Player Matchup

Arachne
Arachne
BloodyKitana_420
Arachne
Level 143
God Stats
1W - 0L
1,814 SR
Queue Stats
89W - 105L
1,375 Elo+
Party 1
The Morrigan
The Morrigan
CtnDalorean
The Morrigan
Level 160
God Stats
13W - 5L
1,834 SR
Queue Stats
269W - 288L
1,426 Elo+
Party 1
Chiron
Chiron
JEMlNIl
Chiron
Level 121
God Stats
1W - 0L
1,559 SR
Queue Stats
7W - 12L
1,500 Elo+
Party 1
Khepri
Khepri
TheKiller25223
Khepri
Level 66
God Stats
2W - 0L
1,741 SR
Queue Stats
129W - 122L
1,345 Elo+
Solo
Nu Wa
Nu Wa
oOODarkAngelOOo
Nu Wa
Level 116
God Stats
37W - 31L
1,551 SR
Queue Stats
167W - 214L
1,394 Elo+
Solo
Team Averages
Level 121
1,700 SR
1,408 Elo+

VS

Team Averages
Level 69
1,486 SR
1,356 Elo+
Ares
Ares
EdalWinder
Ares
Level 82
God Stats
12W - 18L
1,289 SR
Queue Stats
196W - 243L
1,259 Elo+
Solo
Discordia
Discordia
Palmpilot7133
Discordia
Level 68
God Stats
6W - 4L
1,680 SR
Queue Stats
429W - 478L
1,355 Elo+
Solo
Medusa
Medusa
Solar17Devil
Medusa
Level 63
God Stats
16W - 25L
1,557 SR
Queue Stats
125W - 147L
1,364 Elo+
Solo
Nemesis
Nemesis
kyoshi13
Nemesis
Level 65
God Stats
38W - 49L
1,416 SR
Queue Stats
216W - 246L
1,394 Elo+
Solo
Kuzenbo
Kuzenbo
tomi0612fer
Kuzenbo
Level 69
God Stats
7W - 10L
1,488 SR
Queue Stats
89W - 101L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 0 / 6
10,859
494
7,047
16,367
6,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

The Morrigan
CtnDalorean
The Morrigan
18
4 / 1 / 7
11,216
510
11,072
11,804
4,175
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chiron
JEMlNIl
Chiron
13
2 / 3 / 6
8,551
389
8,035
9,715
5,248
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

16
5 / 3 / 3
10,434
474
7,761
17,795
18,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

19
2 / 0 / 4
11,522
524
18,645
3,975
1,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 3
9,167
417
11,057
16,847
12,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Palmpilot7133
Discordia
16
1 / 6 / 0
9,994
454
9,899
11,247
3,883
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Medusa
15
4 / 3 / 2
9,503
432
12,246
15,816
5,890
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
kyoshi13
Nemesis
16
1 / 3 / 0
9,637
438
6,183
19,002
7,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
tomi0612fer
Kuzenbo
18
0 / 1 / 0
10,297
468
3,309
16,216
17,868
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
19
Kills
7
7
Deaths
19
26
Assists
5
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
W
The Morrigan
CtnDalorean
The Morrigan
4
1
7
7.5
L
1
6
3
0.42
W
Chiron
JEMlNIl
Chiron
2
3
6
1.67
L
Discordia
Palmpilot7133
Discordia
1
6
0
0.17
L
Medusa
4
3
2
1.67
W
5
3
3
2.17
L
Nemesis
kyoshi13
Nemesis
1
3
0
0.33
W
2
0
4
4
L
Kuzenbo
tomi0612fer
Kuzenbo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,560
Damage
42,694
59,656
Taken
79,128
34,901
Mitigated
47,585
26,292
Healing
21,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,047
4,606
0
11,201
16,367
6,116
609
5,476
10,471
0
42,080
W
The Morrigan
CtnDalorean
The Morrigan
11,072
1,616
267
5,128
11,804
4,175
1,436
6,275
4,855
71,744
2,105
L
11,057
623
944
2,914
16,847
12,524
0
5,737
10,601
31,426
0
W
Chiron
JEMlNIl
Chiron
8,035
1,721
1,378
2,325
9,715
5,248
720
4,318
5,397
0
35,811
L
Discordia
Palmpilot7133
Discordia
9,899
658
0
1,609
11,247
3,883
737
6,068
4,741
85,279
0
L
Medusa
12,246
6,325
0
3,791
15,816
5,890
1,076
5,935
9,656
0
73,869
W
7,761
621
771
4,279
17,795
18,038
38
4,615
13,180
45,592
0
L
Nemesis
kyoshi13
Nemesis
6,183
2,537
0
9,979
19,002
7,420
0
6,624
12,087
0
78,947
W
18,645
8,600
0
943
3,975
1,324
102
2,201
1,488
91,276
0
L
Kuzenbo
tomi0612fer
Kuzenbo
3,309
757
0
2,376
16,216
17,868
488
10,208
5,944
83,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,582
Gold Earned
48,598
479
Minions Killed
590
0
Camps Cleared
0
2,045,909
Distance Traveled
1,932,125
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,859
494
68
3
0
439,437
0
W
The Morrigan
11,216
510
141
6
0
422,105
11
L
Ares
9,167
417
37
2
0
407,948
5
W
Chiron
8,551
389
58
3
0
347,397
4
L
Discordia
9,994
454
156
7
0
386,422
8
L
Medusa
9,503
432
123
6
0
376,015
1
W
Khepri
10,434
474
73
3
0
409,926
5
L
Nemesis
9,637
438
128
6
0
389,654
8
W
Nu Wa
11,522
524
139
6
0
427,044
1
L
Kuzenbo
10,297
468
146
7
0
372,086
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role