Player Matchup

Sol
Sol
Barzone
Sol
Level 158
God Stats
9W - 4L
1,770 SR
Queue Stats
718W - 581L
1,603 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Mars207
Kumbhakarna
Level 160
God Stats
4W - 4L
1,501 SR
Queue Stats
635W - 504L
1,606 Elo+
Party 2
Ra
Ra
MilkRiceSugar
Ra
Level 127
God Stats
1W - 2L
1,817 SR
Queue Stats
188W - 109L
1,720 Elo+
Party 2
Ullr
Ullr
ScottishYeet
Ullr
Level 159
God Stats
7W - 6L
1,559 SR
Queue Stats
460W - 408L
1,617 Elo+
Party 2
Susano
Susano
SquigglyBiggly
Susano
Level 159
God Stats
5W - 8L
1,704 SR
Queue Stats
632W - 548L
1,562 Elo+
Party 2
Team Averages
Level 153
1,670 SR
1,621 Elo+

VS

Team Averages
Level 134
1,567 SR
1,577 Elo+
Hel
Hel
Majicbeasty
Hel
Level 159
God Stats
2W - 0L
1,715 SR
Queue Stats
52W - 58L
1,598 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Ph0nomenal
Ah Muzen Cab
Level 126
God Stats
11W - 3L
1,761 SR
Queue Stats
240W - 247L
1,544 Elo+
Party 3
Sun Wukong
Sun Wukong
RedZeiss
Sun Wukong
Level 142
God Stats
6W - 7L
1,440 SR
Queue Stats
275W - 281L
1,554 Elo+
Party 3
Eset
Eset
d0ub13d
Eset
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
254W - 235L
1,578 Elo+
Party 3
Jormungandr
Jormungandr
debeer
Jormungandr
Level 101
God Stats
2W - 1L
1,417 SR
Queue Stats
28W - 26L
1,610 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
5 / 5 / 6
10,546
879
13,826
13,970
5,805
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kumbhakarna
Mars207
Kumbhakarna
14
0 / 6 / 8
8,736
728
3,655
22,667
22,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 7 / 6
8,464
705
11,679
13,298
5,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
4 / 4 / 7
9,422
785
17,180
14,034
6,643
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
3 / 7 / 5
8,805
734
11,463
20,188
10,172
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 14
9,180
765
11,125
13,721
11,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ah Muzen Cab
Ph0nomenal
Ah Muzen Cab
19
9 / 1 / 17
11,155
930
23,880
16,478
8,971
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sun Wukong
RedZeiss
Sun Wukong
17
7 / 4 / 18
10,298
858
14,385
22,328
16,378
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
d0ub13d
Eset
15
4 / 4 / 20
9,749
812
11,801
12,465
5,367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
debeer
Jormungandr
17
6 / 4 / 22
11,174
931
14,654
20,773
21,971
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
120
13
Kills
29
29
Deaths
16
32
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Sol
5
5
6
1.6
W
3
3
14
3.33
L
Kumbhakarna
Mars207
Kumbhakarna
0
6
8
0.67
L
1
7
6
0.57
W
Ah Muzen Cab
Ph0nomenal
Ah Muzen Cab
9
1
17
17.5
W
Sun Wukong
RedZeiss
Sun Wukong
7
4
18
4
L
4
4
7
1.88
L
3
7
5
0.79
W
Eset
d0ub13d
Eset
4
4
20
3.5
W
Jormungandr
debeer
Jormungandr
6
4
22
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,803
Damage
75,845
84,157
Taken
85,765
51,161
Mitigated
63,718
30,355
Healing
45,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
13,826
3,446
2,615
4,262
13,970
5,805
2,280
7,015
6,855
30,151
0
W
11,125
383
11,937
7,467
13,721
11,031
775
7,072
6,649
18,174
0
L
Kumbhakarna
Mars207
Kumbhakarna
3,655
53
738
3,199
22,667
22,638
0
8,842
13,331
7,191
0
L
11,679
717
5,837
3,858
13,298
5,903
165
6,214
7,036
27,045
0
W
Ah Muzen Cab
Ph0nomenal
Ah Muzen Cab
23,880
6,850
1,662
5,533
16,478
8,971
3,255
4,203
12,275
0
45,732
W
Sun Wukong
RedZeiss
Sun Wukong
14,385
1,121
2,876
6,693
22,328
16,378
71
8,481
13,847
0
22,680
L
17,180
6,796
1,578
3,108
14,034
6,643
442
6,097
7,871
0
31,975
L
11,463
641
2,341
2,819
20,188
10,172
0
8,396
11,484
0
17,126
W
Eset
d0ub13d
Eset
11,801
876
4,145
1,285
12,465
5,367
1,508
2,533
9,932
23,392
0
W
Jormungandr
debeer
Jormungandr
14,654
1,600
2,053
2,261
20,773
21,971
734
6,871
13,902
29,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,973
Gold Earned
51,556
149
Minions Killed
111
0
Camps Cleared
0
1,029,665
Distance Traveled
1,206,850
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,546
879
67
6
0
201,497
3
W
Hel
9,180
765
14
1
0
270,332
0
L
Kumbhakarna
8,736
728
11
1
0
207,325
1
L
Ra
8,464
705
31
3
0
200,105
0
W
Ah Muzen Cab
11,155
930
35
3
0
236,195
3
W
Sun Wukong
10,298
858
18
2
0
245,020
0
L
Ullr
9,422
785
29
2
0
217,081
0
L
Susano
8,805
734
11
1
0
203,657
0
W
Eset
9,749
812
28
2
0
232,705
1
W
Jormungandr
11,174
931
16
1
0
222,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role