Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Buttwhole88
Apollo
Level 87
God Stats
104W - 123L
1,531 SR
Queue Stats
546W - 650L
1,436 Elo+
Solo
Ares
Ares
LuffiNail
Ares
Level 123
God Stats
3W - 2L
1,546 SR
Queue Stats
130W - 150L
1,462 Elo+
Party 1
Da Ji
Da Ji
RaOS98
Da Ji
Level 100
God Stats
7W - 8L
1,474 SR
Queue Stats
160W - 206L
1,504 Elo+
Party 1
Fenrir
Fenrir
Sebacran
Fenrir
Level 107
God Stats
6W - 9L
1,558 SR
Queue Stats
414W - 469L
1,547 Elo+
Party 1
Team Averages
Level 101
1,522 SR
1,490 Elo+

VS

Team Averages
Level 49
1,485 SR
1,324 Elo+
Raijin
Raijin
Chaoscat2001
Raijin
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
153W - 200L
1,320 Elo+
Party 2
Susano
Susano
JisatsuAkuma
Susano
Level 28
God Stats
2W - 3L
1,211 SR
Queue Stats
6W - 11L
1,116 Elo+
Party 2
Baron Samedi
Baron Samedi
Math3uzzzz
Baron Samedi
Level 61
God Stats
12W - 15L
1,549 SR
Queue Stats
31W - 49L
1,435 Elo+
Solo
Ymir
Ymir
Silmick2000
Ymir
Level 47
God Stats
20W - 20L
1,537 SR
Queue Stats
818W - 792L
1,438 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sykous
Cu Chulainn
Level 46
God Stats
3W - 7L
1,626 SR
Queue Stats
124W - 172L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
14
7 / 2 / 9
8,701
580
13,124
9,333
7,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
12
3 / 5 / 6
7,446
496
7,983
8,515
2,818
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
11
5 / 4 / 13
8,028
535
6,502
13,088
9,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Da Ji
RaOS98
Da Ji
16
8 / 1 / 6
9,641
643
11,667
10,053
4,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
Sebacran
Fenrir
15
10 / 0 / 1
9,499
633
10,688
8,659
5,188
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
12
5 / 7 / 0
7,794
520
6,525
13,307
4,435
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
9
0 / 4 / 3
6,219
415
2,726
7,337
2,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Math3uzzzz
Baron Samedi
10
4 / 6 / 0
6,468
431
4,875
12,035
4,987
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 8 / 3
6,564
438
5,285
14,305
8,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cu Chulainn
Sykous
Cu Chulainn
11
1 / 9 / 1
6,773
452
6,735
18,606
6,414
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
19
33
Kills
12
12
Deaths
34
35
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
7
2
9
5.75
W
Apollo
3
5
6
1.2
L
Raijin
5
7
0
0.71
L
Susano
0
4
3
0.38
W
Ares
5
4
13
2.88
L
Baron Samedi
Math3uzzzz
Baron Samedi
4
6
0
0.67
W
Da Ji
RaOS98
Da Ji
8
1
6
11
W
Fenrir
Sebacran
Fenrir
10
0
1
10.5
L
2
8
3
0.44
L
Cu Chulainn
Sykous
Cu Chulainn
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,964
Damage
26,146
49,648
Taken
65,590
29,118
Mitigated
26,368
14,688
Healing
13,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
13,124
2,957
0
4,294
9,333
7,225
984
5,882
3,029
51,766
0
W
Apollo
7,983
5,200
258
660
8,515
2,818
2,693
3,244
5,271
0
35,041
L
Raijin
6,525
644
64
2,060
13,307
4,435
431
6,633
6,674
30,537
0
L
Susano
2,726
611
405
2,570
7,337
2,256
0
1,582
5,755
0
22,793
W
Ares
6,502
689
0
1,458
13,088
9,708
94
5,324
7,608
14,240
0
L
Baron Samedi
Math3uzzzz
Baron Samedi
4,875
874
513
4,178
12,035
4,987
387
1,874
10,161
28,354
0
W
Da Ji
RaOS98
Da Ji
11,667
3,714
0
4,326
10,053
4,179
0
1,476
8,453
0
65,196
W
Fenrir
Sebacran
Fenrir
10,688
1,695
0
3,692
8,659
5,188
144
57
8,602
0
47,572
L
5,285
1,342
0
1,206
14,305
8,276
0
7,137
7,168
16,718
0
L
Cu Chulainn
Sykous
Cu Chulainn
6,735
1,428
0
2,967
18,606
6,414
818
2,400
16,206
0
30,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,315
Gold Earned
33,818
354
Minions Killed
227
0
Camps Cleared
0
1,406,772
Distance Traveled
1,278,780
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
8,701
580
88
6
0
269,949
2
W
Apollo
7,446
496
57
4
0
256,123
2
L
Raijin
7,794
520
49
3
0
255,311
0
L
Susano
6,219
415
54
4
0
298,372
0
W
Ares
8,028
535
12
1
0
293,815
3
L
Baron Samedi
6,468
431
42
3
0
239,833
3
W
Da Ji
9,641
643
113
8
0
280,809
2
W
Fenrir
9,499
633
84
6
0
306,076
2
L
Ymir
6,564
438
14
1
0
249,482
5
L
Cu Chulainn
6,773
452
68
5
0
235,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role