Player Matchup

Ra
Ra
 
Ra
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
MaXyON69
Anubis
Level 128
God Stats
7W - 6L
1,647 SR
Queue Stats
539W - 526L
1,460 Elo+
Solo
Thanatos
Thanatos
SilentPlanet__
Thanatos
Level 65
God Stats
2W - 3L
1,383 SR
Queue Stats
8W - 10L
1,403 Elo+
Party 1
Ganesha
Ganesha
Sir_MastrBates
Ganesha
Level 121
God Stats
2W - 2L
1,249 SR
Queue Stats
52W - 43L
1,517 Elo+
Party 1
Hachiman
Hachiman
skoots7
Hachiman
Level 155
God Stats
8W - 1L
1,954 SR
Queue Stats
327W - 315L
1,468 Elo+
Solo
Team Averages
Level 120
1,547 SR
1,469 Elo+

VS

Team Averages
Level 78
1,500 SR
1,380 Elo+
Cernunnos
Cernunnos
BeastHunter6432
Cernunnos
Level 114
God Stats
3W - 1L
1,500 SR
Queue Stats
112W - 99L
1,390 Elo+
Party 2
Bellona
Bellona
Nickel Jiggler
Bellona
Level 57
God Stats
4W - 6L
1,475 SR
Queue Stats
73W - 80L
1,421 Elo+
Party 2
Janus
Janus
canluisrmz1
Janus
Level 103
God Stats
14W - 13L
1,564 SR
Queue Stats
161W - 162L
1,441 Elo+
Solo
Kuzenbo
Kuzenbo
eCredit
Kuzenbo
Level 52
God Stats
3W - 4L
1,460 SR
Queue Stats
11W - 22L
1,150 Elo+
Solo
Fenrir
Fenrir
xKure
Fenrir
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
4 / 2 / 3
7,408
570
6,559
8,635
3,772
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
MaXyON69
Anubis
14
4 / 1 / 2
7,792
599
5,266
5,680
2,479
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
12
7 / 3 / 3
7,494
576
6,662
7,309
2,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 0 / 6
6,687
514
4,279
6,788
3,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hachiman
skoots7
Hachiman
11
2 / 1 / 2
6,305
485
4,255
6,452
2,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BeastHunter6432
Cernunnos
10
1 / 1 / 0
6,164
474
5,190
6,910
2,519
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 4 / 2
6,400
492
6,838
10,752
6,492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 5 / 0
6,777
521
2,063
6,278
1,412
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
eCredit
Kuzenbo
7
0 / 6 / 1
4,735
364
2,100
8,140
4,527
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Fenrir
xKure
Fenrir
11
3 / 2 / 0
6,627
510
2,955
9,683
3,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
18
Kills
7
7
Deaths
18
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
4
2
3
2.75
L
Cernunnos
BeastHunter6432
Cernunnos
1
1
0
1
W
Anubis
MaXyON69
Anubis
4
1
2
5
L
2
4
2
0.75
W
Thanatos
7
3
3
2.83
W
1
0
6
4
L
1
5
0
0.2
L
Kuzenbo
eCredit
Kuzenbo
0
6
1
0.08
W
Hachiman
skoots7
Hachiman
2
1
2
3
L
Fenrir
xKure
Fenrir
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,021
Damage
19,146
34,864
Taken
41,763
13,851
Mitigated
18,329
20,419
Healing
7,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
6,559
1,113
397
4,775
8,635
3,772
756
404
8,209
39,528
0
L
Cernunnos
BeastHunter6432
Cernunnos
5,190
1,990
294
1,317
6,910
2,519
0
1,501
5,409
0
31,184
W
Anubis
MaXyON69
Anubis
5,266
0
32
3,214
5,680
2,479
380
2,198
3,320
50,153
0
L
6,838
1,670
0
2,470
10,752
6,492
336
5,879
4,873
0
31,279
W
Thanatos
6,662
2,046
219
4,720
7,309
2,500
37
155
7,154
0
29,547
W
4,279
284
0
3,247
6,788
3,075
0
777
6,011
15,832
0
L
2,063
90
0
872
6,278
1,412
182
3,307
2,971
41,685
0
L
Kuzenbo
eCredit
Kuzenbo
2,100
874
0
294
8,140
4,527
0
3,841
4,299
6,208
0
W
Hachiman
skoots7
Hachiman
4,255
1,756
0
3,815
6,452
2,025
0
445
6,007
0
36,423
L
Fenrir
xKure
Fenrir
2,955
923
0
2,567
9,683
3,379
0
1,576
8,107
0
40,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,686
Gold Earned
30,703
327
Minions Killed
290
0
Camps Cleared
0
1,146,270
Distance Traveled
1,154,450
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,408
570
74
6
0
211,717
0
L
Cernunnos
6,164
474
65
5
0
226,563
3
W
Anubis
7,792
599
108
8
0
220,282
1
L
Bellona
6,400
492
61
5
0
233,259
1
W
Thanatos
7,494
576
54
4
0
247,505
0
W
Ganesha
6,687
514
1
0
0
259,686
7
L
Janus
6,777
521
87
7
0
223,344
0
L
Kuzenbo
4,735
364
2
0
0
232,826
2
W
Hachiman
6,305
485
90
7
0
207,080
2
L
Fenrir
6,627
510
75
6
0
238,458
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role