Player Matchup

Ao Kuang
Ao Kuang
BreakingAches
Ao Kuang
Level 78
God Stats
8W - 5L
1,738 SR
Queue Stats
176W - 162L
1,591 Elo+
Party 2
Sobek
Sobek
MikeyWikeyy
Sobek
Level 29
God Stats
2W - 6L
1,514 SR
Queue Stats
89W - 95L
1,524 Elo+
Party 2
Anhur
Anhur
PrincessJxo
Anhur
Level 45
God Stats
9W - 8L
1,619 SR
Queue Stats
197W - 178L
1,521 Elo+
Party 2
Chaac
Chaac
Sérênè
Chaac
Level 106
God Stats
6W - 4L
1,658 SR
Queue Stats
484W - 358L
1,677 Elo+
Party 2
Discordia
Discordia
sotiuqat
Discordia
Level 77
God Stats
3W - 4L
1,608 SR
Queue Stats
222W - 208L
1,545 Elo+
Party 2
Team Averages
Level 67
1,627 SR
1,571 Elo+

VS

Team Averages
Level 59
1,568 SR
1,654 Elo+
Cthulhu
Cthulhu
GrinInn
Cthulhu
Level 87
God Stats
8W - 4L
1,490 SR
Queue Stats
473W - 397L
1,697 Elo+
Party 1
Neith
Neith
Ren3X
Neith
Level 28
God Stats
4W - 1L
1,640 SR
Queue Stats
136W - 120L
1,733 Elo+
Party 3
King Arthur
King Arthur
ThatRichSal
King Arthur
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 147L
1,739 Elo+
Party 1
Mercury
Mercury
TreyKhe
Mercury
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Zeus
Zeus
nightninja_789
Zeus
Level 98
God Stats
37W - 20L
1,712 SR
Queue Stats
327W - 279L
1,602 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
BreakingAches
Ao Kuang
13
0 / 8 / 2
8,101
405
5,477
16,379
10,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

12
0 / 6 / 7
8,305
415
3,500
18,432
18,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
4 / 4 / 1
9,837
492
6,967
12,411
4,714
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
Sérênè
Chaac
18
10 / 6 / 1
11,486
574
18,593
24,152
14,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
sotiuqat
Discordia
12
0 / 7 / 3
7,765
388
5,495
7,343
2,473
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GrinInn
Cthulhu
17
5 / 1 / 15
11,917
596
11,599
21,112
19,157
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Neith
Ren3X
Neith
16
2 / 5 / 6
10,649
532
8,640
10,515
3,265
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

King Arthur
ThatRichSal
King Arthur
18
9 / 3 / 9
11,870
594
18,328
17,617
13,436
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
TreyKhe
Mercury
19
8 / 1 / 12
12,006
600
13,789
11,870
4,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
7 / 5 / 6
10,923
546
10,093
9,398
2,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
79
14
Kills
31
31
Deaths
15
14
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
BreakingAches
Ao Kuang
0
8
2
0.13
W
Cthulhu
GrinInn
Cthulhu
5
1
15
12.5
L
0
6
7
0.58
L
4
4
1
1.13
W
Neith
Ren3X
Neith
2
5
6
1
L
Chaac
Sérênè
Chaac
10
6
1
1.75
W
King Arthur
ThatRichSal
King Arthur
9
3
9
4.5
W
Mercury
TreyKhe
Mercury
8
1
12
14
W
7
5
6
2
L
Discordia
sotiuqat
Discordia
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,032
Damage
62,449
78,717
Taken
70,512
51,082
Mitigated
43,453
21,669
Healing
23,334
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
BreakingAches
Ao Kuang
5,477
1,219
0
4,476
16,379
10,793
256
1,710
14,461
35,465
0
W
Cthulhu
GrinInn
Cthulhu
11,599
1,675
199
8,709
21,112
19,157
357
2,865
18,108
53,791
0
L
3,500
848
0
5,232
18,432
18,238
196
5,828
12,232
21,406
0
L
6,967
2,818
0
3,217
12,411
4,714
936
1,770
10,601
0
60,174
W
Neith
Ren3X
Neith
8,640
4,201
0
2,927
10,515
3,265
2,210
986
9,529
0
69,703
L
Chaac
Sérênè
Chaac
18,593
7,447
0
8,434
24,152
14,864
0
9,298
14,601
0
86,042
W
King Arthur
ThatRichSal
King Arthur
18,328
3,343
0
5,288
17,617
13,436
349
5,358
12,139
52
62,847
W
Mercury
TreyKhe
Mercury
13,789
9,304
0
3,539
11,870
4,936
200
3,059
8,699
0
91,237
W
10,093
623
0
2,672
9,398
2,659
1,447
1,645
7,565
61,204
0
L
Discordia
sotiuqat
Discordia
5,495
264
0
310
7,343
2,473
136
2,612
4,676
37,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,494
Gold Earned
57,365
405
Minions Killed
559
0
Camps Cleared
0
1,780,593
Distance Traveled
2,025,327
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,101
405
55
3
0
338,216
3
W
Cthulhu
11,917
596
61
3
0
417,505
2
L
Sobek
8,305
415
29
1
0
383,062
1
L
Anhur
9,837
492
105
5
0
351,897
5
W
Neith
10,649
532
130
7
0
350,919
1
L
Chaac
11,486
574
138
7
0
385,742
5
W
King Arthur
11,870
594
114
6
0
403,604
8
W
Mercury
12,006
600
133
7
0
495,184
3
W
Zeus
10,923
546
121
6
0
358,115
1
L
Discordia
7,765
388
78
4
0
321,676
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role