Player Matchup

Chaac
Chaac
OVK GreenZulu
Chaac
Level 16
God Stats
5W - 6L
1,030 SR
Queue Stats
89W - 103L
1,145 Elo+
Party 2
Ra
Ra
OVK WaleGOD
Ra
Level 87
God Stats
3W - 4L
1,451 SR
Queue Stats
314W - 316L
1,502 Elo+
Party 2
Sylvanus
Sylvanus
STRETCHOSAUR
Sylvanus
Level 11
God Stats
4W - 4L
1,614 SR
Queue Stats
33W - 41L
1,312 Elo+
Party 2
Team Averages
Level 38
1,365 SR
1,320 Elo+

VS

Team Averages
Level 20
1,384 SR
1,329 Elo+
Sun Wukong
Sun Wukong
BigDoinks069
Sun Wukong
Level 26
God Stats
4W - 2L
1,593 SR
Queue Stats
121W - 133L
1,388 Elo+
Party 1
Hel
Hel
Iferdide
Hel
Level 7
God Stats
0W - 1L
1,209 SR
Queue Stats
1W - 4L
1,209 Elo+
Solo
Zhong Kui
Zhong Kui
Nateshott
Zhong Kui
Level 28
God Stats
3W - 5L
1,349 SR
Queue Stats
118W - 123L
1,389 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 15
17,097
590
21,385
30,402
29,280
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
12 / 5 / 8
18,208
628
31,350
21,728
9,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
STRETCHOSAUR
Sylvanus
19
4 / 5 / 15
16,322
563
9,664
20,794
22,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BigDoinks069
Sun Wukong
20
7 / 6 / 7
18,050
622
24,989
30,247
25,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

10
0 / 17 / 2
13,105
452
881
15,905
4,365
Zhong Kui
Nateshott
Zhong Kui
20
7 / 2 / 5
17,380
599
34,136
37,057
42,010
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
28
23
Kills
14
14
Deaths
25
38
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BigDoinks069
Sun Wukong
7
6
7
1.75
L
0
17
2
0.06
L
Zhong Kui
Nateshott
Zhong Kui
7
2
5
4.75
W
7
4
15
3.63
W
12
5
8
3.2
W
Sylvanus
STRETCHOSAUR
Sylvanus
4
5
15
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,399
Damage
60,006
72,924
Taken
83,209
61,663
Mitigated
71,998
30,296
Healing
26,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BigDoinks069
Sun Wukong
24,989
6,271
616
11,881
30,247
25,623
904
15,968
13,941
0
121,923
L
881
263
308
391
15,905
4,365
0
8,455
7,325
9,216
0
L
Zhong Kui
Nateshott
Zhong Kui
34,136
5,143
1,514
12,250
37,057
42,010
1,170
16,843
19,787
105,521
0
W
21,385
2,193
0
12,241
30,402
29,280
578
14,727
15,675
0
68,875
W
31,350
5,348
4,245
8,573
21,728
9,454
1,106
9,922
11,806
187,729
0
W
Sylvanus
STRETCHOSAUR
Sylvanus
9,664
3,558
1,859
3,378
20,794
22,929
1,039
10,476
10,318
24,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,627
Gold Earned
48,535
313
Minions Killed
251
0
Camps Cleared
0
1,291,581
Distance Traveled
1,235,724
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
18,050
622
139
5
0
501,501
0
L
Hel
13,105
452
10
0
0
237,836
0
L
Zhong Kui
17,380
599
102
4
0
496,387
0
W
Chaac
17,097
590
74
3
0
451,289
1
W
Ra
18,208
628
211
7
0
444,819
8
W
Sylvanus
16,322
563
28
1
0
395,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role