Player Matchup

Ra
Ra
Artistsjw
Ra
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 36L
1,577 Elo+
Solo
Kuzenbo
Kuzenbo
Jurov
Kuzenbo
Level 82
God Stats
11W - 7L
1,601 SR
Queue Stats
83W - 82L
1,466 Elo+
Solo
Heimdallr
Heimdallr
Olivia111914
Heimdallr
Level 56
God Stats
7W - 6L
1,428 SR
Queue Stats
156W - 144L
1,592 Elo+
Party 1
Thor
Thor
ShatMcSparkles
Thor
Level 126
God Stats
3W - 3L
1,542 SR
Queue Stats
140W - 110L
1,654 Elo+
Party 1
Cerberus
Cerberus
ZebNasaki
Cerberus
Level 69
God Stats
24W - 19L
1,576 SR
Queue Stats
159W - 132L
1,552 Elo+
Solo
Team Averages
Level 88
1,529 SR
1,568 Elo+

VS

Team Averages
Level 64
1,601 SR
1,350 Elo+
Tyr
Tyr
DrPilachuca
Tyr
Level 142
God Stats
20W - 25L
1,728 SR
Queue Stats
743W - 818L
1,478 Elo+
Solo
Xing Tian
Xing Tian
Fromanwild
Xing Tian
Level 67
God Stats
4W - 2L
1,776 SR
Queue Stats
44W - 44L
1,439 Elo+
Party 2
Scylla
Scylla
KingPheonix71
Scylla
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,129 Elo+
Party 2
Neith
Neith
PetulantPocky
Neith
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 27L
1,302 Elo+
Party 2
Agni
Agni
rcaesports11
Agni
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 19L
1,403 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 16
10,518
956
10,867
10,378
5,862
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
Jurov
Kuzenbo
18
1 / 3 / 12
10,427
948
7,876
15,884
21,852
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
Olivia111914
Heimdallr
17
1 / 1 / 16
10,779
980
13,052
7,867
4,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
15 / 2 / 5
14,253
1,296
23,544
13,046
6,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
ZebNasaki
Cerberus
18
6 / 3 / 13
12,068
1,097
20,724
19,522
9,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

222

VS

Team 2 Tickets

141

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 9
10,594
963
11,767
16,897
18,779
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Xing Tian
Fromanwild
Xing Tian
16
2 / 2 / 8
10,201
927
12,012
23,094
29,983
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
5 / 6 / 7
11,817
1,074
15,644
14,667
5,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 8 / 6
10,318
938
8,741
15,246
4,865
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
3 / 6 / 9
11,286
1,026
11,295
11,207
4,593
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
52
23
Kills
13
13
Deaths
23
62
Assists
39
Player
Kills
Deaths
Assists
KDA
W
0
4
16
2
L
1
1
9
5.5
L
Xing Tian
Fromanwild
Xing Tian
2
2
8
3
W
Kuzenbo
Jurov
Kuzenbo
1
3
12
2.33
L
5
6
7
1.42
W
Heimdallr
Olivia111914
Heimdallr
1
1
16
9
L
2
8
6
0.63
W
15
2
5
8.75
W
Cerberus
ZebNasaki
Cerberus
6
3
13
4.17
L
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,063
Damage
59,459
66,697
Taken
81,111
47,082
Mitigated
64,176
13,690
Healing
5,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,867
416
5,266
1,965
10,378
5,862
0
7,217
3,161
38,901
0
L
11,767
1,826
0
3,468
16,897
18,779
0
7,870
8,657
0
28,719
L
Xing Tian
Fromanwild
Xing Tian
12,012
1,071
0
250
23,094
29,983
0
11,923
10,793
23,733
0
W
Kuzenbo
Jurov
Kuzenbo
7,876
3,114
0
0
15,884
21,852
0
9,107
6,777
16,113
0
L
15,644
1,117
0
0
14,667
5,956
0
5,113
9,184
45,460
0
W
Heimdallr
Olivia111914
Heimdallr
13,052
4,928
0
801
7,867
4,106
0
3,320
4,547
0
40,285
L
8,741
5,779
0
703
15,246
4,865
0
9,483
5,403
0
24,056
W
23,544
12,616
0
2,121
13,046
6,104
0
7,195
5,851
0
40,780
W
Cerberus
ZebNasaki
Cerberus
20,724
395
0
3,537
19,522
9,158
0
12,112
7,410
32,749
0
L
11,295
1,505
0
827
11,207
4,593
0
3,332
7,607
28,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,045
Gold Earned
54,216
225
Minions Killed
196
8
Camps Cleared
4
1,126,446
Distance Traveled
1,087,792
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,518
956
83
8
0
215,680
1
L
Tyr
10,594
963
35
3
1
269,005
0
L
Xing Tian
10,201
927
11
1
0
238,650
0
W
Kuzenbo
10,427
948
13
1
0
244,106
2
L
Scylla
11,817
1,074
65
6
1
218,833
0
W
Heimdallr
10,779
980
33
3
1
216,137
0
L
Neith
10,318
938
44
4
2
165,061
0
W
Thor
14,253
1,296
49
4
4
218,226
2
W
Cerberus
12,068
1,097
47
4
3
232,297
0
L
Agni
11,286
1,026
41
4
0
196,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role