Player Matchup

Susano
Susano
AbbadonAli
Susano
Level 27
God Stats
1W - 1L
1,842 SR
Queue Stats
97W - 76L
1,607 Elo+
Party 3
Nemesis
Nemesis
FatFookinPig
Nemesis
Level 68
God Stats
12W - 17L
1,326 SR
Queue Stats
397W - 413L
1,518 Elo+
Party 3
He Bo
He Bo
Kullgann
He Bo
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Izanami
Izanami
XInsidiousDeathX
Izanami
Level 79
God Stats
32W - 13L
1,574 SR
Queue Stats
243W - 239L
1,527 Elo+
Party 3
Sun Wukong
Sun Wukong
hayd0sbruvv
Sun Wukong
Level 39
God Stats
2W - 4L
1,615 SR
Queue Stats
145W - 183L
1,448 Elo+
Solo
Team Averages
Level 60
1,571 SR
1,520 Elo+

VS

Team Averages
Level 53
1,340 SR
1,542 Elo+
Baba Yaga
Baba Yaga
Asimilate
Baba Yaga
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
217W - 204L
1,568 Elo+
Party 1
Odin
Odin
GamerGirlWattson
Odin
Level 49
God Stats
2W - 2L
1,226 SR
Queue Stats
111W - 52L
1,719 Elo+
Solo
Izanami
Izanami
TheLighterDark
Izanami
Level 48
God Stats
37W - 28L
1,479 SR
Queue Stats
286W - 271L
1,511 Elo+
Party 2
Ymir
Ymir
ValidSmile
Ymir
Level 28
God Stats
1W - 2L
1,290 SR
Queue Stats
226W - 235L
1,375 Elo+
Party 2
Susano
Susano
supe-saiyan-blue
Susano
Level 119
God Stats
1W - 2L
1,204 SR
Queue Stats
86W - 81L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
AbbadonAli
Susano
14
2 / 6 / 10
8,624
411
7,162
16,878
12,081
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
FatFookinPig
Nemesis
16
8 / 6 / 3
10,437
497
8,954
17,715
6,937
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

He Bo
Kullgann
He Bo
12
2 / 7 / 6
8,366
398
10,738
12,839
3,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
6 / 3 / 4
10,434
497
13,112
14,089
4,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
hayd0sbruvv
Sun Wukong
15
0 / 4 / 1
9,327
444
6,566
18,455
12,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
Asimilate
Baba Yaga
19
7 / 2 / 11
12,637
602
16,362
12,002
6,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
2 / 1 / 8
11,776
561
13,663
14,277
12,770
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
8 / 7 / 10
11,650
555
16,993
14,849
5,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
4 / 6 / 12
10,220
487
7,124
15,297
12,575
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
5 / 2 / 7
11,197
533
4,026
12,546
5,293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
74
18
Kills
26
26
Deaths
18
24
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Susano
AbbadonAli
Susano
2
6
10
1.17
W
Baba Yaga
Asimilate
Baba Yaga
7
2
11
6.25
L
Nemesis
FatFookinPig
Nemesis
8
6
3
1.58
W
2
1
8
6
L
He Bo
Kullgann
He Bo
2
7
6
0.71
W
8
7
10
1.86
W
4
6
12
1.67
L
6
3
4
2.67
L
Sun Wukong
hayd0sbruvv
Sun Wukong
0
4
1
0.13
W
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,532
Damage
58,168
79,976
Taken
68,971
40,312
Mitigated
41,898
14,383
Healing
19,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
AbbadonAli
Susano
7,162
1,989
0
3,658
16,878
12,081
0
4,984
11,760
0
30,844
W
Baba Yaga
Asimilate
Baba Yaga
16,362
613
0
3,981
12,002
6,060
1,614
4,222
7,430
70,214
0
L
Nemesis
FatFookinPig
Nemesis
8,954
4,845
0
1,096
17,715
6,937
0
5,497
11,982
0
64,543
W
13,663
3,406
0
3,826
14,277
12,770
1,133
1,077
13,136
0
74,382
L
He Bo
Kullgann
He Bo
10,738
462
0
1,698
12,839
3,495
0
4,619
7,960
35,138
0
W
16,993
12,256
0
5,290
14,849
5,200
4,234
1,266
13,503
0
78,171
W
7,124
692
576
570
15,297
12,575
600
3,053
12,036
30,764
0
L
13,112
8,510
0
3,106
14,089
4,889
0
4,261
9,722
0
84,742
L
Sun Wukong
hayd0sbruvv
Sun Wukong
6,566
1,361
0
4,825
18,455
12,910
0
3,305
15,066
294
57,221
W
4,026
726
0
5,710
12,546
5,293
779
626
11,834
0
61,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,188
Gold Earned
57,480
483
Minions Killed
509
0
Camps Cleared
0
1,971,007
Distance Traveled
2,003,964
23
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
8,624
411
42
2
0
417,692
7
W
Baba Yaga
12,637
602
124
6
0
415,200
9
L
Nemesis
10,437
497
103
5
0
411,945
3
W
Odin
11,776
561
130
6
0
421,065
10
L
He Bo
8,366
398
58
3
0
376,298
3
W
Izanami
11,650
555
114
5
0
352,328
2
W
Ymir
10,220
487
37
2
0
368,437
3
L
Izanami
10,434
497
144
7
0
378,898
5
L
Sun Wukong
9,327
444
136
6
0
386,174
5
W
Susano
11,197
533
104
5
0
446,934
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role