Player Matchup

Chang'e
Chang'e
Afrokiller90
Chang'e
Level 85
God Stats
17W - 13L
1,571 SR
Queue Stats
121W - 123L
1,406 Elo+
Party 2
Bakasura
Bakasura
CRCheρe
Bakasura
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
Edovan11
Ares
Level 25
God Stats
1W - 1L
1,970 SR
Queue Stats
35W - 43L
1,452 Elo+
Party 2
Achilles
Achilles
Kevin12007
Achilles
Level 18
God Stats
11W - 10L
1,592 SR
Queue Stats
28W - 30L
1,480 Elo+
Party 2
Neith
Neith
Richdr77
Neith
Level 101
God Stats
1W - 4L
1,339 SR
Queue Stats
105W - 108L
1,454 Elo+
Party 2
Team Averages
Level 68
1,595 SR
1,458 Elo+

VS

Team Averages
Level 96
1,484 SR
1,561 Elo+
Achilles
Achilles
DamnedWarden
Achilles
Level 99
God Stats
7W - 3L
1,785 SR
Queue Stats
175W - 173L
1,673 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
MinorBaconater
Ah Muzen Cab
Level 46
God Stats
45W - 34L
1,647 SR
Queue Stats
355W - 345L
1,643 Elo+
Party 1
Mercury
Mercury
PlagueOfDespair
Mercury
Level 106
God Stats
7W - 16L
1,347 SR
Queue Stats
207W - 230L
1,428 Elo+
Solo
Ganesha
Ganesha
Song of a Soul
Ganesha
Level 125
God Stats
10W - 12L
1,420 SR
Queue Stats
227W - 225L
1,630 Elo+
Party 1
Ra
Ra
SwankDarkalex95
Ra
Level 102
God Stats
2W - 1L
1,224 SR
Queue Stats
53W - 59L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Afrokiller90
Chang'e
12
0 / 4 / 3
7,082
417
8,113
12,550
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
CRCheρe
Bakasura
15
5 / 5 / 3
9,024
531
7,492
15,466
6,192
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
12
1 / 5 / 7
7,614
448
7,604
17,441
12,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Kevin12007
Achilles
14
3 / 3 / 1
7,826
460
2,891
8,720
8,104
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
Richdr77
Neith
12
1 / 7 / 1
7,295
429
7,955
10,130
3,914
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DamnedWarden
Achilles
15
3 / 2 / 3
8,905
524
10,334
10,651
6,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ah Muzen Cab
MinorBaconater
Ah Muzen Cab
16
11 / 0 / 6
9,874
581
14,847
12,050
4,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
6 / 2 / 7
9,348
550
7,058
10,633
3,960
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
0 / 3 / 15
7,861
462
6,330
14,029
10,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
4 / 3 / 5
9,015
530
8,439
8,481
3,300
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
60
10
Kills
24
24
Deaths
10
15
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Afrokiller90
Chang'e
0
4
3
0.38
L
Bakasura
CRCheρe
Bakasura
5
5
3
1.3
W
Achilles
DamnedWarden
Achilles
3
2
3
2.25
L
Ares
1
5
7
0.9
L
Achilles
Kevin12007
Achilles
3
3
1
1.17
W
Ah Muzen Cab
MinorBaconater
Ah Muzen Cab
11
0
6
14
W
6
2
7
4.75
L
Neith
Richdr77
Neith
1
7
1
0.21
W
0
3
15
2.5
W
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,055
Damage
47,008
64,307
Taken
55,844
35,580
Mitigated
29,753
17,940
Healing
17,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Afrokiller90
Chang'e
8,113
191
1,213
4,883
12,550
4,414
440
4,323
7,987
41,023
0
L
Bakasura
CRCheρe
Bakasura
7,492
6,448
0
6,735
15,466
6,192
52
2,206
13,018
0
32,790
W
Achilles
DamnedWarden
Achilles
10,334
3,449
0
2,938
10,651
6,973
275
2,028
7,913
0
59,297
L
Ares
7,604
231
0
3,076
17,441
12,956
0
5,107
12,085
21,008
0
L
Achilles
Kevin12007
Achilles
2,891
52
0
338
8,720
8,104
964
1,161
7,104
0
27,280
W
Ah Muzen Cab
MinorBaconater
Ah Muzen Cab
14,847
7,531
0
9,361
12,050
4,626
724
2,693
9,357
0
76,982
W
7,058
3,446
0
306
10,633
3,960
0
2,430
7,928
0
57,592
L
Neith
Richdr77
Neith
7,955
3,435
0
1,695
10,130
3,914
740
1,311
8,794
0
41,268
W
6,330
523
0
1,856
14,029
10,894
295
4,985
9,044
17,540
0
W
8,439
1,030
969
2,069
8,481
3,300
900
3,581
4,491
49,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,841
Gold Earned
45,003
331
Minions Killed
446
0
Camps Cleared
0
1,498,543
Distance Traveled
1,589,327
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,082
417
65
4
0
286,927
2
L
Bakasura
9,024
531
90
5
0
350,834
3
W
Achilles
8,905
524
104
6
0
303,455
3
L
Ares
7,614
448
29
2
0
294,977
3
L
Achilles
7,826
460
49
3
0
297,698
0
W
Ah Muzen Cab
9,874
581
130
8
0
310,509
0
W
Mercury
9,348
550
99
6
0
374,129
2
L
Neith
7,295
429
98
6
0
268,107
2
W
Ganesha
7,861
462
1
0
0
297,482
3
W
Ra
9,015
530
112
7
0
303,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role