Player Matchup

Fenrir
Fenrir
Fox-Apparition
Fenrir
Level 66
God Stats
6W - 6L
1,383 SR
Queue Stats
110W - 110L
1,433 Elo+
Party 2
Serqet
Serqet
ISHOOTUPSMARTIES
Serqet
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,259 Elo+
Solo
Agni
Agni
TagemX
Agni
Level 22
God Stats
0W - 1L
1,318 SR
Queue Stats
1W - 8L
1,149 Elo+
Party 2
Fafnir
Fafnir
Vulgnart
Fafnir
Level 57
God Stats
5W - 9L
1,395 SR
Queue Stats
99W - 112L
1,395 Elo+
Party 2
Ah Puch
Ah Puch
donyaallejr
Ah Puch
Level 29
God Stats
0W - 3L
1,279 SR
Queue Stats
15W - 18L
1,463 Elo+
Party 2
Team Averages
Level 44
1,375 SR
1,340 Elo+

VS

Team Averages
Level 52
1,486 SR
1,435 Elo+
Danzaburou
Danzaburou
BigHomieEAZY
Danzaburou
Level 45
God Stats
13W - 11L
1,500 SR
Queue Stats
148W - 176L
1,388 Elo+
Party 1
Fenrir
Fenrir
GoldenGrim 8
Fenrir
Level 46
God Stats
24W - 29L
1,290 SR
Queue Stats
104W - 132L
1,272 Elo+
Party 1
Baron Samedi
Baron Samedi
Joe_Giovanna0524
Baron Samedi
Level 100
God Stats
6W - 2L
1,476 SR
Queue Stats
448W - 469L
1,523 Elo+
Solo
Ratatoskr
Ratatoskr
VicentZGOGH
Ratatoskr
Level 22
God Stats
9W - 9L
1,683 SR
Queue Stats
29W - 25L
1,555 Elo+
Party 3
Nu Wa
Nu Wa
milkaloops
Nu Wa
Level 47
God Stats
262W - 233L
1,479 SR
Queue Stats
582W - 610L
1,438 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 9 / 2
14,395
1,028
22,326
27,258
17,732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
4 / 12 / 7
13,119
937
11,128
22,369
10,335
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Agni
TagemX
Agni
19
0 / 6 / 9
12,136
867
13,714
15,613
5,550
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fafnir
Vulgnart
Fafnir
19
2 / 1 / 8
13,211
944
6,176
15,905
22,853
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ah Puch
donyaallejr
Ah Puch
19
1 / 8 / 9
12,444
889
12,131
17,681
7,666
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigHomieEAZY
Danzaburou
20
5 / 2 / 24
14,482
1,034
20,687
13,643
4,958
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fenrir
20
12 / 5 / 16
14,934
1,067
18,729
16,494
6,624
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Joe_Giovanna0524
Baron Samedi
20
15 / 3 / 15
15,673
1,120
20,539
14,683
6,008
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ratatoskr
VicentZGOGH
Ratatoskr
19
1 / 4 / 20
12,441
889
6,041
15,718
8,393
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
20
3 / 3 / 27
14,115
1,008
21,483
10,101
3,055
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
138
17
Kills
36
36
Deaths
17
35
Assists
102
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BigHomieEAZY
Danzaburou
5
2
24
8.5
L
10
9
2
1.22
W
Fenrir
12
5
16
4
L
4
12
7
0.63
W
Baron Samedi
Joe_Giovanna0524
Baron Samedi
15
3
15
7.5
L
Agni
TagemX
Agni
0
6
9
0.75
W
Ratatoskr
VicentZGOGH
Ratatoskr
1
4
20
2.75
L
Fafnir
Vulgnart
Fafnir
2
1
8
6
L
Ah Puch
donyaallejr
Ah Puch
1
8
9
0.69
W
Nu Wa
3
3
27
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,475
Damage
87,479
98,826
Taken
70,639
64,136
Mitigated
29,038
7,565
Healing
13,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BigHomieEAZY
Danzaburou
20,687
10,484
390
2,988
13,643
4,958
0
6,191
7,452
0
51,233
L
22,326
4,010
0
1,257
27,258
17,732
0
9,988
17,270
769
41,650
W
Fenrir
18,729
3,955
243
976
16,494
6,624
0
8,243
7,959
0
27,389
L
11,128
3,170
0
140
22,369
10,335
0
7,111
15,258
0
34,554
W
Baron Samedi
Joe_Giovanna0524
Baron Samedi
20,539
44
3,492
3,514
14,683
6,008
0
7,090
6,588
40,894
0
L
Agni
TagemX
Agni
13,714
233
756
2,219
15,613
5,550
0
9,726
5,887
48,402
0
W
Ratatoskr
VicentZGOGH
Ratatoskr
6,041
2,764
0
613
15,718
8,393
0
8,634
6,496
0
14,692
L
Fafnir
Vulgnart
Fafnir
6,176
1,219
522
2,056
15,905
22,853
0
8,385
7,520
22,081
0
L
Ah Puch
donyaallejr
Ah Puch
12,131
640
0
615
17,681
7,666
0
6,812
10,869
50,958
0
W
Nu Wa
21,483
10,195
121
1,026
10,101
3,055
0
2,578
7,078
55,620
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,305
Gold Earned
71,645
248
Minions Killed
261
9
Camps Cleared
8
1,232,976
Distance Traveled
1,292,315
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
14,482
1,034
82
6
1
245,093
0
L
Fenrir
14,395
1,028
32
2
2
282,503
0
W
Fenrir
14,934
1,067
15
1
3
299,740
1
L
Serqet
13,119
937
54
4
4
249,762
0
W
Baron Samedi
15,673
1,120
53
4
2
240,113
1
L
Agni
12,136
867
67
5
1
216,174
0
W
Ratatoskr
12,441
889
16
1
1
277,859
0
L
Fafnir
13,211
944
22
2
0
248,217
1
L
Ah Puch
12,444
889
73
5
2
236,320
0
W
Nu Wa
14,115
1,008
95
7
1
229,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role