Player Matchup

Fenrir
Fenrir
Gold II
EmuRzGhost
Fenrir
Gold II
Level 89
God Stats
1W - 1L
1,362 SR
Queue Stats
296W - 279L
1,541 MMR
Solo
King Arthur
King Arthur
Bronze III
JuegoConAxel
King Arthur
Bronze III
Level 44
God Stats
8W - 3L
1,500 SR
Queue Stats
119W - 89L
1,541 MMR
Solo
Discordia
Discordia
Gold II
SnipesQT
Discordia
Gold II
Level 132
God Stats
11W - 13L
1,538 SR
Queue Stats
156W - 152L
1,559 MMR
Solo
Ganesha
Ganesha
Gold II
Thefranz
Ganesha
Gold II
Level 147
God Stats
21W - 10L
1,788 SR
Queue Stats
81W - 78L
1,507 MMR
Party 1
Cupid
Cupid
Platinum III
kevinra
Cupid
Platinum III
Level 160
God Stats
5W - 5L
1,626 SR
Queue Stats
38W - 45L
1,722 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,563 SR
1,574 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,686 SR
1,578 MMR
Geb
Geb
Gold III
Hector
Geb
Gold III
Level 123
God Stats
0W - 1L
1,678 SR
Queue Stats
81W - 72L
1,539 MMR
Solo
Chronos
Chronos
Platinum V
ScotieDoesntKno
Chronos
Platinum V
Level 146
God Stats
9W - 6L
1,919 SR
Queue Stats
301W - 293L
1,569 MMR
Party 2
Chernobog
Chernobog
Gold V
WhosZika
Chernobog
Gold V
Level 147
God Stats
0W - 2L
1,612 SR
Queue Stats
6W - 14L
1,587 MMR
Solo
Chaac
Chaac
Gold II
bloodwolf703
Chaac
Gold II
Level 87
God Stats
23W - 20L
1,536 SR
Queue Stats
82W - 76L
1,607 MMR
Solo
Heimdallr
Heimdallr
Gold I
tarhan26
Heimdallr
Gold I
Level 125
God Stats
34W - 33L
1,686 SR
Queue Stats
212W - 209L
1,589 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EmuRzGhost
Fenrir
20
4 / 3 / 4
13,537
564
10,020
18,704
12,464
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
JuegoConAxel
King Arthur
20
12 / 2 / 8
15,382
641
28,715
33,580
38,345
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
SnipesQT
Discordia
19
3 / 1 / 14
12,842
535
21,082
12,669
6,198
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ganesha
Thefranz
Ganesha
17
0 / 1 / 15
12,245
510
5,120
16,279
17,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cupid
kevinra
Cupid
20
8 / 1 / 10
14,727
614
18,069
15,602
9,892
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
SetDanzaburouApolloScyllaTiamat

VS

Bans
TsukuyomiNemesisRatatoskrGuan YuKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
Hector
Geb
14
3 / 7 / 0
9,795
408
6,853
21,946
19,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
2 / 4 / 4
11,381
474
10,737
14,741
5,554
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chernobog
WhosZika
Chernobog
19
0 / 4 / 2
11,617
484
7,272
15,221
7,306
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
2 / 6 / 0
11,768
490
11,959
28,018
25,778
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Heimdallr
tarhan26
Heimdallr
17
1 / 6 / 3
10,887
454
13,295
22,098
10,022
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
17
27
Kills
8
8
Deaths
27
51
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
EmuRzGhost
Fenrir
4
3
4
2
L
Geb
Hector
Geb
3
7
0
0.43
W
King Arthur
JuegoConAxel
King Arthur
12
2
8
8
L
2
4
4
1
W
Discordia
SnipesQT
Discordia
3
1
14
10
W
Ganesha
Thefranz
Ganesha
0
1
15
7.5
L
Chernobog
WhosZika
Chernobog
0
4
2
0.25
L
2
6
0
0.33
W
Cupid
kevinra
Cupid
8
1
10
13
L
Heimdallr
tarhan26
Heimdallr
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,006
Damage
50,116
96,834
Taken
102,024
83,929
Mitigated
68,297
44,929
Healing
30,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
EmuRzGhost
Fenrir
10,020
2,603
0
9,589
18,704
12,464
2,765
3,879
14,825
0
101,046
L
Geb
Hector
Geb
6,853
985
0
2,197
21,946
19,637
0
7,500
14,108
22,173
0
W
King Arthur
JuegoConAxel
King Arthur
28,715
4,628
0
13,764
33,580
38,345
437
5,048
28,532
591
113,414
L
10,737
3,282
0
5,264
14,741
5,554
0
3,014
11,727
93,275
0
W
Discordia
SnipesQT
Discordia
21,082
1,845
0
5,502
12,669
6,198
2,294
2,069
10,600
104,428
0
W
Ganesha
Thefranz
Ganesha
5,120
991
0
5,879
16,279
17,030
252
5,379
10,900
29,539
0
L
Chernobog
WhosZika
Chernobog
7,272
3,922
0
2,675
15,221
7,306
2,330
2,906
12,315
0
89,990
L
11,959
3,512
0
11,640
28,018
25,778
0
2,549
25,235
0
77,846
W
Cupid
kevinra
Cupid
18,069
13,751
2,056
8,139
15,602
9,892
9,398
3,074
12,528
0
122,147
L
Heimdallr
tarhan26
Heimdallr
13,295
7,401
0
8,347
22,098
10,022
170
10,631
11,467
0
97,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,733
Gold Earned
55,448
676
Minions Killed
716
0
Camps Cleared
0
2,394,597
Distance Traveled
2,252,613
31
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
13,537
564
151
6
0
469,868
3
L
Geb
9,795
408
15
1
0
461,964
12
W
King Arthur
15,382
641
190
8
0
517,329
5
L
Chronos
11,381
474
157
7
0
496,733
9
W
Discordia
12,842
535
156
7
0
495,954
6
W
Ganesha
12,245
510
11
0
0
464,849
7
L
Chernobog
11,617
484
188
8
0
464,323
8
L
Chaac
11,768
490
181
8
0
451,206
2
W
Cupid
14,727
614
168
7
0
446,597
10
L
Heimdallr
10,887
454
175
7
0
378,387
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role