Player Matchup

Odin
Odin
Noob_Chuck
Odin
Level 22
God Stats
0W - 2L
1,388 SR
Queue Stats
77W - 106L
1,282 Elo+
Party 1
Zhong Kui
Zhong Kui
dcembrano32
Zhong Kui
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 99L
1,303 Elo+
Party 1
Bastet
Bastet
haankko777
Bastet
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 46L
1,258 Elo+
Party 1
Neith
Neith
memoerdes
Neith
Level 29
God Stats
2W - 3L
1,458 SR
Queue Stats
3W - 6L
1,154 Elo+
Solo
Sobek
Sobek
stepbro-shawn
Sobek
Level 10
God Stats
3W - 4L
1,282 SR
Queue Stats
14W - 21L
1,191 Elo+
Solo
Team Averages
Level 20
1,426 SR
1,237 Elo+

VS

Team Averages
Level 22
1,524 SR
1,369 Elo+
Set
Set
Rhidez
Set
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 23L
1,271 Elo+
Solo
Ra
Ra
Riasira
Ra
Level 10
God Stats
4W - 0L
1,717 SR
Queue Stats
48W - 35L
1,499 Elo+
Solo
Bacchus
Bacchus
War2UMatey
Bacchus
Level 25
God Stats
9W - 10L
1,423 SR
Queue Stats
72W - 70L
1,402 Elo+
Solo
Neith
Neith
Xolaris
Neith
Level 25
God Stats
9W - 14L
1,355 SR
Queue Stats
210W - 361L
1,239 Elo+
Solo
Fenrir
Fenrir
myjay927224
Fenrir
Level 28
God Stats
51W - 56L
1,626 SR
Queue Stats
82W - 92L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,451
445
2,198
3,945
2,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
dcembrano32
Zhong Kui
8
2 / 4 / 0
4,914
491
2,453
5,462
3,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
haankko777
Bastet
9
1 / 0 / 0
5,105
511
1,722
6,725
1,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
memoerdes
Neith
2
0 / 2 / 1
3,669
367
618
1,765
365
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

8
0 / 3 / 2
4,830
483
1,384
7,291
4,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
Rhidez
Set
9
3 / 1 / 1
5,377
538
1,545
5,368
1,639
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
3 / 0 / 3
6,516
652
3,111
4,246
1,442
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bacchus
War2UMatey
Bacchus
7
0 / 2 / 2
5,196
520
2,185
4,833
3,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shoes

Shoes

+6%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Xolaris
Neith
7
1 / 0 / 1
5,009
501
1,916
2,445
626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
9
3 / 1 / 1
5,391
539
2,908
4,895
1,518
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
18
3
Kills
10
11
Deaths
4
5
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
W
Set
Rhidez
Set
3
1
1
3.5
W
3
0
3
4.5
W
Bacchus
War2UMatey
Bacchus
0
2
2
0.5
W
Neith
Xolaris
Neith
1
0
1
1.5
L
Zhong Kui
dcembrano32
Zhong Kui
2
4
0
0.5
L
Bastet
haankko777
Bastet
1
0
0
1
L
Neith
memoerdes
Neith
0
2
1
0.25
W
Fenrir
3
1
1
3.5
L
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,375
Damage
11,665
25,188
Taken
21,787
12,802
Mitigated
8,812
3,904
Healing
8,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,198
510
0
175
3,945
2,613
309
337
3,600
0
11,578
W
Set
Rhidez
Set
1,545
643
0
2,521
5,368
1,639
0
439
4,904
0
21,018
W
3,111
615
578
1,740
4,246
1,442
0
360
3,861
39,191
0
W
Bacchus
War2UMatey
Bacchus
2,185
451
222
1,180
4,833
3,587
211
1,073
3,760
10,006
0
W
Neith
Xolaris
Neith
1,916
1,075
0
1,082
2,445
626
0
272
2,173
0
17,185
L
Zhong Kui
dcembrano32
Zhong Kui
2,453
665
0
472
5,462
3,505
1,113
1,609
3,709
13,612
1,729
L
Bastet
haankko777
Bastet
1,722
868
0
1,951
6,725
1,814
0
499
6,174
0
24,270
L
Neith
memoerdes
Neith
618
441
0
99
1,765
365
0
422
1,339
0
3,610
W
Fenrir
2,908
709
0
1,416
4,895
1,518
389
1,523
3,172
0
18,368
L
1,384
192
0
1,207
7,291
4,505
0
2,221
5,070
12,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,969
Gold Earned
27,489
131
Minions Killed
216
0
Camps Cleared
0
869,750
Distance Traveled
973,186
0
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
4,451
445
22
2
0
210,152
0
W
Set
5,377
538
51
5
0
211,264
3
W
Ra
6,516
652
89
9
0
216,413
6
W
Bacchus
5,196
520
15
2
0
187,436
0
W
Neith
5,009
501
27
3
0
160,595
0
L
Zhong Kui
4,914
491
36
4
0
172,925
0
L
Bastet
5,105
511
48
5
0
236,168
0
L
Neith
3,669
367
5
1
0
56,975
0
W
Fenrir
5,391
539
34
3
0
197,478
2
L
Sobek
4,830
483
20
2
0
193,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role