Player Matchup

Fenrir
Fenrir
Aizzis
Fenrir
Level 144
God Stats
2W - 1L
1,513 SR
Queue Stats
191W - 118L
1,643 Elo+
Party 2
Athena
Athena
BMART10
Athena
Level 122
God Stats
18W - 5L
1,789 SR
Queue Stats
58W - 32L
1,668 Elo+
Party 2
Vulcan
Vulcan
IDoflamingoo
Vulcan
Level 89
God Stats
29W - 16L
1,634 SR
Queue Stats
100W - 57L
1,630 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Scųmbag
Ah Muzen Cab
Level 137
God Stats
7W - 2L
1,724 SR
Queue Stats
199W - 101L
1,699 Elo+
Party 2
Hercules
Hercules
xooci
Hercules
Level 17
God Stats
3W - 2L
1,517 SR
Queue Stats
97W - 45L
1,756 Elo+
Party 2
Team Averages
Level 102
1,635 SR
1,679 Elo+

VS

Team Averages
Level 64
1,684 SR
1,621 Elo+
Ymir
Ymir
Ace1761
Ymir
Level 48
God Stats
20W - 25L
1,713 SR
Queue Stats
181W - 152L
1,617 Elo+
Party 1
Cerberus
Cerberus
Doctorgoku900
Cerberus
Level 139
God Stats
5W - 10L
1,595 SR
Queue Stats
241W - 199L
1,666 Elo+
Party 1
Scylla
Scylla
SpiritualT
Scylla
Level 47
God Stats
8W - 8L
1,875 SR
Queue Stats
259W - 234L
1,710 Elo+
Party 1
Arachne
Arachne
TheVilIain
Arachne
Level 49
God Stats
54W - 33L
1,731 SR
Queue Stats
120W - 92L
1,636 Elo+
Party 1
Neith
Neith
iLikeWeen
Neith
Level 38
God Stats
6W - 7L
1,503 SR
Queue Stats
142W - 147L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aizzis
Fenrir
20
13 / 6 / 9
13,716
596
16,981
21,241
16,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
BMART10
Athena
18
5 / 5 / 19
13,029
566
13,736
24,783
28,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
17
1 / 4 / 18
11,529
501
15,718
10,856
4,198
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Scųmbag
Ah Muzen Cab
20
16 / 1 / 8
15,662
681
32,939
21,584
10,627
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hercules
xooci
Hercules
17
0 / 5 / 17
10,988
478
9,510
27,210
16,300
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Ace1761
Ymir
14
1 / 6 / 6
9,571
416
6,570
26,330
18,939
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cerberus
Doctorgoku900
Cerberus
17
6 / 5 / 5
11,300
491
18,324
31,983
19,893
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
SpiritualT
Scylla
18
10 / 7 / 5
12,065
525
19,595
18,252
6,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
TheVilIain
Arachne
16
4 / 11 / 6
10,607
461
10,706
20,048
9,322
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
iLikeWeen
Neith
15
0 / 6 / 9
9,742
424
6,331
14,480
5,833
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
52
35
Kills
21
21
Deaths
35
71
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ymir
Ace1761
Ymir
1
6
6
0.67
W
Fenrir
Aizzis
Fenrir
13
6
9
2.92
W
Athena
BMART10
Athena
5
5
19
2.9
L
Cerberus
Doctorgoku900
Cerberus
6
5
5
1.7
W
Vulcan
1
4
18
2.5
W
Ah Muzen Cab
Scųmbag
Ah Muzen Cab
16
1
8
20
L
Scylla
SpiritualT
Scylla
10
7
5
1.79
L
Arachne
TheVilIain
Arachne
4
11
6
0.64
L
Neith
iLikeWeen
Neith
0
6
9
0.75
W
Hercules
xooci
Hercules
0
5
17
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,884
Damage
61,526
105,674
Taken
111,093
76,388
Mitigated
60,257
42,601
Healing
25,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Ace1761
Ymir
6,570
1,249
0
2,708
26,330
18,939
0
10,049
16,049
21,911
0
W
Fenrir
Aizzis
Fenrir
16,981
5,493
0
7,506
21,241
16,412
1,580
6,086
14,983
694
91,424
W
Athena
BMART10
Athena
13,736
3,468
0
3,494
24,783
28,851
297
12,765
11,664
44,614
0
L
Cerberus
Doctorgoku900
Cerberus
18,324
1,755
0
12,871
31,983
19,893
2,153
6,241
25,648
58,727
0
W
Vulcan
15,718
2,997
0
1,754
10,856
4,198
921
6,143
4,377
71,051
0
W
Ah Muzen Cab
Scųmbag
Ah Muzen Cab
32,939
16,931
0
17,338
21,584
10,627
11,799
7,915
13,475
0
159,662
L
Scylla
SpiritualT
Scylla
19,595
2,212
0
2,880
18,252
6,270
1,330
5,791
12,078
82,030
0
L
Arachne
TheVilIain
Arachne
10,706
5,934
0
4,329
20,048
9,322
0
4,462
15,462
0
50,825
L
Neith
iLikeWeen
Neith
6,331
1,992
0
3,023
14,480
5,833
932
2,445
12,017
0
58,187
W
Hercules
xooci
Hercules
9,510
2,297
0
12,509
27,210
16,300
1,069
11,814
15,238
0
46,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,924
Gold Earned
53,285
558
Minions Killed
481
0
Camps Cleared
0
2,306,600
Distance Traveled
2,054,544
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,571
416
37
2
0
407,712
8
W
Fenrir
13,716
596
123
5
0
434,015
2
W
Athena
13,029
566
48
2
0
468,965
6
L
Cerberus
11,300
491
135
6
0
421,818
3
W
Vulcan
11,529
501
113
5
0
475,992
1
W
Ah Muzen Cab
15,662
681
206
9
0
468,020
2
L
Scylla
12,065
525
122
5
0
415,863
9
L
Arachne
10,607
461
82
4
0
439,951
1
L
Neith
9,742
424
105
5
0
369,200
3
W
Hercules
10,988
478
68
3
0
459,608
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role