Player Matchup

Merlin
Merlin
Darth1X
Merlin
Level 63
God Stats
8W - 3L
1,766 SR
Queue Stats
144W - 129L
1,621 Elo+
Party 1
Mulan
Mulan
FaIIenEmpire
Mulan
Level 28
God Stats
31W - 11L
1,776 SR
Queue Stats
80W - 62L
1,623 Elo+
Party 1
Arachne
Arachne
Lilhercules
Arachne
Level 68
God Stats
15W - 8L
1,769 SR
Queue Stats
105W - 101L
1,600 Elo+
Party 1
Aphrodite
Aphrodite
NekoKwaii
Aphrodite
Level 149
God Stats
4W - 1L
1,633 SR
Queue Stats
91W - 85L
1,509 Elo+
Party 3
Cupid
Cupid
rafabot65
Cupid
Level 17
God Stats
4W - 1L
1,739 SR
Queue Stats
25W - 24L
1,622 Elo+
Party 3
Team Averages
Level 65
1,736 SR
1,595 Elo+

VS

Team Averages
Level 73
1,491 SR
1,544 Elo+
Anhur
Anhur
Asimilate
Anhur
Level 23
God Stats
1W - 3L
1,500 SR
Queue Stats
217W - 204L
1,578 Elo+
Party 2
The Morrigan
The Morrigan
Your_BestieXOXO
The Morrigan
Level 44
God Stats
11W - 7L
1,599 SR
Queue Stats
148W - 137L
1,547 Elo+
Solo
Ravana
Ravana
awesomefrith34
Ravana
Level 139
God Stats
7W - 6L
1,490 SR
Queue Stats
279W - 253L
1,533 Elo+
Party 2
Xing Tian
Xing Tian
cyromarine
Xing Tian
Level 39
God Stats
1W - 2L
1,591 SR
Queue Stats
51W - 46L
1,536 Elo+
Party 2
Tsukuyomi
Tsukuyomi
supe-saiyan-blue
Tsukuyomi
Level 119
God Stats
0W - 2L
1,276 SR
Queue Stats
86W - 81L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Darth1X
Merlin
20
7 / 3 / 8
15,423
514
19,116
14,543
6,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 4 / 12
16,114
537
17,475
25,957
30,908
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
Lilhercules
Arachne
20
6 / 2 / 9
15,259
509
14,981
24,495
10,885
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
NekoKwaii
Aphrodite
20
3 / 2 / 15
13,853
462
12,738
22,677
19,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cupid
rafabot65
Cupid
20
8 / 0 / 8
14,944
498
12,383
12,262
5,840
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Asimilate
Anhur
20
0 / 4 / 1
14,317
477
15,270
18,032
7,607
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Morrigan
Your_BestieXOXO
The Morrigan
20
4 / 6 / 1
14,265
476
13,507
15,573
6,608
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

20
3 / 6 / 2
13,521
451
14,897
24,611
31,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Xing Tian
cyromarine
Xing Tian
16
0 / 6 / 5
11,028
368
5,797
20,020
17,064
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
20
3 / 5 / 4
13,012
434
11,514
20,112
9,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
23
27
Kills
10
11
Deaths
27
52
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anhur
Asimilate
Anhur
0
4
1
0.13
W
Merlin
Darth1X
Merlin
7
3
8
3.67
W
3
4
12
2.25
W
Arachne
Lilhercules
Arachne
6
2
9
5.25
W
Aphrodite
NekoKwaii
Aphrodite
3
2
15
5.25
L
The Morrigan
Your_BestieXOXO
The Morrigan
4
6
1
0.75
L
3
6
2
0.67
L
Xing Tian
cyromarine
Xing Tian
0
6
5
0.42
W
Cupid
rafabot65
Cupid
8
0
8
12
L
Tsukuyomi
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,693
Damage
60,985
99,934
Taken
98,348
73,405
Mitigated
72,475
56,471
Healing
26,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Asimilate
Anhur
15,270
6,160
0
6,541
18,032
7,607
2,932
6,779
11,095
0
126,732
W
Merlin
Darth1X
Merlin
19,116
124
366
3,060
14,543
6,184
1,350
5,742
8,726
110,523
0
W
17,475
2,849
0
11,643
25,957
30,908
2,456
3,128
22,126
0
98,813
W
Arachne
Lilhercules
Arachne
14,981
9,907
0
10,996
24,495
10,885
1,929
4,403
19,892
0
125,120
W
Aphrodite
NekoKwaii
Aphrodite
12,738
829
8,989
15,082
22,677
19,588
1,612
2,895
19,732
70,233
0
L
The Morrigan
Your_BestieXOXO
The Morrigan
13,507
2,125
0
2,690
15,573
6,608
0
7,403
7,562
104,525
1,604
L
14,897
2,270
0
8,497
24,611
31,262
935
4,806
18,667
0
83,360
L
Xing Tian
cyromarine
Xing Tian
5,797
153
0
1,887
20,020
17,064
0
7,475
11,947
31,830
0
W
Cupid
rafabot65
Cupid
12,383
7,455
639
5,696
12,262
5,840
5,071
2,168
10,069
0
103,263
L
Tsukuyomi
11,514
2,496
0
6,472
20,112
9,934
0
4,251
15,547
0
113,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,593
Gold Earned
66,143
726
Minions Killed
793
0
Camps Cleared
0
2,932,941
Distance Traveled
2,693,714
36
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
14,317
477
219
7
0
494,851
12
W
Merlin
15,423
514
176
6
0
552,822
5
W
Mulan
16,114
537
165
6
0
571,119
20
W
Arachne
15,259
509
143
5
0
630,610
3
W
Aphrodite
13,853
462
99
3
0
603,199
5
L
The Morrigan
14,265
476
178
6
0
533,877
9
L
Ravana
13,521
451
167
6
0
527,300
6
L
Xing Tian
11,028
368
50
2
0
556,728
7
W
Cupid
14,944
498
143
5
0
575,191
3
L
Tsukuyomi
13,012
434
179
6
0
580,958
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role