Player Matchup

Fenrir
Fenrir
Alphaohmegaa
Fenrir
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
259W - 195L
1,523 Elo+
Party 1
Mulan
Mulan
Lar-On
Mulan
Level 155
God Stats
12W - 7L
1,603 SR
Queue Stats
307W - 272L
1,519 Elo+
Party 1
Vulcan
Vulcan
Lycans_05
Vulcan
Level 141
God Stats
1W - 2L
1,500 SR
Queue Stats
220W - 189L
1,504 Elo+
Party 1
Team Averages
Level 105
1,534 SR
1,515 Elo+

VS

Team Averages
Level 22
1,452 SR
1,356 Elo+
Baron Samedi
Baron Samedi
EmAreSea
Baron Samedi
Level 17
God Stats
28W - 27L
1,642 SR
Queue Stats
181W - 168L
1,323 Elo+
Party 2
Hachiman
Hachiman
Idlezor
Hachiman
Level 45
God Stats
6W - 3L
1,426 SR
Queue Stats
174W - 128L
1,587 Elo+
Party 2
Guan Yu
Guan Yu
jojoexterminatr
Guan Yu
Level 4
God Stats
2W - 2L
1,287 SR
Queue Stats
3W - 5L
1,158 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 9 / 4
10,838
638
10,048
16,674
9,474
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mulan
Lar-On
Mulan
14
3 / 9 / 7
11,077
652
10,491
17,496
18,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
Lycans_05
Vulcan
15
5 / 6 / 5
11,435
673
17,352
10,247
5,600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
EmAreSea
Baron Samedi
15
5 / 6 / 13
11,716
689
9,747
12,299
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Idlezor
Hachiman
18
17 / 4 / 6
13,892
817
20,968
23,383
9,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
2 / 3 / 13
10,912
642
2,466
14,057
10,816
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
56
12
Kills
24
24
Deaths
13
16
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
9
4
0.67
W
Baron Samedi
EmAreSea
Baron Samedi
5
6
13
1.92
W
Hachiman
Idlezor
Hachiman
17
4
6
5
L
Mulan
Lar-On
Mulan
3
9
7
0.72
L
Vulcan
Lycans_05
Vulcan
5
6
5
1.25
W
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,891
Damage
33,181
44,417
Taken
49,739
33,943
Mitigated
26,345
4,220
Healing
15,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
10,048
2,044
0
1,491
16,674
9,474
0
2,733
13,941
0
41,113
W
Baron Samedi
EmAreSea
Baron Samedi
9,747
1,210
1,752
1,722
12,299
5,683
27
4,711
7,330
37,626
0
W
Hachiman
Idlezor
Hachiman
20,968
11,400
0
10,916
23,383
9,846
2,760
5,236
17,793
0
88,012
L
Mulan
Lar-On
Mulan
10,491
2,982
0
2,299
17,496
18,869
179
5,094
12,402
0
29,645
L
Vulcan
Lycans_05
Vulcan
17,352
6,688
0
430
10,247
5,600
389
1,972
8,275
58,749
0
W
2,466
812
245
979
14,057
10,816
42
6,606
7,191
0
18,988

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,350
Gold Earned
36,520
183
Minions Killed
200
0
Camps Cleared
0
790,983
Distance Traveled
872,192
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,838
638
53
3
0
267,594
0
W
Baron Samedi
11,716
689
57
3
0
264,141
0
W
Hachiman
13,892
817
105
6
0
271,152
2
L
Mulan
11,077
652
40
2
0
236,271
0
L
Vulcan
11,435
673
90
5
0
287,118
0
W
Guan Yu
10,912
642
38
2
0
336,899
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role