Player Matchup

Athena
Athena
ALAKAMARSHMALLOW
Athena
Level 98
God Stats
12W - 4L
1,582 SR
Queue Stats
181W - 206L
1,401 Elo+
Party 1
Tsukuyomi
Tsukuyomi
IQJay-
Tsukuyomi
Level 80
God Stats
9W - 15L
1,081 SR
Queue Stats
87W - 107L
1,453 Elo+
Party 1
Guan Yu
Guan Yu
Litchtt
Guan Yu
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 1
Vulcan
Vulcan
bensalempaintbal
Vulcan
Level 87
God Stats
2W - 5L
1,462 SR
Queue Stats
132W - 173L
1,451 Elo+
Party 1
Danzaburou
Danzaburou
jaydensiel
Danzaburou
Level 87
God Stats
1W - 4L
1,179 SR
Queue Stats
73W - 95L
1,393 Elo+
Party 1
Team Averages
Level 71
1,361 SR
1,439 Elo+

VS

Team Averages
Level 67
1,405 SR
1,387 Elo+
Neith
Neith
ASSASSINGUNNER7
Neith
Level 32
God Stats
0W - 1L
1,625 SR
Queue Stats
4W - 11L
1,399 Elo+
Party 2
Set
Set
Kyabetsuwu
Set
Level 43
God Stats
2W - 8L
1,529 SR
Queue Stats
63W - 74L
1,343 Elo+
Party 3
Danzaburou
Danzaburou
Rye249
Danzaburou
Level 97
God Stats
0W - 1L
1,450 SR
Queue Stats
80W - 103L
1,385 Elo+
Party 3
Baron Samedi
Baron Samedi
Sage Ex Nihilo
Baron Samedi
Level 60
God Stats
0W - 1L
1,234 SR
Queue Stats
12W - 17L
1,463 Elo+
Party 2
Amaterasu
Amaterasu
rwby266
Amaterasu
Level 105
God Stats
2W - 6L
1,189 SR
Queue Stats
33W - 40L
1,348 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 14
13,478
539
12,426
23,369
30,974
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
IQJay-
Tsukuyomi
17
6 / 2 / 7
12,998
520
8,956
11,373
4,877
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Guan Yu
Litchtt
Guan Yu
17
3 / 3 / 8
13,239
530
11,879
19,087
24,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
13 / 1 / 4
16,415
657
17,938
12,897
5,870
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
jaydensiel
Danzaburou
20
13 / 2 / 3
19,541
782
17,907
19,714
9,584
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 1
7,881
315
3,022
8,255
1,867
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
2 / 7 / 5
11,339
454
8,394
21,526
9,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Danzaburou
Rye249
Danzaburou
20
4 / 7 / 1
12,526
501
10,393
20,168
6,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Sage Ex Nihilo
Baron Samedi
12
1 / 13 / 3
8,808
352
7,097
19,945
7,113
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
rwby266
Amaterasu
20
2 / 4 / 0
12,171
487
9,856
24,385
11,811
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
20
39
Kills
10
11
Deaths
39
36
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
3
14
3.67
L
1
8
1
0.19
W
Tsukuyomi
IQJay-
Tsukuyomi
6
2
7
4.75
L
2
7
5
0.64
W
Guan Yu
Litchtt
Guan Yu
3
3
8
2.33
L
Danzaburou
Rye249
Danzaburou
4
7
1
0.64
L
Baron Samedi
Sage Ex Nihilo
Baron Samedi
1
13
3
0.19
W
13
1
4
15
W
Danzaburou
jaydensiel
Danzaburou
13
2
3
7.25
L
Amaterasu
rwby266
Amaterasu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,106
Damage
38,762
86,440
Taken
94,279
75,428
Mitigated
36,580
20,137
Healing
22,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,426
3,804
0
939
23,369
30,974
662
4,199
19,170
44,946
0
L
3,022
1,419
123
760
8,255
1,867
42
1,914
6,304
0
15,733
W
Tsukuyomi
IQJay-
Tsukuyomi
8,956
1,550
0
1,298
11,373
4,877
673
1,559
9,814
0
64,582
L
8,394
3,623
0
4,170
21,526
9,495
0
7,163
14,114
0
86,116
W
Guan Yu
Litchtt
Guan Yu
11,879
2,463
1,215
3,878
19,087
24,123
1,297
3,501
15,586
0
54,185
L
Danzaburou
Rye249
Danzaburou
10,393
5,587
0
3,924
20,168
6,294
0
5,612
14,433
0
91,565
L
Baron Samedi
Sage Ex Nihilo
Baron Samedi
7,097
2,113
541
2,007
19,945
7,113
0
10,305
9,173
35,460
0
W
17,938
6,316
0
2,227
12,897
5,870
3,013
2,648
10,249
152,857
0
W
Danzaburou
jaydensiel
Danzaburou
17,907
9,084
0
10,580
19,714
9,584
10,271
565
19,149
0
186,091
L
Amaterasu
rwby266
Amaterasu
9,856
4,907
0
10,479
24,385
11,811
1,909
4,773
19,187
0
92,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,671
Gold Earned
52,725
683
Minions Killed
507
0
Camps Cleared
0
2,263,020
Distance Traveled
2,017,865
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,478
539
57
2
0
414,146
2
L
Neith
7,881
315
18
1
0
270,600
0
W
Tsukuyomi
12,998
520
78
3
0
419,711
0
L
Set
11,339
454
127
5
0
481,178
4
W
Guan Yu
13,239
530
98
4
0
498,184
0
L
Danzaburou
12,526
501
155
6
0
435,040
4
L
Baron Samedi
8,808
352
49
2
0
351,944
0
W
Vulcan
16,415
657
204
8
0
479,503
0
W
Danzaburou
19,541
782
246
10
0
451,476
0
L
Amaterasu
12,171
487
158
6
0
479,103
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role