Player Matchup

Pele
Pele
Anubis1236123
Pele
Level 23
God Stats
1W - 3L
1,387 SR
Queue Stats
4W - 8L
1,249 Elo+
Solo
Hou Yi
Hou Yi
MeowMixCatFood
Hou Yi
Level 17
God Stats
21W - 27L
1,463 SR
Queue Stats
56W - 67L
1,339 Elo+
Solo
Ymir
Ymir
MousOne06
Ymir
Level 16
God Stats
16W - 12L
1,460 SR
Queue Stats
113W - 101L
1,351 Elo+
Solo
Zeus
Zeus
dopewuzi
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,377 Elo+
Solo
Tsukuyomi
Tsukuyomi
kanaburi
Tsukuyomi
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
263W - 360L
1,307 Elo+
Solo
Team Averages
Level 16
1,462 SR
1,325 Elo+

VS

Team Averages
Level 19
1,505 SR
1,422 Elo+
Nemesis
Nemesis
Ahpykkei
Nemesis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bellona
Bellona
MBB0000
Bellona
Level 11
God Stats
2W - 2L
1,500 SR
Queue Stats
24W - 33L
1,325 Elo+
Solo
Anhur
Anhur
Scarabzeta
Anhur
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
XxOuterHavenXx
Aphrodite
Level 29
God Stats
27W - 22L
1,475 SR
Queue Stats
161W - 190L
1,366 Elo+
Solo
Danzaburou
Danzaburou
xxSWIFTWOLF1xx
Danzaburou
Level 26
God Stats
22W - 16L
1,547 SR
Queue Stats
143W - 134L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
6 / 5 / 2
6,239
567
7,064
9,067
2,227
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

7
0 / 3 / 0
4,456
405
3,153
6,282
1,404
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Ymir
7
0 / 4 / 1
4,680
425
1,240
5,830
2,809
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Zeus
10
2 / 4 / 1
5,802
527
5,669
5,427
801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
kanaburi
Tsukuyomi
7
1 / 6 / 5
5,213
474
3,498
7,953
1,880
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ahpykkei
Nemesis
10
6 / 3 / 2
6,739
613
5,037
6,747
1,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
MBB0000
Bellona
9
0 / 3 / 2
5,541
504
3,643
7,780
5,142
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anhur
13
8 / 1 / 0
7,738
703
5,863
7,797
2,322
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
XxOuterHavenXx
Aphrodite
10
5 / 2 / 4
7,159
651
4,013
7,924
3,149
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
xxSWIFTWOLF1xx
Danzaburou
11
2 / 0 / 8
7,057
642
5,614
6,659
1,902
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
9
Kills
21
22
Deaths
9
9
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Ahpykkei
Nemesis
6
3
2
2.33
L
6
5
2
1.4
W
Bellona
MBB0000
Bellona
0
3
2
0.33
L
0
3
0
0
L
Ymir
0
4
1
0.13
W
Anhur
8
1
0
8
W
Aphrodite
XxOuterHavenXx
Aphrodite
5
2
4
3.5
L
Zeus
2
4
1
0.63
L
Tsukuyomi
kanaburi
Tsukuyomi
1
6
5
0.58
W
Danzaburou
xxSWIFTWOLF1xx
Danzaburou
2
0
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,624
Damage
24,170
34,559
Taken
36,907
9,121
Mitigated
14,512
5,314
Healing
18,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Ahpykkei
Nemesis
5,037
2,591
0
2,290
6,747
1,997
0
726
5,953
0
28,074
L
7,064
1,719
0
1,553
9,067
2,227
220
1,400
7,592
0
22,935
W
Bellona
MBB0000
Bellona
3,643
1,875
0
1,199
7,780
5,142
1,110
0
7,780
0
21,842
L
3,153
1,543
0
1,303
6,282
1,404
0
366
5,916
33
17,746
L
Ymir
1,240
246
0
115
5,830
2,809
0
882
4,948
14,283
0
W
Anhur
5,863
1,941
0
4,687
7,797
2,322
2,792
2,667
4,748
0
39,842
W
Aphrodite
XxOuterHavenXx
Aphrodite
4,013
1,458
3,130
4,333
7,924
3,149
273
1,395
6,513
26,754
0
L
Zeus
5,669
831
0
1,367
5,427
801
356
76
5,351
19,397
0
L
Tsukuyomi
kanaburi
Tsukuyomi
3,498
1,538
0
976
7,953
1,880
0
1,289
6,464
0
11,665
W
Danzaburou
xxSWIFTWOLF1xx
Danzaburou
5,614
2,221
195
2,699
6,659
1,902
416
1,592
4,981
0
39,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,390
Gold Earned
34,234
143
Minions Killed
297
0
Camps Cleared
0
1,023,709
Distance Traveled
965,164
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,739
613
56
5
0
234,789
1
L
Pele
6,239
567
42
4
0
231,471
3
W
Bellona
5,541
504
44
4
0
167,658
1
L
Hou Yi
4,456
405
27
2
0
192,646
3
L
Ymir
4,680
425
27
2
0
220,270
1
W
Anhur
7,738
703
77
7
0
183,528
2
W
Aphrodite
7,159
651
52
5
0
186,946
2
L
Zeus
5,802
527
33
3
0
189,886
0
L
Tsukuyomi
5,213
474
14
1
0
189,436
1
W
Danzaburou
7,057
642
68
6
0
192,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role