Player Matchup

Bakasura
Bakasura
theamazingjaw
Bakasura
Level 21
God Stats
2W - 0L
1,697 SR
Queue Stats
31W - 27L
1,484 Elo+
Solo
Guan Yu
Guan Yu
大佬救我啊
Guan Yu
Level 7
God Stats
1W - 1L
1,115 SR
Queue Stats
3W - 6L
1,405 Elo+
Party 2
Ymir
Ymir
热心市民派大星
Ymir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,253 Elo+
Party 2
Xbalanque
Xbalanque
癫狂小青年
Xbalanque
Level 48
God Stats
30W - 7L
1,771 SR
Queue Stats
113W - 67L
1,610 Elo+
Party 2
Zeus
Zeus
纸纸枝枝
Zeus
Level 66
God Stats
9W - 8L
1,589 SR
Queue Stats
107W - 108L
1,519 Elo+
Party 2
Team Averages
Level 30
1,534 SR
1,454 Elo+

VS

Team Averages
Level 36
1,413 SR
1,392 Elo+
Athena
Athena
Arrowyhs
Athena
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
Ederax
Persephone
Level 104
God Stats
1W - 3L
1,181 SR
Queue Stats
25W - 24L
1,455 Elo+
Party 1
Cthulhu
Cthulhu
Jakeymoe
Cthulhu
Level 25
God Stats
0W - 2L
1,342 SR
Queue Stats
26W - 26L
1,442 Elo+
Party 1
Scylla
Scylla
bunbunboba
Scylla
Level 25
God Stats
0W - 1L
1,843 SR
Queue Stats
24W - 26L
1,461 Elo+
Party 1
Artemis
Artemis
gdoobie007
Artemis
Level 5
God Stats
7W - 11L
1,198 SR
Queue Stats
53W - 74L
1,102 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
theamazingjaw
Bakasura
14
5 / 3 / 8
8,746
547
5,916
11,053
5,128
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 3 / 3
8,520
533
1,922
7,342
2,846
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 3 / 10
7,670
479
1,493
9,787
5,057
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
癫狂小青年
Xbalanque
15
7 / 3 / 8
9,327
583
9,638
8,923
3,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

15
10 / 2 / 5
9,744
609
12,439
7,100
2,569
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arrowyhs
Athena
11
3 / 7 / 3
7,857
491
5,641
13,571
8,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Persephone
Ederax
Persephone
14
7 / 2 / 3
8,798
550
6,288
5,823
1,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Jakeymoe
Cthulhu
11
3 / 3 / 3
7,718
482
6,778
15,750
8,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
bunbunboba
Scylla
12
0 / 5 / 3
7,465
467
3,806
8,870
2,290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Artemis
gdoobie007
Artemis
9
0 / 8 / 2
5,836
365
2,370
8,490
2,386
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
24
Kills
13
14
Deaths
25
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
Arrowyhs
Athena
3
7
3
0.64
L
Persephone
Ederax
Persephone
7
2
3
4.25
L
Cthulhu
Jakeymoe
Cthulhu
3
3
3
1.5
L
Scylla
bunbunboba
Scylla
0
5
3
0.3
L
Artemis
gdoobie007
Artemis
0
8
2
0.13
W
Bakasura
theamazingjaw
Bakasura
5
3
8
3
W
1
3
3
0.83
W
1
3
10
2
W
Xbalanque
癫狂小青年
Xbalanque
7
3
8
3.67
W
10
2
5
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,408
Damage
24,883
44,205
Taken
52,504
18,602
Mitigated
23,301
13,182
Healing
6,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
Arrowyhs
Athena
5,641
1,267
0
680
13,571
8,308
0
4,503
8,768
20,680
0
L
Persephone
Ederax
Persephone
6,288
936
0
1,426
5,823
1,814
976
2,749
2,892
45,109
0
L
Cthulhu
Jakeymoe
Cthulhu
6,778
999
266
3,227
15,750
8,503
0
3,317
11,860
42,926
0
L
Scylla
bunbunboba
Scylla
3,806
676
0
754
8,870
2,290
1,940
140
8,561
33,317
0
L
Artemis
gdoobie007
Artemis
2,370
780
208
180
8,490
2,386
0
2,597
5,637
0
14,857
W
Bakasura
theamazingjaw
Bakasura
5,916
3,729
0
3,330
11,053
5,128
0
3,444
7,507
0
42,589
W
1,922
265
644
2,556
7,342
2,846
689
3,790
3,360
0
32,965
W
1,493
187
0
596
9,787
5,057
272
6,583
2,944
14,142
0
W
Xbalanque
癫狂小青年
Xbalanque
9,638
5,182
270
3,396
8,923
3,002
3,214
3,601
5,074
0
65,237
W
12,439
1,467
30
2,360
7,100
2,569
1,379
4,203
2,807
62,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,007
Gold Earned
37,674
432
Minions Killed
301
0
Camps Cleared
0
1,560,995
Distance Traveled
1,425,443
16
Wards Purchased
33
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,857
491
39
2
0
325,963
4
L
Persephone
8,798
550
94
6
0
259,219
0
L
Cthulhu
7,718
482
79
5
0
321,094
5
L
Scylla
7,465
467
67
4
0
269,843
0
L
Artemis
5,836
365
22
1
0
249,324
24
W
Bakasura
8,746
547
80
5
0
349,537
3
W
Guan Yu
8,520
533
93
6
0
314,368
4
W
Ymir
7,670
479
16
1
0
290,552
2
W
Xbalanque
9,327
583
120
8
0
306,308
2
W
Zeus
9,744
609
123
8
0
300,230
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role