Player Matchup

Bellona
Bellona
Fondo59
Bellona
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 112L
1,326 Elo+
Party 1
Fenrir
Fenrir
FondofCabbage59
Fenrir
Level 26
God Stats
22W - 38L
1,128 SR
Queue Stats
32W - 59L
1,129 Elo+
Party 1
Khepri
Khepri
NovaKing8
Khepri
Level 27
God Stats
2W - 1L
1,325 SR
Queue Stats
5W - 5L
1,298 Elo+
Party 3
Kukulkan
Kukulkan
XxTheLoneOreoxX
Kukulkan
Level 17
God Stats
11W - 9L
1,478 SR
Queue Stats
11W - 10L
1,504 Elo+
Party 3
Danzaburou
Danzaburou
金戈铁马旧
Danzaburou
Level 25
God Stats
6W - 8L
1,149 SR
Queue Stats
23W - 33L
1,329 Elo+
Solo
Team Averages
Level 25
1,316 SR
1,317 Elo+

VS

Team Averages
Level 26
1,374 SR
1,336 Elo+
Neith
Neith
JamLov
Neith
Level 5
God Stats
2W - 5L
1,434 SR
Queue Stats
3W - 7L
1,447 Elo+
Party 2
Ares
Ares
NFDejavuF
Ares
Level 4
God Stats
0W - 3L
1,209 SR
Queue Stats
0W - 5L
1,104 Elo+
Party 4
Hera
Hera
Thebarba123
Hera
Level 55
God Stats
9W - 12L
1,441 SR
Queue Stats
174W - 190L
1,363 Elo+
Party 4
Cthulhu
Cthulhu
WarlordRodin
Cthulhu
Level 16
God Stats
1W - 5L
1,214 SR
Queue Stats
3W - 12L
1,195 Elo+
Solo
Tsukuyomi
Tsukuyomi
jaythehunter14
Tsukuyomi
Level 49
God Stats
27W - 13L
1,571 SR
Queue Stats
413W - 399L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fondo59
Bellona
20
3 / 10 / 20
14,294
893
23,270
39,312
34,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
15 / 8 / 8
16,566
1,035
16,168
26,572
14,414
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Khepri
NovaKing8
Khepri
20
0 / 2 / 20
14,677
917
7,470
18,205
23,614
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Kukulkan
20
9 / 2 / 17
16,869
1,054
34,204
15,754
8,252
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
金戈铁马旧
Danzaburou
20
10 / 7 / 20
17,047
1,065
38,940
22,166
10,765
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

27

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JamLov
Neith
20
2 / 7 / 15
14,380
899
17,204
17,421
8,507
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ares
20
0 / 14 / 18
14,198
887
5,736
31,184
23,948
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
11 / 4 / 11
16,667
1,042
29,726
16,338
8,681
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cthulhu
WarlordRodin
Cthulhu
20
1 / 6 / 16
14,620
914
13,138
31,121
40,248
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
jaythehunter14
Tsukuyomi
20
15 / 6 / 8
18,598
1,162
49,633
32,272
15,006
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
97
37
Kills
29
29
Deaths
37
85
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Bellona
Fondo59
Bellona
3
10
20
1.3
W
15
8
8
2.38
L
Neith
JamLov
Neith
2
7
15
1.36
L
Ares
0
14
18
0.64
W
Khepri
NovaKing8
Khepri
0
2
20
5
L
11
4
11
4.13
L
Cthulhu
WarlordRodin
Cthulhu
1
6
16
1.5
W
Kukulkan
9
2
17
8.75
L
Tsukuyomi
jaythehunter14
Tsukuyomi
15
6
8
3.17
W
Danzaburou
金戈铁马旧
Danzaburou
10
7
20
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,052
Damage
115,437
122,009
Taken
128,336
91,526
Mitigated
96,390
8,812
Healing
14,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Fondo59
Bellona
23,270
8,253
0
2,397
39,312
34,481
0
12,803
26,509
673
37,190
W
16,168
1,687
0
0
26,572
14,414
0
12,221
14,351
0
21,772
L
Neith
JamLov
Neith
17,204
12,609
0
805
17,421
8,507
0
6,411
11,010
0
53,268
L
Ares
5,736
990
0
0
31,184
23,948
0
8,768
22,416
9,412
0
W
Khepri
NovaKing8
Khepri
7,470
479
0
2,342
18,205
23,614
0
7,815
10,390
20,170
0
L
29,726
7,417
0
823
16,338
8,681
0
5,035
11,303
60,301
0
L
Cthulhu
WarlordRodin
Cthulhu
13,138
1,395
624
2,500
31,121
40,248
0
9,030
22,091
34,109
0
W
Kukulkan
34,204
3,625
0
0
15,754
8,252
0
6,214
9,540
82,784
0
L
Tsukuyomi
jaythehunter14
Tsukuyomi
49,633
11,931
1,068
9,051
32,272
15,006
0
13,045
19,227
0
84,701
W
Danzaburou
金戈铁马旧
Danzaburou
38,940
23,711
0
4,073
22,166
10,765
0
9,547
12,619
0
84,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,453
Gold Earned
78,463
291
Minions Killed
280
4
Camps Cleared
6
1,504,692
Distance Traveled
1,422,009
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
14,294
893
24
2
3
300,662
1
W
Fenrir
16,566
1,035
10
1
0
324,874
0
L
Neith
14,380
899
82
5
2
261,259
0
L
Ares
14,198
887
7
0
0
236,725
0
W
Khepri
14,677
917
22
1
1
324,538
0
L
Hera
16,667
1,042
68
4
1
287,667
0
L
Cthulhu
14,620
914
49
3
0
286,139
0
W
Kukulkan
16,869
1,054
122
8
0
307,459
0
L
Tsukuyomi
18,598
1,162
74
5
3
350,219
1
W
Danzaburou
17,047
1,065
113
7
0
247,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role