Player Matchup

Ah Puch
Ah Puch
HighrageHD
Ah Puch
Level 104
God Stats
3W - 1L
1,612 SR
Queue Stats
189W - 186L
1,538 Elo+
Party 4
Jing Wei
Jing Wei
UlyssesJager
Jing Wei
Level 102
God Stats
13W - 8L
1,705 SR
Queue Stats
837W - 781L
1,556 Elo+
Party 1
Fenrir
Fenrir
XTiantheredX
Fenrir
Level 89
God Stats
10W - 14L
1,487 SR
Queue Stats
255W - 239L
1,565 Elo+
Party 1
Kuzenbo
Kuzenbo
YokaiKirishima
Kuzenbo
Level 70
God Stats
2W - 0L
1,706 SR
Queue Stats
212W - 200L
1,523 Elo+
Party 1
Vamana
Vamana
zoddiax
Vamana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 111L
1,456 Elo+
Party 4
Team Averages
Level 99
1,602 SR
1,528 Elo+

VS

Team Averages
Level 89
1,537 SR
1,552 Elo+
Tsukuyomi
Tsukuyomi
BastiSean
Tsukuyomi
Level 118
God Stats
5W - 3L
1,449 SR
Queue Stats
186W - 172L
1,573 Elo+
Party 3
Ra
Ra
HafidqQuezada
Ra
Level 106
God Stats
21W - 25L
1,596 SR
Queue Stats
150W - 152L
1,554 Elo+
Party 3
King Arthur
King Arthur
JVoltz
King Arthur
Level 29
God Stats
1W - 1L
1,306 SR
Queue Stats
9W - 14L
1,553 Elo+
Party 2
Skadi
Skadi
JayR6
Skadi
Level 104
God Stats
15W - 11L
1,649 SR
Queue Stats
318W - 333L
1,534 Elo+
Party 2
Geb
Geb
TsarBomba18
Geb
Level 88
God Stats
7W - 4L
1,686 SR
Queue Stats
211W - 216L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
HighrageHD
Ah Puch
16
4 / 0 / 9
10,049
628
14,106
9,222
3,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
UlyssesJager
Jing Wei
15
7 / 2 / 7
9,505
594
10,998
11,734
4,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
15
7 / 3 / 10
9,579
599
8,096
11,576
4,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
2 / 0 / 6
8,715
545
5,708
10,021
9,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Vamana
zoddiax
Vamana
15
3 / 0 / 10
9,362
585
8,055
9,462
7,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BastiSean
Tsukuyomi
14
2 / 5 / 2
8,156
510
7,093
12,475
7,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

12
0 / 5 / 0
7,453
466
3,897
9,381
3,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
JVoltz
King Arthur
12
2 / 4 / 0
6,781
424
5,166
13,873
10,724
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Skadi
JayR6
Skadi
10
0 / 6 / 0
6,266
392
8,871
10,903
3,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 3 / 0
6,618
414
4,047
11,940
6,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
7
23
Kills
5
5
Deaths
23
42
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BastiSean
Tsukuyomi
2
5
2
0.6
L
0
5
0
0
W
Ah Puch
HighrageHD
Ah Puch
4
0
9
8.5
L
King Arthur
JVoltz
King Arthur
2
4
0
0.5
L
Skadi
JayR6
Skadi
0
6
0
0
L
1
3
0
0.33
W
Jing Wei
UlyssesJager
Jing Wei
7
2
7
5.25
W
Fenrir
7
3
10
4
W
2
0
6
5
W
Vamana
zoddiax
Vamana
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,963
Damage
29,074
52,015
Taken
58,572
29,321
Mitigated
31,275
17,256
Healing
10,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BastiSean
Tsukuyomi
7,093
1,409
0
2,736
12,475
7,674
0
3,079
9,346
0
51,709
L
3,897
66
610
1,634
9,381
3,192
0
5,568
3,763
48,704
0
W
Ah Puch
HighrageHD
Ah Puch
14,106
438
0
5,934
9,222
3,452
780
1,375
7,647
73,183
0
L
King Arthur
JVoltz
King Arthur
5,166
417
0
2,568
13,873
10,724
0
2,603
10,900
0
22,159
L
Skadi
JayR6
Skadi
8,871
3,365
0
1,903
10,903
3,257
605
3,168
7,735
0
44,220
L
4,047
243
0
1,355
11,940
6,428
0
5,396
6,544
20,565
0
W
Jing Wei
UlyssesJager
Jing Wei
10,998
7,114
0
3,858
11,734
4,194
2,213
1,474
10,260
0
59,448
W
Fenrir
8,096
1,653
0
2,146
11,576
4,861
1,995
1,425
10,029
0
48,017
W
5,708
2,557
0
2,378
10,021
9,719
172
2,880
7,003
26,486
0
W
Vamana
zoddiax
Vamana
8,055
4,058
0
2,940
9,462
7,095
886
428
8,670
0
46,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,210
Gold Earned
35,274
413
Minions Killed
384
0
Camps Cleared
0
1,631,434
Distance Traveled
1,506,176
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
8,156
510
112
7
0
325,161
0
L
Ra
7,453
466
118
7
0
316,448
2
W
Ah Puch
10,049
628
126
8
0
337,309
9
L
King Arthur
6,781
424
45
3
0
277,478
1
L
Skadi
6,266
392
81
5
0
265,753
3
L
Geb
6,618
414
28
2
0
321,336
6
W
Jing Wei
9,505
594
96
6
0
297,046
1
W
Fenrir
9,579
599
75
5
0
338,701
2
W
Kuzenbo
8,715
545
34
2
0
345,867
0
W
Vamana
9,362
585
82
5
0
312,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role