704
6,485
20,314
0
L
King Arthur
angelogiuria7
King Arthur
3,289
1,005
0
460
13,815
9,716
0
4,438
9,133
0
18,047
W
4,423
2,253
0
856
7,048
2,386
673
1,609
5,439
0
37,502
W
5,580
1,179
0
3,456
9,253
9,565
1,002
0
9,253
0
38,261
L
0
0
0
0
0
0
0
0
0
0
0
W
7,295
1,858
430
641
6,949
2,623
4,310
543
6,406
48,391
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,590
Gold Earned
33,083
258
Minions Killed
107
0
Camps Cleared
0
1,507,212
Distance Traveled
1,033,348
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,404
300
7
0
0
159,984
0
L
Chernobog
8,245
458
48
3
0
294,991
0
W
Cthulhu
7,499
417
14
1
0
269,956
0
W
Awilix
9,068
504
50
3
0
339,126
0
L
Yemoja
7,706
428
24
1
0
301,747
0
L
King Arthur
6,862
381
28
2
0
276,626
0
W
Neith
8,045
447
40
2
0
256,371
1
W
Chaac
9,221
512
54
3
0
325,764
0
L
Thor
4,866
270
0
0
0
0
0
W
Ra
9,757
542
100
6
0
315,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role