Player Matchup

Arachne
Arachne
Claayymore-
Arachne
Level 13
God Stats
2W - 2L
1,496 SR
Queue Stats
8W - 10L
1,349 Elo+
Party 2
Ares
Ares
Cu_Chuulainn
Ares
Level 29
God Stats
8W - 13L
1,408 SR
Queue Stats
141W - 161L
1,423 Elo+
Solo
Baron Samedi
Baron Samedi
MaxMobail
Baron Samedi
Level 46
God Stats
14W - 6L
1,519 SR
Queue Stats
341W - 368L
1,403 Elo+
Party 2
Mercury
Mercury
VelkaTheDemon
Mercury
Level 22
God Stats
4W - 2L
1,528 SR
Queue Stats
10W - 6L
1,586 Elo+
Solo
Guan Yu
Guan Yu
billa443
Guan Yu
Level 26
God Stats
2W - 0L
1,825 SR
Queue Stats
30W - 16L
1,602 Elo+
Solo
Team Averages
Level 27
1,555 SR
1,473 Elo+

VS

Team Averages
Level 22
1,648 SR
1,417 Elo+
Vamana
Vamana
LunarBunny696_
Vamana
Level 28
God Stats
4W - 7L
1,587 SR
Queue Stats
118W - 121L
1,516 Elo+
Party 1
Cthulhu
Cthulhu
OberstFriedulien
Cthulhu
Level 15
God Stats
2W - 2L
1,667 SR
Queue Stats
6W - 12L
1,296 Elo+
Solo
Fenrir
Fenrir
PePitooo_95
Fenrir
Level 18
God Stats
7W - 12L
1,358 SR
Queue Stats
14W - 21L
1,379 Elo+
Solo
Scylla
Scylla
junkiePT
Scylla
Level 23
God Stats
8W - 2L
2,002 SR
Queue Stats
134W - 137L
1,374 Elo+
Solo
Neith
Neith
stuckinbronzepls
Neith
Level 28
God Stats
2W - 2L
1,625 SR
Queue Stats
100W - 91L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Claayymore-
Arachne
15
2 / 4 / 5
9,544
454
4,413
12,380
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
1 / 3 / 3
8,890
423
6,854
15,663
10,312
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
MaxMobail
Baron Samedi
17
3 / 5 / 7
10,884
518
9,205
13,940
6,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
20
11 / 0 / 2
14,338
683
10,833
11,926
5,751
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
billa443
Guan Yu
19
3 / 0 / 4
12,066
575
13,486
14,530
16,448
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 0
9,306
443
5,984
13,755
9,100
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

2
1 / 1 / 0
5,906
281
645
2,806
1,360
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
16
5 / 4 / 3
9,593
457
8,178
16,639
7,127
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
junkiePT
Scylla
16
2 / 7 / 5
9,166
436
10,600
12,528
4,125
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
4 / 5 / 5
9,975
475
18,539
15,263
6,443
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
25
20
Kills
12
12
Deaths
20
21
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Arachne
Claayymore-
Arachne
2
4
5
1.13
W
1
3
3
0.83
L
0
3
0
0
W
Baron Samedi
MaxMobail
Baron Samedi
3
5
7
1.3
L
1
1
0
1
L
Fenrir
5
4
3
1.63
W
Mercury
11
0
2
12
W
Guan Yu
billa443
Guan Yu
3
0
4
5
L
Scylla
junkiePT
Scylla
2
7
5
0.64
L
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,791
Damage
43,946
68,439
Taken
60,991
44,993
Mitigated
28,155
13,269
Healing
12,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Claayymore-
Arachne
4,413
3,856
732
1,801
12,380
5,695
1,857
1,374
10,866
0
29,919
W
6,854
242
74
733
15,663
10,312
961
1,577
14,007
40,606
0
L
5,984
2,985
0
4,148
13,755
9,100
0
0
13,755
0
56,399
W
Baron Samedi
MaxMobail
Baron Samedi
9,205
405
382
2,842
13,940
6,787
818
4,870
8,595
47,682
0
L
645
155
0
125
2,806
1,360
0
365
2,441
3,440
0
L
Fenrir
8,178
1,536
0
1,846
16,639
7,127
0
4,028
12,517
0
51,269
W
Mercury
10,833
6,016
0
1,747
11,926
5,751
3,827
872
10,945
0
125,577
W
Guan Yu
billa443
Guan Yu
13,486
1,538
384
4,574
14,530
16,448
1,063
1,682
12,231
0
75,680
L
Scylla
junkiePT
Scylla
10,600
793
0
2,086
12,528
4,125
0
4,957
7,174
51,183
0
L
18,539
9,004
0
4,686
15,263
6,443
420
6,088
9,045
0
79,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,722
Gold Earned
43,946
572
Minions Killed
450
0
Camps Cleared
0
2,069,215
Distance Traveled
1,545,093
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,544
454
65
3
0
404,522
0
W
Ares
8,890
423
49
2
0
392,245
5
L
Vamana
9,306
443
119
6
0
401,028
1
W
Baron Samedi
10,884
518
73
3
0
331,923
2
L
Cthulhu
5,906
281
3
0
0
98,857
0
L
Fenrir
9,593
457
87
4
0
374,681
1
W
Mercury
14,338
683
222
11
0
513,812
3
W
Guan Yu
12,066
575
163
8
0
426,713
4
L
Scylla
9,166
436
109
5
0
324,592
0
L
Neith
9,975
475
132
6
0
345,935
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role