Player Matchup

Chang'e
Chang'e
BrrrHammer
Chang'e
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,346 Elo+
Solo
Ao Kuang
Ao Kuang
Jazking1213
Ao Kuang
Level 17
God Stats
16W - 11L
1,675 SR
Queue Stats
69W - 62L
1,454 Elo+
Solo
Nemesis
Nemesis
VEL4U7IS7IK
Nemesis
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Алексашка007
Ymir
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
笨啦啦矮西瓜
Artemis
Level 11
God Stats
2W - 3L
1,453 SR
Queue Stats
12W - 13L
1,427 Elo+
Solo
Team Averages
Level 18
1,526 SR
1,445 Elo+

VS

Team Averages
Level 28
1,511 SR
1,482 Elo+
Neith
Neith
BaadestQueen09
Neith
Level 27
God Stats
33W - 37L
1,546 SR
Queue Stats
140W - 159L
1,406 Elo+
Solo
Cthulhu
Cthulhu
LilNazbol
Cthulhu
Level 28
God Stats
5W - 5L
1,345 SR
Queue Stats
11W - 13L
1,377 Elo+
Solo
Tiamat
Tiamat
MMGE
Tiamat
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 11L
1,493 Elo+
Solo
Thanatos
Thanatos
TheDon227
Thanatos
Level 28
God Stats
15W - 16L
1,507 SR
Queue Stats
400W - 398L
1,484 Elo+
Solo
Guan Yu
Guan Yu
septicflex7
Guan Yu
Level 27
God Stats
230W - 159L
1,659 SR
Queue Stats
245W - 172L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BrrrHammer
Chang'e
14
0 / 8 / 0
8,787
439
5,053
11,814
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
Jazking1213
Ao Kuang
15
0 / 3 / 1
8,949
447
4,199
15,771
6,256
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
VEL4U7IS7IK
Nemesis
18
8 / 4 / 2
11,151
558
16,609
18,449
7,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 6 / 8
9,051
453
5,458
10,803
4,393
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
5 / 7 / 5
9,758
488
10,386
15,685
4,957
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 1
9,134
457
4,952
11,931
4,048
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Cthulhu
LilNazbol
Cthulhu
14
2 / 4 / 5
9,266
463
6,340
17,508
12,509
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Tiamat
MMGE
Tiamat
18
5 / 3 / 3
11,620
581
10,932
9,035
7,042
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
TheDon227
Thanatos
18
10 / 0 / 4
11,699
585
9,806
8,431
6,316
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
septicflex7
Guan Yu
20
7 / 0 / 8
12,801
640
16,393
21,121
25,173
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
47
15
Kills
26
28
Deaths
15
16
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
8
1
0.31
L
Chang'e
BrrrHammer
Chang'e
0
8
0
0
L
Ao Kuang
Jazking1213
Ao Kuang
0
3
1
0.17
W
Cthulhu
LilNazbol
Cthulhu
2
4
5
1.13
W
Tiamat
MMGE
Tiamat
5
3
3
2.17
W
Thanatos
TheDon227
Thanatos
10
0
4
12
L
Nemesis
VEL4U7IS7IK
Nemesis
8
4
2
2.25
W
Guan Yu
septicflex7
Guan Yu
7
0
8
11
L
2
6
8
1
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,705
Damage
48,423
72,522
Taken
68,026
26,701
Mitigated
55,088
23,188
Healing
30,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,952
937
0
1,203
11,931
4,048
0
1,472
10,459
0
55,721
L
Chang'e
BrrrHammer
Chang'e
5,053
770
254
2,132
11,814
4,072
1,518
1,986
9,776
43,576
0
L
Ao Kuang
Jazking1213
Ao Kuang
4,199
1,027
0
7,846
15,771
6,256
1,074
2,780
12,855
49,521
8,641
W
Cthulhu
LilNazbol
Cthulhu
6,340
748
113
5,278
17,508
12,509
252
4,050
13,406
35,371
0
W
Tiamat
MMGE
Tiamat
10,932
1,586
0
2,880
9,035
7,042
4,011
1,101
7,910
71,360
0
W
Thanatos
TheDon227
Thanatos
9,806
3,826
0
8,986
8,431
6,316
69
664
7,767
0
72,940
L
Nemesis
VEL4U7IS7IK
Nemesis
16,609
7,771
0
7,617
18,449
7,023
0
6,012
12,161
0
76,982
W
Guan Yu
septicflex7
Guan Yu
16,393
2,169
1,396
10,293
21,121
25,173
1,606
7,232
13,369
429
95,462
L
5,458
1,930
0
663
10,803
4,393
997
2,079
8,646
36,857
0
L
10,386
5,842
0
4,676
15,685
4,957
2,187
4,202
11,403
0
53,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,696
Gold Earned
54,520
477
Minions Killed
559
0
Camps Cleared
0
1,771,541
Distance Traveled
1,922,432
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,134
457
81
4
0
341,367
7
L
Chang'e
8,787
439
97
5
0
348,961
1
L
Ao Kuang
8,949
447
103
5
0
348,853
1
W
Cthulhu
9,266
463
44
2
0
375,205
0
W
Tiamat
11,620
581
141
7
0
376,555
4
W
Thanatos
11,699
585
125
6
0
441,720
1
L
Nemesis
11,151
558
119
6
0
398,734
1
W
Guan Yu
12,801
640
168
8
0
387,585
3
L
Ymir
9,051
453
69
3
0
353,305
1
L
Artemis
9,758
488
89
4
0
321,688
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role