Player Matchup

Yemoja
Yemoja
Hostile_Angle_V2
Yemoja
Level 46
God Stats
2W - 2L
1,500 SR
Queue Stats
140W - 173L
1,460 Elo+
Party 1
Izanami
Izanami
PuddiePud-
Izanami
Level 27
God Stats
5W - 5L
1,388 SR
Queue Stats
62W - 65L
1,372 Elo+
Party 1
Sun Wukong
Sun Wukong
daphxe
Sun Wukong
Level 25
God Stats
11W - 9L
1,404 SR
Queue Stats
89W - 171L
1,356 Elo+
Solo
Team Averages
Level 33
1,431 SR
1,396 Elo+

VS

Team Averages
Level 38
1,406 SR
1,290 Elo+
Yemoja
Yemoja
GhoulEater68
Yemoja
Level 25
God Stats
5W - 9L
1,130 SR
Queue Stats
38W - 55L
1,080 Elo+
Solo
Ra
Ra
Kur-sid
Ra
Level 15
God Stats
2W - 1L
1,587 SR
Queue Stats
6W - 11L
1,368 Elo+
Party 2
Apollo
Apollo
THEREALSirProof
Apollo
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 0 / 13
11,068
692
9,020
9,396
8,291
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
PuddiePud-
Izanami
16
11 / 2 / 9
12,684
793
21,650
19,439
6,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
daphxe
Sun Wukong
14
7 / 3 / 13
11,767
735
8,116
15,311
7,226
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
0 / 5 / 3
9,728
608
6,853
17,018
16,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 10 / 3
9,546
597
8,042
13,111
3,978
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 6 / 1
10,382
649
11,099
15,934
5,537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
21
Kills
3
5
Deaths
21
35
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
0
5
3
0.3
W
3
0
13
9.5
L
1
10
3
0.25
W
Izanami
PuddiePud-
Izanami
11
2
9
7.75
L
2
6
1
0.42
W
Sun Wukong
daphxe
Sun Wukong
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,786
Damage
25,994
44,146
Taken
46,063
22,474
Mitigated
26,380
21,165
Healing
9,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
6,853
1,261
1,057
2,882
17,018
16,865
0
3,492
13,526
24,695
0
W
9,020
937
2,225
2,126
9,396
8,291
499
3,776
5,620
42,845
0
L
8,042
1,268
2,561
1,717
13,111
3,978
0
3,715
9,396
31,573
0
W
Izanami
PuddiePud-
Izanami
21,650
16,784
566
11,326
19,439
6,957
378
7,004
12,435
0
95,348
L
11,099
6,869
0
1,157
15,934
5,537
0
1,833
14,101
0
39,649
W
Sun Wukong
daphxe
Sun Wukong
8,116
1,279
482
4,440
15,311
7,226
1,890
4,215
11,096
0
27,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,519
Gold Earned
29,656
198
Minions Killed
131
0
Camps Cleared
0
784,762
Distance Traveled
642,031
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
9,728
608
29
2
0
208,338
5
W
Yemoja
11,068
692
52
3
0
255,227
0
L
Ra
9,546
597
46
3
0
190,171
0
W
Izanami
12,684
793
126
8
0
267,285
0
L
Apollo
10,382
649
56
4
0
243,522
0
W
Sun Wukong
11,767
735
20
1
0
262,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role