Player Matchup

Scylla
Scylla
BNG_1m2L3g1t_
Scylla
Level 14
God Stats
8W - 12L
1,310 SR
Queue Stats
27W - 33L
1,105 Elo+
Party 1
Cerberus
Cerberus
DarkLadyVixie
Cerberus
Level 27
God Stats
25W - 18L
1,563 SR
Queue Stats
470W - 567L
1,350 Elo+
Solo
Fenrir
Fenrir
Mattpwll8
Fenrir
Level 14
God Stats
4W - 3L
1,500 SR
Queue Stats
99W - 70L
1,480 Elo+
Solo
Thanatos
Thanatos
Ukmaar
Thanatos
Level 4
God Stats
2W - 0L
1,449 SR
Queue Stats
24W - 20L
1,105 Elo+
Party 1
Danzaburou
Danzaburou
goyaagzz
Danzaburou
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 86L
1,470 Elo+
Solo
Team Averages
Level 17
1,464 SR
1,302 Elo+

VS

Team Averages
Level 28
1,602 SR
1,396 Elo+
Camazotz
Camazotz
Blank_the_Wise
Camazotz
Level 26
God Stats
6W - 5L
1,601 SR
Queue Stats
49W - 50L
1,404 Elo+
Solo
Ra
Ra
Eronthecat
Ra
Level 28
God Stats
2W - 4L
1,321 SR
Queue Stats
329W - 360L
1,374 Elo+
Party 2
Sun Wukong
Sun Wukong
Evil_Monkeyx13
Sun Wukong
Level 29
God Stats
3W - 1L
1,721 SR
Queue Stats
226W - 207L
1,483 Elo+
Solo
Chernobog
Chernobog
bROKEN Angel799
Chernobog
Level 28
God Stats
14W - 10L
1,644 SR
Queue Stats
48W - 54L
1,345 Elo+
Solo
Sobek
Sobek
clovthecat
Sobek
Level 28
God Stats
31W - 21L
1,722 SR
Queue Stats
308W - 338L
1,373 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 4 / 5
10,475
524
6,753
9,052
2,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
DarkLadyVixie
Cerberus
14
1 / 2 / 6
9,423
471
5,917
13,438
10,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
Mattpwll8
Fenrir
20
18 / 0 / 2
12,356
618
18,183
10,715
6,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Ukmaar
Thanatos
18
3 / 1 / 2
11,343
567
8,883
13,067
11,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Danzaburou
goyaagzz
Danzaburou
16
1 / 3 / 4
9,985
499
7,692
12,384
4,809
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
13
1 / 6 / 1
8,627
431
3,943
16,456
5,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

15
5 / 8 / 0
9,860
493
5,095
13,306
5,085
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Evil_Monkeyx13
Sun Wukong
16
1 / 3 / 0
9,308
465
4,876
13,342
6,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
bROKEN Angel799
Chernobog
13
3 / 5 / 0
7,925
396
6,052
10,208
3,091
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sobek
13
0 / 4 / 3
8,423
421
6,921
14,532
12,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
26
Kills
10
10
Deaths
26
19
Assists
4
Player
Kills
Deaths
Assists
KDA
W
3
4
5
1.38
L
Camazotz
1
6
1
0.25
W
Cerberus
DarkLadyVixie
Cerberus
1
2
6
2
L
5
8
0
0.63
L
Sun Wukong
Evil_Monkeyx13
Sun Wukong
1
3
0
0.33
W
Fenrir
Mattpwll8
Fenrir
18
0
2
19
W
Thanatos
Ukmaar
Thanatos
3
1
2
4
L
Chernobog
bROKEN Angel799
Chernobog
3
5
0
0.6
L
Sobek
0
4
3
0.38
W
Danzaburou
goyaagzz
Danzaburou
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,428
Damage
26,887
58,656
Taken
67,844
36,325
Mitigated
32,832
32,349
Healing
16,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,753
502
0
1,316
9,052
2,831
1,894
3,739
4,817
44,804
0
L
Camazotz
3,943
2,285
0
6,444
16,456
5,493
0
684
15,740
0
50,179
W
Cerberus
DarkLadyVixie
Cerberus
5,917
912
0
3,599
13,438
10,434
623
3,845
9,593
30,827
0
L
5,095
387
0
1,768
13,306
5,085
1,309
5,675
7,227
47,521
0
L
Sun Wukong
Evil_Monkeyx13
Sun Wukong
4,876
578
0
3,442
13,342
6,841
988
0
13,342
0
49,591
W
Fenrir
Mattpwll8
Fenrir
18,183
4,144
0
6,236
10,715
6,447
0
1,070
9,585
0
87,762
W
Thanatos
Ukmaar
Thanatos
8,883
1,739
0
15,683
13,067
11,804
2,485
0
13,067
0
73,535
L
Chernobog
bROKEN Angel799
Chernobog
6,052
2,049
0
1,112
10,208
3,091
220
2,139
8,069
0
29,760
L
Sobek
6,921
689
0
4,149
14,532
12,322
0
3,736
10,796
27,321
0
W
Danzaburou
goyaagzz
Danzaburou
7,692
2,761
0
5,515
12,384
4,809
1,953
2,744
9,578
0
74,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,582
Gold Earned
44,143
496
Minions Killed
388
0
Camps Cleared
0
1,850,920
Distance Traveled
1,766,054
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,475
524
81
4
0
338,904
3
L
Camazotz
8,627
431
101
5
0
394,232
0
W
Cerberus
9,423
471
54
3
0
331,133
5
L
Ra
9,860
493
106
5
0
288,271
3
L
Sun Wukong
9,308
465
97
5
0
368,170
0
W
Fenrir
12,356
618
119
6
0
433,840
0
W
Thanatos
11,343
567
142
7
0
410,230
2
L
Chernobog
7,925
396
53
3
0
344,214
2
L
Sobek
8,423
421
31
2
0
371,167
5
W
Danzaburou
9,985
499
100
5
0
336,813
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role