Player Matchup

Fenrir
Fenrir
AlphaArise
Fenrir
Level 139
God Stats
1W - 1L
1,621 SR
Queue Stats
50W - 32L
1,626 Elo+
Party 2
Persephone
Persephone
LWiicho66
Persephone
Level 48
God Stats
0W - 1L
1,486 SR
Queue Stats
126W - 126L
1,489 Elo+
Solo
Danzaburou
Danzaburou
Lil Bako
Danzaburou
Level 11
God Stats
3W - 4L
1,726 SR
Queue Stats
21W - 17L
1,585 Elo+
Party 2
Chronos
Chronos
NotYoBoyfriend
Chronos
Level 118
God Stats
2W - 1L
1,777 SR
Queue Stats
30W - 20L
1,591 Elo+
Party 2
Cthulhu
Cthulhu
PetiteParty7796
Cthulhu
Level 25
God Stats
5W - 3L
1,302 SR
Queue Stats
29W - 26L
1,519 Elo+
Party 2
Team Averages
Level 68
1,582 SR
1,562 Elo+

VS

Team Averages
Level 53
1,507 SR
1,527 Elo+
Merlin
Merlin
Bleachers
Merlin
Level 32
God Stats
12W - 8L
1,252 SR
Queue Stats
85W - 77L
1,176 Elo+
Solo
Nemesis
Nemesis
HBM x Beast3x
Nemesis
Level 88
God Stats
7W - 9L
1,615 SR
Queue Stats
454W - 375L
1,656 Elo+
Party 1
Bacchus
Bacchus
HBM x KING3x
Bacchus
Level 80
God Stats
50W - 37L
1,644 SR
Queue Stats
407W - 351L
1,632 Elo+
Party 1
King Arthur
King Arthur
Volcom300
King Arthur
Level 20
God Stats
1W - 1L
1,500 SR
Queue Stats
180W - 114L
1,683 Elo+
Party 1
Nu Wa
Nu Wa
max113bp
Nu Wa
Level 47
God Stats
42W - 34L
1,526 SR
Queue Stats
270W - 270L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlphaArise
Fenrir
15
5 / 6 / 0
10,105
1,011
11,556
17,406
7,256
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
LWiicho66
Persephone
14
1 / 2 / 2
8,787
879
5,536
10,059
3,327
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Lil Bako
Danzaburou
14
0 / 6 / 3
8,545
855
7,618
13,126
5,438
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

15
0 / 5 / 5
8,920
892
9,154
14,770
5,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 1 / 2
9,158
916
6,175
12,588
14,709
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Team 1 Tickets

193

VS

Team 2 Tickets

272

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bleachers
Merlin
16
4 / 2 / 11
10,367
1,037
18,824
4,769
1,909
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
16
4 / 1 / 10
10,152
1,015
10,680
10,883
4,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bacchus
HBM x KING3x
Bacchus
17
6 / 0 / 10
10,335
1,034
12,275
8,359
5,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Volcom300
King Arthur
16
3 / 2 / 12
9,552
955
7,791
14,489
15,926
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Nu Wa
max113bp
Nu Wa
17
3 / 2 / 12
10,355
1,036
14,770
6,328
2,414
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
7
Kills
20
20
Deaths
7
12
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlphaArise
Fenrir
5
6
0
0.83
W
Merlin
Bleachers
Merlin
4
2
11
4.75
W
Nemesis
4
1
10
9
W
Bacchus
HBM x KING3x
Bacchus
6
0
10
11
L
Persephone
LWiicho66
Persephone
1
2
2
1
L
Danzaburou
Lil Bako
Danzaburou
0
6
3
0.25
L
0
5
5
0.5
L
1
1
2
2
W
King Arthur
Volcom300
King Arthur
3
2
12
4.5
W
Nu Wa
max113bp
Nu Wa
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,039
Damage
64,340
67,949
Taken
44,828
36,555
Mitigated
30,456
4,793
Healing
8,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlphaArise
Fenrir
11,556
4,039
0
818
17,406
7,256
0
10,353
6,774
0
29,630
W
Merlin
Bleachers
Merlin
18,824
532
903
756
4,769
1,909
0
2,051
2,718
51,844
0
W
Nemesis
10,680
7,285
0
2,234
10,883
4,720
0
4,416
6,467
0
18,136
W
Bacchus
HBM x KING3x
Bacchus
12,275
1,083
0
887
8,359
5,487
0
4,818
3,541
16,463
0
L
Persephone
LWiicho66
Persephone
5,536
944
0
608
10,059
3,327
0
7,640
2,266
24,960
0
L
Danzaburou
Lil Bako
Danzaburou
7,618
3,936
0
847
13,126
5,438
0
8,666
3,994
0
25,199
L
9,154
2,316
0
1,195
14,770
5,825
0
9,635
5,041
33,147
0
L
6,175
434
569
756
12,588
14,709
0
8,571
3,790
16,032
0
W
King Arthur
Volcom300
King Arthur
7,791
1,365
534
961
14,489
15,926
0
6,716
7,773
0
18,700
W
Nu Wa
max113bp
Nu Wa
14,770
3,595
1,257
1,266
6,328
2,414
0
2,864
3,464
32,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,515
Gold Earned
50,761
204
Minions Killed
163
8
Camps Cleared
9
895,888
Distance Traveled
981,282
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,105
1,011
30
3
5
193,533
1
W
Merlin
10,367
1,037
78
8
1
171,805
0
W
Nemesis
10,152
1,015
13
1
5
206,993
1
W
Bacchus
10,335
1,034
6
1
1
215,626
2
L
Persephone
8,787
879
62
6
0
180,637
0
L
Danzaburou
8,545
855
36
4
2
172,707
0
L
Chronos
8,920
892
54
5
1
181,066
0
L
Cthulhu
9,158
916
22
2
0
167,945
0
W
King Arthur
9,552
955
28
3
2
186,332
1
W
Nu Wa
10,355
1,036
38
4
0
200,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role