Player Matchup

Khepri
Khepri
Ayemos
Khepri
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 58L
1,606 Elo+
Solo
Tyr
Tyr
Guichoso-_-
Tyr
Level 28
God Stats
1W - 2L
1,593 SR
Queue Stats
82W - 82L
1,514 Elo+
Solo
Hades
Hades
Liberator77
Hades
Level 25
God Stats
3W - 3L
1,660 SR
Queue Stats
3W - 4L
1,435 Elo+
Party 1
Neith
Neith
MyEndeavor
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,680 Elo+
Party 1
Mercury
Mercury
char1957
Mercury
Level 119
God Stats
4W - 2L
1,852 SR
Queue Stats
439W - 377L
1,619 Elo+
Party 1
Team Averages
Level 37
1,621 SR
1,571 Elo+

VS

Team Averages
Level 47
1,547 SR
1,541 Elo+
Arachne
Arachne
BlueVirus255
Arachne
Level 21
God Stats
2W - 1L
1,500 SR
Queue Stats
89W - 95L
1,570 Elo+
Solo
Ymir
Ymir
NewJunebug
Ymir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,578 Elo+
Party 2
Bellona
Bellona
RonDizzy
Bellona
Level 77
God Stats
5W - 7L
1,590 SR
Queue Stats
7W - 10L
1,471 Elo+
Party 2
Medusa
Medusa
sxdscrxmp12
Medusa
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,522 Elo+
Party 3
Tiamat
Tiamat
toxilix
Tiamat
Level 125
God Stats
3W - 2L
1,646 SR
Queue Stats
528W - 485L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Ayemos
Khepri
14
3 / 2 / 11
9,482
499
7,214
9,920
8,682
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 5 / 2
9,323
491
9,184
17,249
15,006
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

11
0 / 6 / 1
6,980
367
2,675
13,265
4,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
14
9 / 4 / 7
9,832
517
14,944
13,858
5,260
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mercury
char1957
Mercury
14
5 / 6 / 3
9,238
486
5,576
15,398
5,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BlueVirus255
Arachne
15
8 / 4 / 6
9,949
524
10,073
16,039
6,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
0 / 9 / 4
7,941
418
4,634
13,809
9,357
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
RonDizzy
Bellona
18
4 / 0 / 6
10,464
551
11,202
14,962
13,318
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Medusa
12
1 / 5 / 2
7,448
392
2,746
8,266
2,718
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
toxilix
Tiamat
18
10 / 3 / 5
11,409
600
20,550
14,455
11,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
46
18
Kills
23
23
Deaths
21
24
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Khepri
Ayemos
Khepri
3
2
11
4.25
W
Arachne
BlueVirus255
Arachne
8
4
6
2.75
L
1
5
2
0.4
L
0
6
1
0.08
L
Neith
9
4
7
3.13
W
0
9
4
0.22
W
Bellona
RonDizzy
Bellona
4
0
6
7
L
Mercury
char1957
Mercury
5
6
3
1.08
W
Medusa
1
5
2
0.4
W
Tiamat
toxilix
Tiamat
10
3
5
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,593
Damage
49,205
69,690
Taken
67,531
39,884
Mitigated
43,334
19,163
Healing
18,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Ayemos
Khepri
7,214
1,153
0
1,260
9,920
8,682
234
4,259
5,536
37,468
0
W
Arachne
BlueVirus255
Arachne
10,073
6,985
0
5,470
16,039
6,293
444
1,821
14,193
0
41,127
L
9,184
2,658
0
5,473
17,249
15,006
0
6,279
10,791
0
57,408
L
2,675
81
147
2,991
13,265
4,993
620
5,718
7,163
25,744
0
L
Neith
14,944
10,331
0
4,143
13,858
5,260
633
5,232
8,422
0
55,375
W
4,634
1,432
0
852
13,809
9,357
567
4,571
9,238
38,457
0
W
Bellona
RonDizzy
Bellona
11,202
2,621
0
5,364
14,962
13,318
1,052
399
14,063
11,325
57,078
L
Mercury
char1957
Mercury
5,576
2,852
0
5,149
15,398
5,943
0
5,098
10,059
0
40,506
W
Medusa
2,746
973
234
1,634
8,266
2,718
476
1,366
6,900
0
13,759
W
Tiamat
toxilix
Tiamat
20,550
2,453
0
4,884
14,455
11,648
2,529
1,732
12,648
75,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,855
Gold Earned
47,211
422
Minions Killed
421
0
Camps Cleared
0
1,641,499
Distance Traveled
1,774,286
22
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
9,482
499
59
3
0
342,979
7
W
Arachne
9,949
524
65
3
0
390,631
4
L
Tyr
9,323
491
127
7
0
308,519
5
L
Hades
6,980
367
61
3
0
323,266
5
L
Neith
9,832
517
100
5
0
332,067
1
W
Ymir
7,941
418
63
3
0
320,822
0
W
Bellona
10,464
551
140
7
0
375,504
2
L
Mercury
9,238
486
75
4
0
334,668
4
W
Medusa
7,448
392
20
1
0
353,737
6
W
Tiamat
11,409
600
133
7
0
333,592
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role