Player Matchup

Bacchus
Bacchus
Cezk
Bacchus
Level 26
God Stats
33W - 59L
1,413 SR
Queue Stats
184W - 340L
1,395 Elo+
Party 1
Medusa
Medusa
Claumar
Medusa
Level 82
God Stats
10W - 13L
1,571 SR
Queue Stats
135W - 267L
1,341 Elo+
Party 1
Thor
Thor
Oxmen969
Thor
Level 8
God Stats
6W - 14L
1,285 SR
Queue Stats
77W - 136L
1,420 Elo+
Party 1
Scylla
Scylla
SharonRichards12
Scylla
Level 22
God Stats
2W - 4L
1,229 SR
Queue Stats
14W - 21L
1,284 Elo+
Party 2
Fenrir
Fenrir
kimosu
Fenrir
Level 4
God Stats
2W - 3L
1,500 SR
Queue Stats
9W - 13L
991 Elo+
Party 2
Team Averages
Level 28
1,399 SR
1,286 Elo+

VS

Team Averages
Level 13
1,464 SR
1,304 Elo+
Ra
Ra
AmoralArchAngeL
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,235 Elo+
Party 3
Ganesha
Ganesha
Codered1874
Ganesha
Level 34
God Stats
13W - 6L
1,578 SR
Queue Stats
69W - 70L
1,498 Elo+
Party 4
Chaac
Chaac
MDubb420
Chaac
Level 6
God Stats
1W - 0L
1,313 SR
Queue Stats
8W - 11L
1,117 Elo+
Party 3
Fenrir
Fenrir
Skywalker24000
Fenrir
Level 17
God Stats
14W - 15L
1,429 SR
Queue Stats
38W - 45L
1,436 Elo+
Party 4
Poseidon
Poseidon
TickleTouch
Poseidon
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 3L
1,235 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Cezk
Bacchus
20
3 / 8 / 20
12,720
978
10,783
23,298
21,593
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
Claumar
Medusa
20
8 / 4 / 21
14,675
1,129
20,439
16,416
4,990
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
19
13 / 13 / 13
14,262
1,097
18,482
24,190
7,630
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 11 / 23
12,644
973
18,214
20,893
6,033
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
kimosu
Fenrir
19
8 / 12 / 21
14,117
1,086
23,927
29,137
17,248
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

0

VS

Team 2 Tickets

74

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 10 / 23
12,481
960
9,473
15,031
6,382
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
Codered1874
Ganesha
20
3 / 6 / 34
15,156
1,166
22,700
25,613
36,057
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
MDubb420
Chaac
19
3 / 9 / 19
12,590
968
6,692
19,234
21,750
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
21 / 6 / 16
17,357
1,335
30,800
24,239
14,994
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poseidon
TickleTouch
Poseidon
20
20 / 4 / 13
16,705
1,285
36,668
16,037
6,706
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
153
35
Kills
48
48
Deaths
35
98
Assists
105
Player
Kills
Deaths
Assists
KDA
W
1
10
23
1.25
L
Bacchus
Cezk
Bacchus
3
8
20
1.63
L
Medusa
Claumar
Medusa
8
4
21
4.63
W
Ganesha
Codered1874
Ganesha
3
6
34
3.33
W
Chaac
MDubb420
Chaac
3
9
19
1.39
L
Thor
13
13
13
1.5
L
3
11
23
1.32
W
21
6
16
4.83
W
Poseidon
TickleTouch
Poseidon
20
4
13
6.63
L
Fenrir
kimosu
Fenrir
8
12
21
1.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,845
Damage
106,333
113,934
Taken
100,154
57,494
Mitigated
85,889
3,441
Healing
8,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,473
2,541
1,491
1,133
15,031
6,382
0
5,782
9,249
27,322
0
L
Bacchus
Cezk
Bacchus
10,783
908
0
0
23,298
21,593
0
15,491
7,807
28,239
0
L
Medusa
Claumar
Medusa
20,439
10,179
0
1,558
16,416
4,990
0
11,740
4,676
0
55,453
W
Ganesha
Codered1874
Ganesha
22,700
1,327
0
1,151
25,613
36,057
0
7,628
17,985
40,735
0
W
Chaac
MDubb420
Chaac
6,692
1,198
0
1,760
19,234
21,750
0
5,847
13,387
0
23,361
L
Thor
18,482
6,454
0
0
24,190
7,630
0
16,362
7,828
0
38,104
L
18,214
4,487
0
0
20,893
6,033
0
10,296
10,597
43,617
0
W
30,800
8,940
0
2,011
24,239
14,994
0
6,239
18,000
0
51,449
W
Poseidon
TickleTouch
Poseidon
36,668
4,984
0
1,263
16,037
6,706
0
3,501
12,536
73,323
0
L
Fenrir
kimosu
Fenrir
23,927
9,328
0
1,883
29,137
17,248
0
14,952
14,185
0
34,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,418
Gold Earned
74,289
227
Minions Killed
234
3
Camps Cleared
8
1,147,849
Distance Traveled
1,047,776
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,481
960
50
4
2
167,607
0
L
Bacchus
12,720
978
25
2
0
257,857
0
L
Medusa
14,675
1,129
70
5
0
210,384
0
W
Ganesha
15,156
1,166
7
1
0
210,615
0
W
Chaac
12,590
968
41
3
1
175,695
0
L
Thor
14,262
1,097
44
3
2
218,082
1
L
Scylla
12,644
973
66
5
0
223,023
0
W
Fenrir
17,357
1,335
58
4
3
262,029
0
W
Poseidon
16,705
1,285
78
6
2
231,830
0
L
Fenrir
14,117
1,086
22
2
1
238,503
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role