Player Matchup

Danzaburou
Danzaburou
BournePro
Danzaburou
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 65L
1,762 Elo+
Party 1
Thor
Thor
ForeverWeasel
Thor
Level 6
God Stats
2W - 6L
1,730 SR
Queue Stats
61W - 49L
1,762 Elo+
Party 1
Ganesha
Ganesha
Fredpro1212
Ganesha
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 12L
1,762 Elo+
Party 1
Scylla
Scylla
WadZee
Scylla
Level 29
God Stats
3W - 5L
1,616 SR
Queue Stats
75W - 73L
1,666 Elo+
Solo
Hercules
Hercules
xXannoXx
Hercules
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 55L
1,549 Elo+
Solo
Team Averages
Level 39
1,569 SR
1,700 Elo+

VS

Team Averages
Level 21
1,761 SR
1,713 Elo+
Ra
Ra
DadofMocrispy
Ra
Level 25
God Stats
6W - 4L
1,867 SR
Queue Stats
152W - 115L
1,714 Elo+
Party 2
Chaac
Chaac
FatLadySingin
Chaac
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,618 Elo+
Solo
Izanami
Izanami
N33d F1ber
Izanami
Level 16
God Stats
7W - 1L
1,887 SR
Queue Stats
108W - 87L
1,730 Elo+
Party 2
Geb
Geb
Outchyea
Geb
Level 8
God Stats
3W - 1L
1,747 SR
Queue Stats
6W - 5L
1,832 Elo+
Party 2
Nemesis
Nemesis
TMO6
Nemesis
Level 27
God Stats
57W - 51L
1,802 SR
Queue Stats
381W - 330L
1,672 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BournePro
Danzaburou
14
3 / 5 / 6
8,641
480
9,884
12,996
4,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
3 / 4 / 5
8,703
484
5,262
11,611
4,169
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Fredpro1212
Ganesha
11
0 / 6 / 8
7,707
428
5,147
16,015
12,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Scylla
WadZee
Scylla
17
5 / 4 / 1
10,382
577
9,090
10,208
3,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
xXannoXx
Hercules
17
3 / 1 / 2
9,524
529
9,469
14,095
12,425
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 3
10,936
608
10,320
8,163
3,301
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 1 / 1
9,347
519
7,460
12,797
10,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
N33d F1ber
Izanami
17
12 / 3 / 3
10,943
608
17,727
10,673
4,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 5 / 10
9,219
512
4,984
15,454
11,520
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nemesis
TMO6
Nemesis
15
2 / 3 / 5
9,472
526
7,660
11,902
5,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
42
14
Kills
20
20
Deaths
14
22
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BournePro
Danzaburou
3
5
6
1.2
W
6
2
3
3.75
W
0
1
1
0.5
L
3
4
5
1.38
L
Ganesha
Fredpro1212
Ganesha
0
6
8
0.67
W
Izanami
N33d F1ber
Izanami
12
3
3
4.5
W
0
5
10
1
W
Nemesis
TMO6
Nemesis
2
3
5
1.5
L
Scylla
WadZee
Scylla
5
4
1
1.38
L
Hercules
xXannoXx
Hercules
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,852
Damage
48,151
64,925
Taken
58,989
36,568
Mitigated
35,007
19,294
Healing
20,536
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BournePro
Danzaburou
9,884
4,013
0
4,962
12,996
4,306
250
3,448
9,484
0
54,634
W
10,320
1,498
1,351
2,724
8,163
3,301
0
2,659
5,438
81,916
0
W
7,460
1,954
0
7,440
12,797
10,634
677
1,667
10,726
0
56,733
L
5,262
399
0
3,484
11,611
4,169
0
1,025
10,564
0
46,949
L
Ganesha
Fredpro1212
Ganesha
5,147
611
0
3,325
16,015
12,038
51
3,788
12,128
20,595
0
W
Izanami
N33d F1ber
Izanami
17,727
10,600
0
3,941
10,673
4,030
723
3,143
7,458
0
77,874
W
4,984
700
0
1,210
15,454
11,520
0
4,619
10,715
19,807
0
W
Nemesis
TMO6
Nemesis
7,660
3,510
0
3,870
11,902
5,522
392
1,795
9,951
0
55,242
L
Scylla
WadZee
Scylla
9,090
855
0
3,075
10,208
3,630
0
5,893
4,022
69,786
0
L
Hercules
xXannoXx
Hercules
9,469
4,152
0
4,448
14,095
12,425
744
722
12,848
0
56,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,957
Gold Earned
49,917
448
Minions Killed
497
0
Camps Cleared
0
1,669,680
Distance Traveled
1,763,134
15
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,641
480
103
6
0
302,608
5
W
Ra
10,936
608
154
9
0
364,798
7
W
Chaac
9,347
519
122
7
0
338,338
3
L
Thor
8,703
484
79
4
0
369,385
3
L
Ganesha
7,707
428
5
0
0
321,278
3
W
Izanami
10,943
608
107
6
0
318,466
5
W
Geb
9,219
512
24
1
0
330,010
7
W
Nemesis
9,472
526
90
5
0
411,522
4
L
Scylla
10,382
577
150
8
0
340,008
4
L
Hercules
9,524
529
111
6
0
336,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role