Player Matchup

Agni
Agni
 
Agni
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Dontlewdtheloli
Hou Yi
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,528 Elo+
Party 2
Bellona
Bellona
MouseyyGH
Bellona
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,624 Elo+
Party 2
Loki
Loki
Troof_Diggins
Loki
Level 128
God Stats
4W - 5L
1,418 SR
Queue Stats
163W - 147L
1,519 Elo+
Solo
Ares
Ares
bruhmoment125
Ares
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,788 Elo+
Party 2
Team Averages
Level 99
1,484 SR
1,592 Elo+

VS

Team Averages
Level 102
1,489 SR
1,514 Elo+
Tiamat
Tiamat
DrZyllex
Tiamat
Level 108
God Stats
15W - 11L
1,503 SR
Queue Stats
186W - 182L
1,527 Elo+
Solo
Achilles
Achilles
Epicmoxy
Achilles
Level 105
God Stats
14W - 15L
1,671 SR
Queue Stats
145W - 132L
1,585 Elo+
Party 1
Khepri
Khepri
PhantomCasper-
Khepri
Level 129
God Stats
12W - 10L
1,569 SR
Queue Stats
53W - 50L
1,600 Elo+
Party 1
Cthulhu
Cthulhu
Zeldawii
Cthulhu
Level 54
God Stats
5W - 5L
1,500 SR
Queue Stats
74W - 86L
1,297 Elo+
Solo
Skadi
Skadi
cewabul1
Skadi
Level 113
God Stats
1W - 4L
1,203 SR
Queue Stats
328W - 295L
1,559 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
1 / 2 / 5
6,718
560
5,799
5,164
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
6 / 1 / 4
6,464
539
7,633
4,640
1,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
MouseyyGH
Bellona
11
1 / 1 / 3
6,407
534
3,831
5,826
4,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
6 / 0 / 3
7,181
598
5,505
6,232
1,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 2 / 9
6,193
516
4,460
8,696
4,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DrZyllex
Tiamat
10
2 / 3 / 0
6,056
505
4,702
9,184
5,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Achilles
Epicmoxy
Achilles
9
2 / 3 / 1
5,731
478
3,803
7,964
2,586
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 2
5,221
435
1,896
6,881
5,098
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cthulhu
Zeldawii
Cthulhu
11
1 / 1 / 2
6,620
552
2,447
6,530
3,126
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
cewabul1
Skadi
10
1 / 4 / 1
5,926
494
5,863
8,559
2,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
12
15
Kills
6
6
Deaths
15
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
1
2
5
1.75
W
6
1
4
8
L
Tiamat
DrZyllex
Tiamat
2
3
0
0.67
L
Achilles
Epicmoxy
Achilles
2
3
1
0.83
W
Bellona
MouseyyGH
Bellona
1
1
3
2.5
L
0
4
2
0.25
W
6
0
3
7.5
L
Cthulhu
Zeldawii
Cthulhu
1
1
2
2
W
1
2
9
2.75
L
Skadi
cewabul1
Skadi
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,228
Damage
18,711
30,558
Taken
39,118
13,713
Mitigated
18,513
8,876
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,799
578
0
1,112
5,164
1,774
0
2,240
2,924
46,572
0
W
7,633
3,861
0
1,326
4,640
1,364
641
1,077
3,563
0
24,239
L
Tiamat
DrZyllex
Tiamat
4,702
1,403
0
3,862
9,184
5,344
145
4,196
4,988
29,349
0
L
Achilles
Epicmoxy
Achilles
3,803
1,307
0
972
7,964
2,586
0
1,028
6,936
0
26,010
W
Bellona
MouseyyGH
Bellona
3,831
1,195
0
662
5,826
4,001
0
1,897
3,929
0
27,670
L
1,896
154
0
874
6,881
5,098
0
2,778
4,103
9,987
0
W
5,505
1,813
0
3,596
6,232
1,963
0
1,273
4,959
0
39,178
L
Cthulhu
Zeldawii
Cthulhu
2,447
203
181
2,750
6,530
3,126
482
668
5,862
27,524
0
W
4,460
766
0
2,180
8,696
4,611
207
2,558
6,138
18,133
0
L
Skadi
cewabul1
Skadi
5,863
2,834
0
933
8,559
2,359
0
1,589
6,970
0
32,964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,963
Gold Earned
29,554
306
Minions Killed
237
0
Camps Cleared
0
1,228,053
Distance Traveled
1,088,854
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,718
560
96
8
0
235,124
8
W
Hou Yi
6,464
539
39
3
0
227,499
2
L
Tiamat
6,056
505
63
5
0
216,661
6
L
Achilles
5,731
478
37
3
0
244,748
1
W
Bellona
6,407
534
72
6
0
257,151
3
L
Khepri
5,221
435
15
1
0
213,333
1
W
Loki
7,181
598
77
6
0
267,119
6
L
Cthulhu
6,620
552
64
5
0
191,070
1
W
Ares
6,193
516
22
2
0
241,160
4
L
Skadi
5,926
494
58
5
0
223,042
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role