Player Matchup

Ymir
Ymir
Gold IV
Kalios7669
Ymir
Gold IV
Level 97
God Stats
8W - 4L
1,659 SR
Queue Stats
209W - 206L
1,544 MMR
Solo
Loki
Loki
Gold III
SharkEmoji
Loki
Gold III
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
447W - 461L
1,559 MMR
Solo
Tiamat
Tiamat
Gold II
WastingUDP
Tiamat
Gold II
Level 124
God Stats
6W - 5L
1,435 SR
Queue Stats
383W - 379L
1,564 MMR
Solo
Chiron
Chiron
Gold I
Woodcoky
Chiron
Gold I
Level 122
God Stats
2W - 2L
1,500 SR
Queue Stats
275W - 270L
1,561 MMR
Solo
Awilix
Awilix
Gold II
eagles16champs
Awilix
Gold II
Level 151
God Stats
253W - 217L
1,631 SR
Queue Stats
1,198W - 1,215L
1,556 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 125
1,545 SR
1,557 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 87
1,531 SR
1,538 MMR
Agni
Agni
Gold III
 
Agni
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Bronze III
CaptCarnage64
Arachne
Bronze III
Level 36
God Stats
0W - 1L
1,353 SR
Queue Stats
1W - 2L
1,554 MMR
Party 1
Medusa
Medusa
Bronze III
Kingtutu1995
Medusa
Bronze III
Level 32
God Stats
0W - 1L
1,359 SR
Queue Stats
1W - 2L
1,554 MMR
Party 1
King Arthur
King Arthur
Gold III
WARGUARDgangGang
King Arthur
Gold III
Level 160
God Stats
8W - 7L
1,771 SR
Queue Stats
238W - 239L
1,590 MMR
Solo
Sobek
Sobek
Gold IV
walrusnuggets10
Sobek
Gold IV
Level 99
God Stats
6W - 8L
1,674 SR
Queue Stats
156W - 149L
1,494 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 6
6,734
518
3,147
9,243
5,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 5 / 0
6,847
527
4,880
8,835
2,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
WastingUDP
Tiamat
12
2 / 1 / 2
7,324
563
4,803
5,844
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Woodcoky
Chiron
12
3 / 0 / 6
7,093
546
7,232
7,741
2,441
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
11 / 1 / 4
8,626
664
10,655
8,628
2,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
DanzaburouAphroditeScyllaAnubisSet

VS

Bans
TsukuyomiHerculesIzanamiOsirisCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 2 / 0
6,971
536
3,499
7,072
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
9
1 / 5 / 1
5,865
451
2,555
9,255
2,488
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Medusa
9
0 / 6 / 0
5,583
429
4,397
7,610
2,004
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

King Arthur
WARGUARDgangGang
King Arthur
13
4 / 3 / 0
7,312
562
7,990
9,051
7,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 4 / 0
5,485
422
5,754
13,157
7,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
8
19
Kills
7
7
Deaths
20
18
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
2
2
0
1
L
Arachne
1
5
1
0.3
W
2
0
6
5
L
Medusa
0
6
0
0
W
1
5
0
0.2
L
King Arthur
WARGUARDgangGang
King Arthur
4
3
0
1.33
W
Tiamat
WastingUDP
Tiamat
2
1
2
3
W
Chiron
Woodcoky
Chiron
3
0
6
6
W
11
1
4
13
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,717
Damage
24,195
40,291
Taken
46,145
17,656
Mitigated
20,654
14,041
Healing
7,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
3,499
91
0
2,233
7,072
1,959
0
2,451
4,335
36,654
0
L
Arachne
2,555
1,898
0
878
9,255
2,488
0
2,108
7,027
0
20,861
W
3,147
491
0
2,544
9,243
5,390
271
2,520
6,673
20,589
0
L
Medusa
4,397
2,095
0
0
7,610
2,004
0
914
6,696
0
26,360
W
4,880
1,059
0
1,909
8,835
2,854
0
0
8,835
0
35,866
L
King Arthur
WARGUARDgangGang
King Arthur
7,990
1,628
0
1,910
9,051
7,134
0
0
9,051
0
38,002
W
Tiamat
WastingUDP
Tiamat
4,803
717
0
1,452
5,844
3,986
950
3,337
2,206
44,537
0
W
Chiron
Woodcoky
Chiron
7,232
3,236
432
3,678
7,741
2,441
74
1,937
5,804
0
39,514
W
10,655
4,785
0
4,026
8,628
2,985
0
1,072
7,520
0
61,217
L
5,754
383
0
2,504
13,157
7,069
0
1,977
11,086
20,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,624
Gold Earned
31,216
361
Minions Killed
271
0
Camps Cleared
0
1,309,304
Distance Traveled
1,217,094
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,971
536
87
7
0
247,277
2
L
Arachne
5,865
451
44
3
0
261,837
3
W
Ymir
6,734
518
30
2
0
272,457
3
L
Medusa
5,583
429
40
3
0
235,806
0
W
Loki
6,847
527
81
6
0
218,257
1
L
King Arthur
7,312
562
69
5
0
220,349
6
W
Tiamat
7,324
563
95
7
0
246,169
3
W
Chiron
7,093
546
70
5
0
263,118
5
W
Awilix
8,626
664
85
7
0
309,303
5
L
Sobek
5,485
422
31
2
0
251,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role