Player Matchup

Bellona
Bellona
Facundo045
Bellona
Level 47
God Stats
17W - 10L
1,714 SR
Queue Stats
267W - 223L
1,478 Elo+
Party 4
Mercury
Mercury
JineteDelBarril
Mercury
Level 95
God Stats
4W - 3L
1,490 SR
Queue Stats
342W - 261L
1,530 Elo+
Party 2
Apollo
Apollo
MrParrillaa
Apollo
Level 29
God Stats
5W - 6L
1,411 SR
Queue Stats
420W - 295L
1,555 Elo+
Party 2
Geb
Geb
charrascaa
Geb
Level 60
God Stats
30W - 19L
1,624 SR
Queue Stats
262W - 191L
1,517 Elo+
Party 2
Tiamat
Tiamat
martin100m999
Tiamat
Level 48
God Stats
3W - 4L
1,500 SR
Queue Stats
281W - 261L
1,451 Elo+
Party 4
Team Averages
Level 56
1,548 SR
1,506 Elo+

VS

Team Averages
Level 53
1,455 SR
1,430 Elo+
Hachiman
Hachiman
Tincho720
Hachiman
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
284W - 246L
1,613 Elo+
Party 1
Chang'e
Chang'e
WoolHouse17
Chang'e
Level 54
God Stats
8W - 10L
1,718 SR
Queue Stats
129W - 213L
1,382 Elo+
Party 3
Aphrodite
Aphrodite
pablo1703
Aphrodite
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 185L
1,323 Elo+
Party 3
Bakasura
Bakasura
th0maz06
Bakasura
Level 35
God Stats
4W - 30L
1,057 SR
Queue Stats
47W - 120L
1,233 Elo+
Party 3
Cu Chulainn
Cu Chulainn
zaron777
Cu Chulainn
Level 24
God Stats
14W - 3L
1,500 SR
Queue Stats
307W - 229L
1,597 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Facundo045
Bellona
14
3 / 2 / 1
8,256
550
8,945
11,142
7,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
8 / 1 / 4
9,343
623
4,609
9,705
3,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Apollo
16
4 / 1 / 5
8,958
597
7,557
10,499
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 3 / 7
7,367
491
2,351
8,953
5,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
6 / 0 / 4
9,197
613
10,759
7,510
5,756
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Tincho720
Hachiman
12
1 / 4 / 1
7,508
501
4,114
9,461
2,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
WoolHouse17
Chang'e
11
0 / 5 / 1
6,430
429
5,684
11,025
3,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Aphrodite
pablo1703
Aphrodite
11
1 / 3 / 2
7,149
477
1,823
8,814
3,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bakasura
th0maz06
Bakasura
9
2 / 8 / 0
6,392
426
3,738
10,959
3,556
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cu Chulainn
zaron777
Cu Chulainn
14
3 / 2 / 1
8,017
534
7,379
10,041
6,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
22
Kills
7
7
Deaths
22
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
Facundo045
Bellona
3
2
1
1.75
W
8
1
4
10
W
Apollo
4
1
5
6.5
L
Hachiman
Tincho720
Hachiman
1
4
1
0.38
L
Chang'e
WoolHouse17
Chang'e
0
5
1
0.1
W
1
3
7
1.5
W
6
0
4
8
L
Aphrodite
pablo1703
Aphrodite
1
3
2
0.67
L
Bakasura
th0maz06
Bakasura
2
8
0
0.25
L
Cu Chulainn
zaron777
Cu Chulainn
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,221
Damage
22,738
47,809
Taken
50,300
26,151
Mitigated
19,504
20,438
Healing
15,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Facundo045
Bellona
8,945
4,323
0
4,188
11,142
7,869
0
167
10,365
0
48,448
W
4,609
1,371
0
5,938
9,705
3,713
0
565
8,995
0
58,227
W
Apollo
7,557
5,103
0
6,010
10,499
3,711
864
1,642
8,809
0
69,494
L
Hachiman
Tincho720
Hachiman
4,114
1,941
0
3,502
9,461
2,376
1,088
715
8,746
0
44,487
L
Chang'e
WoolHouse17
Chang'e
5,684
630
225
3,073
11,025
3,586
0
6,561
4,464
32,390
0
W
2,351
158
0
857
8,953
5,102
15
1,017
7,704
15,250
0
W
10,759
1,536
125
3,320
7,510
5,756
478
3,684
3,556
67,426
0
L
Aphrodite
pablo1703
Aphrodite
1,823
373
424
3,116
8,814
3,559
0
3,419
5,395
28,133
0
L
Bakasura
th0maz06
Bakasura
3,738
2,549
0
1,189
10,959
3,556
0
2,374
8,585
0
20,582
L
Cu Chulainn
zaron777
Cu Chulainn
7,379
1,493
0
4,376
10,041
6,427
0
41
10,000
0
44,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,121
Gold Earned
35,496
473
Minions Killed
366
0
Camps Cleared
0
1,478,605
Distance Traveled
1,230,837
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,256
550
97
6
0
267,318
2
W
Mercury
9,343
623
96
6
0
380,612
1
W
Apollo
8,958
597
120
8
0
255,048
4
L
Hachiman
7,508
501
88
6
0
217,361
1
L
Chang'e
6,430
429
74
5
0
264,249
1
W
Geb
7,367
491
31
2
0
295,352
1
W
Tiamat
9,197
613
129
9
0
280,275
2
L
Aphrodite
7,149
477
72
5
0
250,942
1
L
Bakasura
6,392
426
47
3
0
246,478
1
L
Cu Chulainn
8,017
534
85
6
0
251,807
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role