Player Matchup

Guan Yu
Guan Yu
AgentDabberDan
Guan Yu
Level 155
God Stats
9W - 3L
1,607 SR
Queue Stats
249W - 154L
1,533 Elo+
Party 1
Ganesha
Ganesha
IB1GB34RI
Ganesha
Level 144
God Stats
27W - 7L
1,703 SR
Queue Stats
228W - 165L
1,521 Elo+
Party 1
Ah Puch
Ah Puch
MayhemKing48
Ah Puch
Level 124
God Stats
39W - 20L
1,561 SR
Queue Stats
235W - 176L
1,548 Elo+
Party 1
Team Averages
Level 141
1,624 SR
1,534 Elo+

VS

Team Averages
Level 60
1,407 SR
1,570 Elo+
Discordia
Discordia
Entrechums50
Discordia
Level 25
God Stats
4W - 4L
1,260 SR
Queue Stats
8W - 7L
1,506 Elo+
Party 2
Ymir
Ymir
MaxLapointe2
Ymir
Level 17
God Stats
3W - 3L
1,724 SR
Queue Stats
7W - 7L
1,525 Elo+
Party 2
Heimdallr
Heimdallr
xQc Labatt50
Heimdallr
Level 139
God Stats
0W - 3L
1,236 SR
Queue Stats
48W - 47L
1,679 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 5 / 6
15,136
721
13,550
22,465
18,721
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ganesha
IB1GB34RI
Ganesha
16
1 / 3 / 15
14,352
683
14,811
21,862
21,528
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
MayhemKing48
Ah Puch
17
8 / 5 / 7
14,359
684
17,724
14,526
4,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Entrechums50
Discordia
16
2 / 10 / 8
13,596
647
15,296
16,135
4,186
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 8
12,396
590
4,666
20,452
16,308
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Heimdallr
xQc Labatt50
Heimdallr
19
10 / 4 / 2
15,219
725
18,429
18,142
6,613
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
19
Kills
13
13
Deaths
19
28
Assists
18
Player
Kills
Deaths
Assists
KDA
W
10
5
6
2.6
L
Discordia
Entrechums50
Discordia
2
10
8
0.6
W
Ganesha
IB1GB34RI
Ganesha
1
3
15
2.83
L
1
5
8
1
W
Ah Puch
MayhemKing48
Ah Puch
8
5
7
2.3
L
Heimdallr
xQc Labatt50
Heimdallr
10
4
2
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,085
Damage
38,391
58,853
Taken
54,729
44,526
Mitigated
27,107
15,604
Healing
2,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,550
1,352
2,504
4,758
22,465
18,721
2,712
7,895
14,570
0
61,990
L
Discordia
Entrechums50
Discordia
15,296
1,398
0
919
16,135
4,186
1,124
9,303
6,832
85,418
0
W
Ganesha
IB1GB34RI
Ganesha
14,811
790
0
5,584
21,862
21,528
570
7,672
14,190
63,692
0
L
4,666
761
0
19
20,452
16,308
228
14,783
5,669
18,788
0
W
Ah Puch
MayhemKing48
Ah Puch
17,724
604
0
2,758
14,526
4,277
288
4,697
9,829
73,132
0
L
Heimdallr
xQc Labatt50
Heimdallr
18,429
8,836
0
1,838
18,142
6,613
3,089
8,475
9,667
0
81,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,847
Gold Earned
41,211
203
Minions Killed
237
0
Camps Cleared
0
1,209,933
Distance Traveled
1,042,638
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
15,136
721
83
4
0
390,702
5
L
Discordia
13,596
647
107
5
0
310,743
3
W
Ganesha
14,352
683
20
1
0
390,473
2
L
Ymir
12,396
590
22
1
0
357,798
0
W
Ah Puch
14,359
684
100
5
0
428,758
0
L
Heimdallr
15,219
725
108
5
0
374,097
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role