Player Matchup

Horus
Horus
AaroZom
Horus
Level 16
God Stats
1W - 0L
1,894 SR
Queue Stats
6W - 7L
1,262 Elo+
Party 2
Ullr
Ullr
BurnDust-RD
Ullr
Level 16
God Stats
1W - 0L
1,498 SR
Queue Stats
5W - 2L
1,468 Elo+
Party 2
Bakasura
Bakasura
Gilgamesh_Jaeger
Bakasura
Level 45
God Stats
2W - 2L
1,434 SR
Queue Stats
14W - 16L
1,234 Elo+
Party 2
Zhong Kui
Zhong Kui
anoymoums
Zhong Kui
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 16L
1,225 Elo+
Solo
Ah Puch
Ah Puch
oceanic-venus854
Ah Puch
Level 42
God Stats
1W - 0L
1,401 SR
Queue Stats
4W - 7L
1,178 Elo+
Party 2
Team Averages
Level 25
1,546 SR
1,274 Elo+

VS

Team Averages
Level 24
1,460 SR
1,326 Elo+
Hercules
Hercules
Lu1sramire2
Hercules
Level 28
God Stats
4W - 5L
1,682 SR
Queue Stats
210W - 224L
1,270 Elo+
Party 1
Ymir
Ymir
Lupka_Zalupka15
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Chaac
Chaac
Mamalongosaurio
Chaac
Level 30
God Stats
5W - 5L
1,517 SR
Queue Stats
39W - 39L
1,403 Elo+
Solo
King Arthur
King Arthur
THEMACO
King Arthur
Level 26
God Stats
22W - 36L
1,309 SR
Queue Stats
41W - 73L
1,224 Elo+
Party 1
Anubis
Anubis
Vichente07
Anubis
Level 36
God Stats
6W - 17L
1,292 SR
Queue Stats
159W - 196L
1,233 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AaroZom
Horus
20
6 / 0 / 10
15,297
546
14,635
28,749
30,650
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

20
6 / 7 / 7
14,470
517
11,067
16,313
7,387
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
17 / 7 / 5
18,148
648
36,062
34,398
18,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
anoymoums
Zhong Kui
14
1 / 10 / 1
10,518
376
2,706
16,662
7,926
19
4 / 5 / 3
13,646
487
10,841
13,612
5,164
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lu1sramire2
Hercules
19
2 / 6 / 1
12,094
432
7,180
17,664
15,938
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 9 / 5
11,032
394
2,599
16,756
14,886
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 5 / 6
14,805
529
15,530
24,621
21,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
THEMACO
King Arthur
19
7 / 7 / 4
12,999
464
16,297
34,994
24,902
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Anubis
Vichente07
Anubis
20
11 / 8 / 5
14,518
519
31,964
22,809
10,738
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
50
34
Kills
29
29
Deaths
35
26
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Horus
AaroZom
Horus
6
0
10
11
W
6
7
7
1.36
W
17
7
5
2.79
L
Hercules
Lu1sramire2
Hercules
2
6
1
0.42
L
1
9
5
0.39
L
8
5
6
2.2
L
King Arthur
THEMACO
King Arthur
7
7
4
1.29
L
Anubis
Vichente07
Anubis
11
8
5
1.69
W
Zhong Kui
anoymoums
Zhong Kui
1
10
1
0.15
W
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,311
Damage
73,570
109,734
Taken
116,844
69,787
Mitigated
88,112
33,225
Healing
31,454
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
AaroZom
Horus
14,635
8,448
2,986
7,314
28,749
30,650
1,667
11,695
16,904
0
75,285
W
11,067
9,056
0
2,227
16,313
7,387
5,478
4,865
11,342
0
67,454
W
36,062
27,234
0
18,270
34,398
18,660
5,641
10,954
23,095
0
119,534
L
Hercules
Lu1sramire2
Hercules
7,180
3,579
78
2,741
17,664
15,938
764
4,349
13,075
0
59,676
L
2,599
1,410
0
1,332
16,756
14,886
768
2,825
13,567
58,962
0
L
15,530
4,547
0
7,720
24,621
21,648
843
1,391
22,122
0
123,625
L
King Arthur
THEMACO
King Arthur
16,297
2,280
0
9,557
34,994
24,902
528
2,501
30,499
983
72,342
L
Anubis
Vichente07
Anubis
31,964
961
0
10,026
22,809
10,738
1,199
2,481
19,051
125,109
0
W
Zhong Kui
anoymoums
Zhong Kui
2,706
715
0
310
16,662
7,926
1,616
5,093
11,444
18,992
0
W
10,841
1,760
0
2,118
13,612
5,164
2,887
3,978
9,434
64,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,079
Gold Earned
65,448
521
Minions Killed
664
0
Camps Cleared
0
2,191,795
Distance Traveled
2,165,816
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
15,297
546
102
4
0
536,754
3
W
Ullr
14,470
517
104
4
0
429,877
2
W
Bakasura
18,148
648
165
6
0
442,331
0
L
Hercules
12,094
432
84
3
0
452,448
0
L
Ymir
11,032
394
78
3
0
400,495
6
L
Chaac
14,805
529
181
6
0
512,361
0
L
King Arthur
12,999
464
127
5
0
433,857
0
L
Anubis
14,518
519
194
7
0
366,655
0
W
Zhong Kui
10,518
376
24
1
0
403,964
0
W
Ah Puch
13,646
487
126
5
0
378,869
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role