Player Matchup

Janus
Janus
El-Diablo_QS
Janus
Level 128
God Stats
24W - 30L
1,497 SR
Queue Stats
368W - 396L
1,454 Elo+
Solo
Chaac
Chaac
Gibson1027
Chaac
Level 105
God Stats
3W - 7L
1,250 SR
Queue Stats
142W - 130L
1,458 Elo+
Solo
Izanami
Izanami
Raevynwood
Izanami
Level 69
God Stats
17W - 24L
1,486 SR
Queue Stats
80W - 99L
1,496 Elo+
Party 1
Cthulhu
Cthulhu
Rooga9943
Cthulhu
Level 125
God Stats
18W - 16L
1,590 SR
Queue Stats
138W - 152L
1,541 Elo+
Party 1
Poseidon
Poseidon
moltra1
Poseidon
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 113
1,465 SR
1,490 Elo+

VS

Team Averages
Level 119
1,458 SR
1,470 Elo+
Neith
Neith
BankRolle26
Neith
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,443 Elo+
Party 2
Kali
Kali
ForIAmTheDrizzle
Kali
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 61L
1,496 Elo+
Party 2
Janus
Janus
KingHarIequin
Janus
Level 120
God Stats
21W - 22L
1,473 SR
Queue Stats
632W - 675L
1,462 Elo+
Solo
Chang'e
Chang'e
Maximo33441
Chang'e
Level 141
God Stats
1W - 0L
1,319 SR
Queue Stats
93W - 93L
1,586 Elo+
Party 3
Odin
Odin
metelix95
Odin
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 45L
1,363 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 1
7,531
628
5,760
1,639
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chaac
15
1 / 1 / 1
7,825
652
3,623
5,451
3,154
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Raevynwood
Izanami
14
0 / 2 / 1
7,324
610
3,629
5,436
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Rooga9943
Cthulhu
14
0 / 2 / 1
7,827
652
6,162
8,515
6,605
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Poseidon
moltra1
Poseidon
15
1 / 3 / 0
8,022
669
6,878
5,974
2,030
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 0 / 2
7,230
603
2,450
5,897
2,151
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

16
2 / 2 / 2
8,365
697
4,787
10,781
5,258
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 0 / 2
9,487
791
6,772
3,243
1,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
Maximo33441
Chang'e
15
1 / 0 / 2
8,564
714
5,304
7,991
3,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Odin
15
1 / 0 / 5
7,995
666
1,594
5,464
3,953
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
2
Kills
8
8
Deaths
2
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
0
0
1
0.5
W
2
2
2
1.5
L
Chaac
1
1
1
1.5
W
4
0
2
5
W
Chang'e
Maximo33441
Chang'e
1
0
2
2
L
Izanami
Raevynwood
Izanami
0
2
1
0.25
L
Cthulhu
Rooga9943
Cthulhu
0
2
1
0.25
W
Odin
1
0
5
3.5
L
Poseidon
moltra1
Poseidon
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,052
Damage
20,907
27,015
Taken
33,376
14,252
Mitigated
16,119
8,061
Healing
15,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,450
953
652
2,800
5,897
2,151
1,093
4,463
1,392
0
11,307
L
5,760
0
0
544
1,639
602
208
1,356
265
28,720
0
W
4,787
2,165
0
2,824
10,781
5,258
0
5,361
5,214
0
27,822
L
Chaac
3,623
184
341
2,458
5,451
3,154
22
2,722
2,695
0
28,337
W
6,772
115
0
739
3,243
1,278
629
2,023
1,178
47,095
0
W
Chang'e
Maximo33441
Chang'e
5,304
184
3,166
4,960
7,991
3,479
815
4,428
3,443
27,539
0
L
Izanami
Raevynwood
Izanami
3,629
2,238
0
835
5,436
1,861
0
2,489
2,823
0
29,588
L
Cthulhu
Rooga9943
Cthulhu
6,162
155
555
2,784
8,515
6,605
2
3,157
5,258
16,205
0
W
Odin
1,594
324
0
0
5,464
3,953
116
2,353
2,969
56
11,767
L
Poseidon
moltra1
Poseidon
6,878
336
0
544
5,974
2,030
160
2,665
3,211
32,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,529
Gold Earned
41,641
306
Minions Killed
288
9
Camps Cleared
8
1,045,111
Distance Traveled
1,038,135
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,230
603
34
3
0
200,251
1
L
Janus
7,531
628
71
6
1
215,812
3
W
Kali
8,365
697
55
5
3
231,257
0
L
Chaac
7,825
652
63
5
5
231,006
2
W
Janus
9,487
791
114
10
4
189,917
3
W
Chang'e
8,564
714
59
5
0
226,781
5
L
Izanami
7,324
610
85
7
1
182,567
3
L
Cthulhu
7,827
652
15
1
0
187,952
3
W
Odin
7,995
666
26
2
1
189,929
0
L
Poseidon
8,022
669
72
6
2
227,774
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role