Player Matchup

Vamana
Vamana
Francio2351
Vamana
Level 29
God Stats
4W - 3L
1,690 SR
Queue Stats
285W - 135L
1,694 Elo+
Party 1
Serqet
Serqet
ShieldRust
Serqet
Level 29
God Stats
251W - 114L
1,768 SR
Queue Stats
547W - 236L
1,765 Elo+
Party 1
Anhur
Anhur
Viscool
Anhur
Level 29
God Stats
38W - 11L
1,912 SR
Queue Stats
187W - 80L
1,820 Elo+
Party 1
Nu Wa
Nu Wa
VyscolsSon
Nu Wa
Level 18
God Stats
5W - 0L
1,931 SR
Queue Stats
195W - 40L
1,847 Elo+
Party 1
Cthulhu
Cthulhu
xIDeMoNightMare
Cthulhu
Level 26
God Stats
47W - 11L
2,054 SR
Queue Stats
209W - 68L
1,871 Elo+
Party 1
Team Averages
Level 26
1,871 SR
1,800 Elo+

VS

Team Averages
Level 15
1,728 SR
1,679 Elo+
Guan Yu
Guan Yu
SmufTimes
Guan Yu
Level 15
God Stats
1W - 1L
1,721 SR
Queue Stats
33W - 16L
1,702 Elo+
Party 2
Thanatos
Thanatos
SpikHours
Thanatos
Level 22
God Stats
6W - 4L
1,848 SR
Queue Stats
63W - 39L
1,796 Elo+
Solo
Izanami
Izanami
ThorkellXD
Izanami
Level 17
God Stats
3W - 3L
1,869 SR
Queue Stats
122W - 120L
1,645 Elo+
Solo
Zeus
Zeus
X2dru
Zeus
Level 12
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 4L
1,610 Elo+
Solo
King Arthur
King Arthur
elpingon4
King Arthur
Level 9
God Stats
2W - 4L
1,703 SR
Queue Stats
21W - 11L
1,642 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
17
1 / 3 / 2
10,095
594
5,321
10,340
7,704
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Serqet
ShieldRust
Serqet
14
6 / 1 / 6
9,610
565
7,376
13,468
5,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anhur
Viscool
Anhur
17
8 / 4 / 5
10,711
630
10,657
13,411
3,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
15
2 / 2 / 8
9,583
564
11,657
9,099
3,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
4 / 1 / 8
10,049
591
9,820
10,431
6,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
SmufTimes
Guan Yu
12
2 / 5 / 2
7,849
462
6,329
15,396
10,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thanatos
SpikHours
Thanatos
16
7 / 5 / 2
9,424
554
9,459
12,075
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Izanami
ThorkellXD
Izanami
14
0 / 3 / 0
8,263
486
2,148
8,962
2,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zeus
X2dru
Zeus
12
0 / 6 / 3
7,368
433
3,352
11,106
3,535
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
elpingon4
King Arthur
16
2 / 3 / 3
9,575
563
10,699
16,873
10,445
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
21
21
Kills
11
11
Deaths
22
29
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Vamana
1
3
2
0.67
W
Serqet
ShieldRust
Serqet
6
1
6
9
L
Guan Yu
SmufTimes
Guan Yu
2
5
2
0.6
L
Thanatos
SpikHours
Thanatos
7
5
2
1.6
L
Izanami
ThorkellXD
Izanami
0
3
0
0
W
Anhur
Viscool
Anhur
8
4
5
2.63
W
Nu Wa
2
2
8
3
L
Zeus
X2dru
Zeus
0
6
3
0.25
L
King Arthur
elpingon4
King Arthur
2
3
3
1.17
W
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,831
Damage
31,987
56,749
Taken
64,412
26,390
Mitigated
31,088
18,458
Healing
25,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
5,321
2,891
0
4,472
10,340
7,704
1,992
0
10,340
0
58,869
W
Serqet
ShieldRust
Serqet
7,376
1,731
0
4,131
13,468
5,546
0
877
12,591
0
19,903
L
Guan Yu
SmufTimes
Guan Yu
6,329
887
850
4,824
15,396
10,577
0
4,383
10,257
0
32,150
L
Thanatos
SpikHours
Thanatos
9,459
2,718
0
10,925
12,075
3,866
0
2,255
9,007
0
60,494
L
Izanami
ThorkellXD
Izanami
2,148
1,157
0
2,628
8,962
2,665
0
3,169
5,427
0
64,543
W
Anhur
Viscool
Anhur
10,657
5,144
0
4,832
13,411
3,912
20
472
12,939
0
77,295
W
Nu Wa
11,657
4,079
277
3,147
9,099
3,056
0
1,637
7,462
62,004
0
L
Zeus
X2dru
Zeus
3,352
266
0
2,109
11,106
3,535
0
5,367
5,265
44,598
0
L
King Arthur
elpingon4
King Arthur
10,699
1,551
0
4,645
16,873
10,445
0
4,868
11,680
0
68,854
W
9,820
473
0
1,599
10,431
6,172
885
366
10,065
57,007
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,048
Gold Earned
42,479
496
Minions Killed
508
0
Camps Cleared
0
1,694,406
Distance Traveled
1,614,637
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
10,095
594
144
8
0
305,728
6
W
Serqet
9,610
565
17
1
0
428,658
10
L
Guan Yu
7,849
462
46
3
0
362,658
4
L
Thanatos
9,424
554
108
6
0
346,908
2
L
Izanami
8,263
486
133
8
0
274,235
5
W
Anhur
10,711
630
100
6
0
307,435
3
W
Nu Wa
9,583
564
128
8
0
307,784
4
L
Zeus
7,368
433
87
5
0
294,809
7
L
King Arthur
9,575
563
134
8
0
336,027
5
W
Cthulhu
10,049
591
107
6
0
344,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role