Player Matchup

Loki
Loki
ClapzBot
Loki
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
EatYoBreakfast-
Cthulhu
Level 49
God Stats
18W - 15L
1,374 SR
Queue Stats
147W - 189L
1,352 Elo+
Party 2
Izanami
Izanami
GetAJobb
Izanami
Level 33
God Stats
4W - 6L
1,529 SR
Queue Stats
230W - 283L
1,420 Elo+
Party 2
Hades
Hades
StayInSchoool
Hades
Level 29
God Stats
3W - 5L
1,497 SR
Queue Stats
28W - 40L
1,417 Elo+
Party 2
Kukulkan
Kukulkan
uyghur566
Kukulkan
Level 29
God Stats
2W - 4L
1,792 SR
Queue Stats
19W - 29L
1,342 Elo+
Party 2
Team Averages
Level 41
1,538 SR
1,417 Elo+

VS

Team Averages
Level 45
1,465 SR
1,416 Elo+
Ra
Ra
BTC Bluee
Ra
Level 17
God Stats
2W - 4L
1,466 SR
Queue Stats
28W - 31L
1,461 Elo+
Party 3
Set
Set
SmilyMr TuTu
Set
Level 59
God Stats
2W - 8L
1,113 SR
Queue Stats
222W - 260L
1,321 Elo+
Party 3
Yemoja
Yemoja
Snugglebitt
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,377 Elo+
Party 1
Neith
Neith
Vercinaigh
Neith
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
XoariTeranix
Tiamat
Level 26
God Stats
1W - 1L
1,746 SR
Queue Stats
21W - 27L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
20
2 / 4 / 6
11,628
529
7,380
14,315
7,647
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
1 / 1 / 9
11,158
507
13,466
14,983
12,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Izanami
GetAJobb
Izanami
15
1 / 2 / 6
9,300
423
4,275
9,272
3,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
14 / 1 / 6
13,050
593
26,889
18,041
10,976
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Kukulkan
uyghur566
Kukulkan
18
8 / 4 / 6
11,703
532
13,589
16,895
7,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 9 / 2
9,538
434
4,993
16,791
6,521
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
9 / 6 / 1
11,356
516
18,712
19,629
8,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
13
0 / 4 / 2
8,854
402
4,254
15,023
10,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
13
2 / 4 / 0
8,708
396
9,889
14,752
5,437
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
14
0 / 4 / 2
8,890
404
3,132
14,879
16,930
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
19
26
Kills
12
12
Deaths
27
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
9
2
0.22
W
Loki
2
4
6
1.25
W
1
1
9
5.5
W
Izanami
GetAJobb
Izanami
1
2
6
2
L
9
6
1
1.58
L
Yemoja
0
4
2
0.25
W
14
1
6
17
L
Neith
2
4
0
0.5
L
Tiamat
0
4
2
0.25
W
Kukulkan
uyghur566
Kukulkan
8
4
6
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,599
Damage
40,980
73,506
Taken
81,074
42,272
Mitigated
47,812
34,149
Healing
22,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,993
166
341
1,653
16,791
6,521
1,151
13,250
3,541
51,725
0
W
Loki
7,380
2,566
0
3,876
14,315
7,647
104
1,181
13,080
0
94,279
W
13,466
461
590
5,894
14,983
12,872
611
2,512
12,405
57,595
0
W
Izanami
GetAJobb
Izanami
4,275
3,329
1,086
2,290
9,272
3,592
2,958
1,215
8,057
0
46,340
L
18,712
9,679
0
5,261
19,629
8,685
29
9,140
10,489
0
75,930
L
Yemoja
4,254
306
706
2,407
15,023
10,239
124
10,933
4,090
19,457
0
W
26,889
2,130
76
10,295
18,041
10,976
104
2,887
15,092
91,186
0
L
Neith
9,889
5,583
0
6,515
14,752
5,437
132
10,198
4,554
0
62,979
L
Tiamat
3,132
427
0
5,597
14,879
16,930
150
10,423
4,456
32,159
0
W
Kukulkan
uyghur566
Kukulkan
13,589
1,334
753
9,289
16,895
7,185
863
4,130
12,493
73,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,839
Gold Earned
47,346
602
Minions Killed
464
0
Camps Cleared
0
2,127,048
Distance Traveled
1,796,728
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,538
434
112
5
0
373,500
0
W
Loki
11,628
529
134
6
0
458,323
13
W
Cthulhu
11,158
507
76
3
0
419,932
2
W
Izanami
9,300
423
103
5
0
418,352
0
L
Set
11,356
516
126
6
0
394,604
1
L
Yemoja
8,854
402
21
1
0
402,572
7
W
Hades
13,050
593
159
7
0
435,785
1
L
Neith
8,708
396
142
6
0
337,730
1
L
Tiamat
8,890
404
63
3
0
288,322
1
W
Kukulkan
11,703
532
130
6
0
394,656
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role