Player Matchup

Neith
Neith
DrNeil
Neith
Level 17
God Stats
0W - 5L
1,406 SR
Queue Stats
53W - 58L
1,370 Elo+
Solo
Izanami
Izanami
Greenflame17104
Izanami
Level 29
God Stats
11W - 20L
1,320 SR
Queue Stats
54W - 56L
1,323 Elo+
Party 2
Cthulhu
Cthulhu
M1 ATR
Cthulhu
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Kukulkan
Kukulkan
M1 Snake
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Khepri
Khepri
Rachiebug
Khepri
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 18L
1,497 Elo+
Party 2
Team Averages
Level 13
1,445 SR
1,438 Elo+

VS

Team Averages
Level 41
1,711 SR
1,477 Elo+
Aphrodite
Aphrodite
A Roll Of 2PLY
Aphrodite
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
130W - 149L
1,486 Elo+
Party 1
Neith
Neith
Bonkes
Neith
Level 11
God Stats
4W - 4L
1,832 SR
Queue Stats
45W - 52L
1,528 Elo+
Party 1
Camazotz
Camazotz
SackChaser3000
Camazotz
Level 29
God Stats
14W - 8L
1,804 SR
Queue Stats
104W - 87L
1,498 Elo+
Solo
Bellona
Bellona
Soos11
Bellona
Level 15
God Stats
3W - 1L
1,586 SR
Queue Stats
29W - 21L
1,468 Elo+
Party 1
Sylvanus
Sylvanus
The Henrion9
Sylvanus
Level 29
God Stats
4W - 5L
1,832 SR
Queue Stats
136W - 159L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
DrNeil
Neith
12
2 / 7 / 2
7,947
442
12,543
17,442
6,508
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 7 / 1
7,941
441
10,612
14,782
4,932
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
M1 ATR
Cthulhu
8
1 / 11 / 0
6,450
358
2,856
12,239
4,569
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Kukulkan
M1 Snake
Kukulkan
8
0 / 14 / 1
5,836
324
10,455
11,972
4,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Rachiebug
Khepri
9
2 / 19 / 0
7,290
405
5,513
25,605
14,328
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
A Roll Of 2PLY
Aphrodite
16
17 / 1 / 13
10,844
602
25,595
20,796
15,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
Bonkes
Neith
14
15 / 1 / 18
10,111
562
19,630
16,595
7,527
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Camazotz
14
8 / 2 / 6
9,880
549
8,151
14,462
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Soos11
Bellona
14
8 / 2 / 12
10,144
564
7,295
12,948
13,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
The Henrion9
Sylvanus
13
7 / 1 / 28
10,347
575
8,014
20,619
12,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
132
6
Kills
55
58
Deaths
7
4
Assists
77
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
A Roll Of 2PLY
Aphrodite
17
1
13
23.5
W
Neith
Bonkes
Neith
15
1
18
24
L
Neith
DrNeil
Neith
2
7
2
0.43
L
1
7
1
0.21
L
Cthulhu
M1 ATR
Cthulhu
1
11
0
0.09
L
Kukulkan
M1 Snake
Kukulkan
0
14
1
0.04
L
Khepri
Rachiebug
Khepri
2
19
0
0.11
W
Camazotz
8
2
6
5.5
W
Bellona
Soos11
Bellona
8
2
12
7
W
Sylvanus
The Henrion9
Sylvanus
7
1
28
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,979
Damage
68,685
82,040
Taken
85,420
34,378
Mitigated
54,908
2,853
Healing
60,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
A Roll Of 2PLY
Aphrodite
25,595
2,233
7,109
13,978
20,796
15,722
3,431
3,248
17,402
65,810
0
W
Neith
Bonkes
Neith
19,630
10,598
1,805
5,892
16,595
7,527
5,339
4,820
11,497
0
46,831
L
Neith
DrNeil
Neith
12,543
3,866
0
1,912
17,442
6,508
567
6,793
10,380
0
41,002
L
10,612
7,539
0
364
14,782
4,932
1,239
6,233
8,348
0
54,125
L
Cthulhu
M1 ATR
Cthulhu
2,856
815
0
85
12,239
4,569
0
4,249
7,749
14,670
0
L
Kukulkan
M1 Snake
Kukulkan
10,455
1,704
0
0
11,972
4,041
0
4,716
7,016
23,403
0
L
Khepri
Rachiebug
Khepri
5,513
1,532
0
492
25,605
14,328
0
10,343
14,938
12,684
0
W
Camazotz
8,151
2,472
0
9,612
14,462
5,838
0
1,407
12,971
0
45,400
W
Bellona
Soos11
Bellona
7,295
2,257
0
1,515
12,948
13,240
1,089
1,594
11,264
0
41,024
W
Sylvanus
The Henrion9
Sylvanus
8,014
2,899
8,621
11,927
20,619
12,581
1,734
6,913
13,462
25,104
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,464
Gold Earned
51,326
212
Minions Killed
368
0
Camps Cleared
0
1,399,384
Distance Traveled
1,562,443
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
10,844
602
97
5
0
310,208
0
W
Neith
10,111
562
55
3
0
319,934
1
L
Neith
7,947
442
62
3
0
270,410
4
L
Izanami
7,941
441
103
6
0
278,029
0
L
Cthulhu
6,450
358
19
1
0
270,709
2
L
Kukulkan
5,836
324
22
1
0
306,451
2
L
Khepri
7,290
405
6
0
0
273,785
0
W
Camazotz
9,880
549
95
5
0
331,945
0
W
Bellona
10,144
564
82
5
0
312,472
0
W
Sylvanus
10,347
575
39
2
0
287,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role