Player Matchup

Hun Batz
Hun Batz
Gold III
Crhzzz
Hun Batz
Gold III
Level 159
God Stats
4W - 4L
1,676 SR
Queue Stats
169W - 154L
1,653 MMR
Party 2
Osiris
Osiris
Gold V
Frostech
Osiris
Gold V
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,543 MMR
Party 1
Athena
Athena
Gold I
Sevorcer
Athena
Gold I
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,561 MMR
Party 1
Aphrodite
Aphrodite
Gold III
Sle3pZ
Aphrodite
Gold III
Level 86
God Stats
1W - 3L
1,763 SR
Queue Stats
101W - 87L
1,559 MMR
Solo
Danzaburou
Danzaburou
Platinum V
XxAngelRavenxX
Danzaburou
Platinum V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Team Averages
Gold II
Gold II
Average Tier
Level 134
1,588 SR
1,563 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 105
1,495 SR
1,594 MMR
Ravana
Ravana
Gold III
DMranToLATAM
Ravana
Gold III
Level 48
God Stats
1W - 1L
1,267 SR
Queue Stats
41W - 30L
1,488 MMR
Party 3
Anhur
Anhur
Gold I
Gryph0nTM
Anhur
Gold I
Level 122
God Stats
2W - 8L
1,468 SR
Queue Stats
132W - 118L
1,669 MMR
Solo
Chang'e
Chang'e
Platinum V
Potassium
Chang'e
Platinum V
Level 155
God Stats
21W - 11L
1,725 SR
Queue Stats
154W - 141L
1,713 MMR
Party 3
Ymir
Ymir
Bronze III
kingcolin5
Ymir
Bronze III
Level 42
God Stats
1W - 0L
1,515 SR
Queue Stats
6W - 8L
1,600 MMR
Solo
Sun Wukong
Sun Wukong
Gold III
等到秋风起
Sun Wukong
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Crhzzz
Hun Batz
20
10 / 6 / 7
13,824
532
21,969
25,611
11,371
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Osiris
Frostech
Osiris
19
5 / 7 / 1
13,335
513
21,225
24,186
20,927
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Athena
Sevorcer
Athena
18
4 / 7 / 11
12,659
487
10,173
26,980
25,584
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Aphrodite
Sle3pZ
Aphrodite
18
3 / 6 / 12
12,379
476
14,060
17,443
8,103
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
XxAngelRavenxX
Danzaburou
18
1 / 6 / 7
11,993
461
14,678
20,558
7,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
PersephoneSetScyllaGuan YuThe Morrigan

VS

Bans
JanusSobekNemesisCerberusTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
20
6 / 5 / 10
14,579
561
16,867
14,265
10,852
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anhur
Gryph0nTM
Anhur
20
10 / 3 / 8
15,270
587
14,290
20,107
7,976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Potassium
Chang'e
20
7 / 7 / 9
14,562
560
19,313
24,831
10,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

17
1 / 5 / 10
10,937
421
8,933
19,159
15,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
等到秋风起
Sun Wukong
20
8 / 3 / 10
14,484
557
26,949
35,852
40,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
79
23
Kills
32
32
Deaths
23
38
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Crhzzz
Hun Batz
10
6
7
2.25
W
Ravana
6
5
10
2.2
L
Osiris
Frostech
Osiris
5
7
1
0.79
W
Anhur
Gryph0nTM
Anhur
10
3
8
4.67
W
Chang'e
Potassium
Chang'e
7
7
9
1.64
L
Athena
Sevorcer
Athena
4
7
11
1.36
L
Aphrodite
Sle3pZ
Aphrodite
3
6
12
1.5
L
Danzaburou
XxAngelRavenxX
Danzaburou
1
6
7
0.75
W
1
5
10
1.2
W
Sun Wukong
等到秋风起
Sun Wukong
8
3
10
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,105
Damage
86,352
114,778
Taken
114,214
73,900
Mitigated
84,828
37,591
Healing
43,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Crhzzz
Hun Batz
21,969
7,739
0
4,368
25,611
11,371
0
4,663
20,719
0
103,294
W
Ravana
16,867
3,620
0
1,269
14,265
10,852
587
2,366
11,819
0
120,796
L
Osiris
Frostech
Osiris
21,225
9,008
0
7,230
24,186
20,927
785
3,481
20,655
0
93,234
W
Anhur
Gryph0nTM
Anhur
14,290
6,424
0
9,524
20,107
7,976
4,485
2,604
17,343
0
109,028
W
Chang'e
Potassium
Chang'e
19,313
2,298
4,202
10,992
24,831
10,111
444
7,056
17,775
96,818
0
L
Athena
Sevorcer
Athena
10,173
2,076
565
2,951
26,980
25,584
271
6,767
20,019
36,452
0
L
Aphrodite
Sle3pZ
Aphrodite
14,060
2,971
7,073
8,137
17,443
8,103
58
9,335
7,646
73,264
0
L
Danzaburou
XxAngelRavenxX
Danzaburou
14,678
6,695
0
7,267
20,558
7,915
810
3,534
16,962
0
95,938
W
8,933
1,264
327
2,148
19,159
15,880
128
6,298
12,781
43,546
0
W
Sun Wukong
等到秋风起
Sun Wukong
26,949
7,008
0
14,853
35,852
40,009
534
7,779
28,073
330
101,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,190
Gold Earned
69,832
601
Minions Killed
704
0
Camps Cleared
0
2,334,048
Distance Traveled
2,533,807
33
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
13,824
532
146
6
0
507,026
7
W
Ravana
14,579
561
160
6
0
546,789
9
L
Osiris
13,335
513
150
6
0
396,473
4
W
Anhur
15,270
587
159
6
0
472,533
9
W
Chang'e
14,562
560
163
6
0
470,271
8
L
Athena
12,659
487
65
3
0
532,493
9
L
Aphrodite
12,379
476
124
5
0
458,496
8
L
Danzaburou
11,993
461
116
4
0
439,560
5
W
Ymir
10,937
421
63
2
0
524,137
6
W
Sun Wukong
14,484
557
159
6
0
520,077
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role