Player Matchup

Anubis
Anubis
JaysonMillson
Anubis
Level 26
God Stats
4W - 9L
1,501 SR
Queue Stats
8W - 17L
1,327 Elo+
Party 1
Odin
Odin
POLISHxKIELBASA
Odin
Level 22
God Stats
28W - 21L
1,545 SR
Queue Stats
194W - 248L
1,352 Elo+
Party 1
Neith
Neith
SirNibbl3r
Neith
Level 52
God Stats
29W - 36L
1,413 SR
Queue Stats
169W - 219L
1,352 Elo+
Party 1
Team Averages
Level 33
1,487 SR
1,344 Elo+

VS

Team Averages
Level 33
1,404 SR
1,290 Elo+
Medusa
Medusa
JumboDumboJunior
Medusa
Level 16
God Stats
1W - 0L
1,212 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Nemesis
Nemesis
Yingmeiya
Nemesis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 9L
1,188 Elo+
Party 2
Cthulhu
Cthulhu
ZRZRZR
Cthulhu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,182 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 4 / 3
5,764
721
3,239
3,951
1,345
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

8
1 / 2 / 3
5,862
733
1,662
4,210
2,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Neith
9
3 / 1 / 3
6,951
869
2,161
3,419
1,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 4
5,855
732
1,519
3,411
862
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
Yingmeiya
Nemesis
10
2 / 3 / 3
6,711
839
2,394
5,411
1,330
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
ZRZRZR
Cthulhu
10
5 / 1 / 2
7,096
887
3,699
4,840
3,031
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
16
6
Kills
7
7
Deaths
6
9
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
W
0
2
4
1
L
1
2
3
1.25
L
Neith
3
1
3
4.5
W
Nemesis
Yingmeiya
Nemesis
2
3
3
1.17
W
Cthulhu
ZRZRZR
Cthulhu
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,062
Damage
7,612
11,580
Taken
13,662
4,857
Mitigated
5,223
1,238
Healing
1,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,239
133
0
358
3,951
1,345
0
733
3,218
11,029
0
W
1,519
819
0
0
3,411
862
1,357
1,299
2,087
0
11,021
L
1,662
315
0
125
4,210
2,136
0
1,735
2,475
0
9,906
L
Neith
2,161
969
0
755
3,419
1,376
0
1,271
2,148
0
15,053
W
Nemesis
Yingmeiya
Nemesis
2,394
259
0
1,290
5,411
1,330
1,322
1,298
4,063
0
21,694
W
Cthulhu
ZRZRZR
Cthulhu
3,699
97
52
553
4,840
3,031
0
679
4,116
14,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,577
Gold Earned
19,662
63
Minions Killed
88
0
Camps Cleared
0
346,573
Distance Traveled
519,951
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,764
721
16
2
0
103,569
2
W
Medusa
5,855
732
17
2
0
176,734
0
L
Odin
5,862
733
23
3
0
127,424
2
L
Neith
6,951
869
24
3
0
115,580
2
W
Nemesis
6,711
839
38
5
0
182,091
2
W
Cthulhu
7,096
887
33
4
0
161,126
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role