Player Matchup

Cthulhu
Cthulhu
El-Diablo_QS
Cthulhu
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
368W - 396L
1,466 Elo+
Solo
Hou Yi
Hou Yi
Maximo33441
Hou Yi
Level 141
God Stats
3W - 7L
1,280 SR
Queue Stats
93W - 93L
1,605 Elo+
Party 2
Olorun
Olorun
Prideindafriez
Olorun
Level 63
God Stats
4W - 6L
1,572 SR
Queue Stats
95W - 87L
1,468 Elo+
Solo
Tyr
Tyr
iDxlan4745
Tyr
Level 116
God Stats
22W - 19L
1,585 SR
Queue Stats
59W - 46L
1,583 Elo+
Solo
Pele
Pele
metelix95
Pele
Level 96
God Stats
3W - 4L
1,500 SR
Queue Stats
29W - 45L
1,393 Elo+
Party 2
Team Averages
Level 109
1,487 SR
1,503 Elo+

VS

Team Averages
Level 131
1,562 SR
1,429 Elo+
Ares
Ares
BankRolle26
Ares
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,242 Elo+
Party 1
Vulcan
Vulcan
Carl Lebanon
Vulcan
Level 149
God Stats
3W - 1L
1,593 SR
Queue Stats
142W - 149L
1,502 Elo+
Solo
Olorun
Olorun
DrewBateson
Olorun
Level 122
God Stats
4W - 2L
1,700 SR
Queue Stats
557W - 576L
1,516 Elo+
Solo
Guan Yu
Guan Yu
ForIAmTheDrizzle
Guan Yu
Level 155
God Stats
1W - 1L
1,479 SR
Queue Stats
59W - 61L
1,448 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Tornesi
Ah Muzen Cab
Level 144
God Stats
140W - 131L
1,536 SR
Queue Stats
434W - 416L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
El-Diablo_QS
Cthulhu
14
0 / 2 / 1
8,143
543
6,705
8,104
6,114
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hou Yi
16
2 / 1 / 0
9,210
614
8,670
7,782
2,733
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
0 / 4 / 1
8,769
585
5,735
11,847
4,160
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
0 / 4 / 1
8,094
540
10,338
18,374
7,566
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pele
16
0 / 1 / 2
8,865
591
4,299
8,096
2,641
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
10,632
709
6,423
10,178
8,709
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Vulcan
17
0 / 0 / 8
9,946
663
13,550
7,134
3,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
18
4 / 0 / 5
10,805
720
6,978
6,583
3,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 1 / 6
10,706
714
8,166
17,022
22,328
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Tornesi
Ah Muzen Cab
18
3 / 0 / 8
11,186
746
10,990
7,832
3,996
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
46
2
Kills
12
12
Deaths
2
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
1
7
4.5
W
Vulcan
0
0
8
4
W
Olorun
4
0
5
6.5
L
Cthulhu
El-Diablo_QS
Cthulhu
0
2
1
0.25
W
4
1
6
7
L
Hou Yi
2
1
0
2
L
0
4
1
0.13
W
Ah Muzen Cab
Tornesi
Ah Muzen Cab
3
0
8
7
L
0
4
1
0.13
L
Pele
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,747
Damage
46,107
54,203
Taken
48,749
23,214
Mitigated
42,226
12,697
Healing
21,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,423
327
0
3,126
10,178
8,709
402
1,529
8,649
16,987
0
W
Vulcan
13,550
4,022
0
1,349
7,134
3,458
666
1,542
5,592
48,881
0
W
Olorun
6,978
2,612
1,432
2,589
6,583
3,735
2,569
1,342
5,241
45,159
0
L
Cthulhu
El-Diablo_QS
Cthulhu
6,705
155
389
1,688
8,104
6,114
0
3,220
4,731
25,953
0
W
8,166
883
1,762
5,905
17,022
22,328
144
6,438
10,584
0
23,164
L
Hou Yi
8,670
1,594
409
1,562
7,782
2,733
0
2,464
5,128
0
30,633
L
5,735
1,961
297
3,151
11,847
4,160
0
5,201
6,295
39,435
0
W
Ah Muzen Cab
Tornesi
Ah Muzen Cab
10,990
5,348
0
5,171
7,832
3,996
3,866
1,862
5,970
0
46,569
L
10,338
894
0
4,752
18,374
7,566
0
10,671
7,237
0
24,844
L
Pele
4,299
489
0
449
8,096
2,641
0
4,597
3,305
0
32,919

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,081
Gold Earned
53,275
326
Minions Killed
357
5
Camps Cleared
9
1,318,961
Distance Traveled
1,495,443
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,632
709
26
2
0
278,254
2
W
Vulcan
9,946
663
97
6
2
298,906
0
W
Olorun
10,805
720
90
6
2
285,552
1
L
Cthulhu
8,143
543
47
3
0
237,982
2
W
Guan Yu
10,706
714
33
2
1
330,198
2
L
Hou Yi
9,210
614
63
4
1
273,100
3
L
Olorun
8,769
585
86
6
3
269,923
4
W
Ah Muzen Cab
11,186
746
111
7
4
302,533
0
L
Tyr
8,094
540
46
3
0
264,737
0
L
Pele
8,865
591
84
6
1
273,219
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role