Player Matchup

Thanatos
Thanatos
Aunseen
Thanatos
Level 29
God Stats
1W - 1L
1,283 SR
Queue Stats
76W - 64L
1,501 Elo+
Solo
Agni
Agni
Foxkillerofnoobs
Agni
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,512 Elo+
Party 1
Bellona
Bellona
JareBearkun0
Bellona
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 22L
1,555 Elo+
Solo
Hou Yi
Hou Yi
Mystics90HEAD
Hou Yi
Level 18
God Stats
3W - 0L
1,734 SR
Queue Stats
15W - 19L
1,464 Elo+
Solo
Ymir
Ymir
bambaboozled
Ymir
Level 21
God Stats
7W - 3L
1,846 SR
Queue Stats
38W - 33L
1,489 Elo+
Party 1
Team Averages
Level 20
1,573 SR
1,504 Elo+

VS

Team Averages
Level 32
1,528 SR
1,534 Elo+
Merlin
Merlin
BoosterMax13
Merlin
Level 16
God Stats
27W - 14L
1,639 SR
Queue Stats
44W - 34L
1,540 Elo+
Solo
Arachne
Arachne
DemonEren
Arachne
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,559 Elo+
Party 2
Baron Samedi
Baron Samedi
Feli1d
Baron Samedi
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
KECKDOUBLEYOU
Medusa
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 21L
1,570 Elo+
Solo
Cabrakan
Cabrakan
koffi0729
Cabrakan
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Aunseen
Thanatos
14
3 / 3 / 5
8,500
607
3,142
9,839
3,873
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
6 / 1 / 6
9,131
652
6,240
5,301
1,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
JareBearkun0
Bellona
12
3 / 2 / 3
7,436
531
6,080
13,167
8,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 2 / 5
7,937
567
6,195
6,808
2,121
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
1 / 2 / 7
7,210
515
2,708
8,720
5,728
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
3 / 4 / 1
7,134
510
4,711
4,363
1,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
DemonEren
Arachne
13
1 / 5 / 4
7,657
547
3,003
10,830
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Feli1d
Baron Samedi
12
3 / 3 / 0
7,196
514
5,873
8,425
9,842
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
1 / 3 / 4
7,107
508
4,467
7,398
2,450
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cabrakan
koffi0729
Cabrakan
8
2 / 3 / 2
6,137
438
3,129
7,299
5,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
18
Kills
10
10
Deaths
18
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Aunseen
Thanatos
3
3
5
1.83
L
Merlin
3
4
1
0.88
L
Arachne
DemonEren
Arachne
1
5
4
0.6
L
Baron Samedi
Feli1d
Baron Samedi
3
3
0
1
W
6
1
6
9
W
Bellona
JareBearkun0
Bellona
3
2
3
2.25
L
1
3
4
1
W
5
2
5
3.75
W
1
2
7
2.25
L
Cabrakan
koffi0729
Cabrakan
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,365
Damage
21,183
43,835
Taken
38,315
21,967
Mitigated
24,260
18,786
Healing
7,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Aunseen
Thanatos
3,142
862
0
6,091
9,839
3,873
0
2,449
7,312
0
56,161
L
Merlin
4,711
156
0
250
4,363
1,418
0
3,021
1,048
31,425
0
L
Arachne
DemonEren
Arachne
3,003
2,085
0
2,362
10,830
4,890
0
2,039
8,701
0
54,810
L
Baron Samedi
Feli1d
Baron Samedi
5,873
952
0
2,712
8,425
9,842
0
162
8,263
32,984
0
W
6,240
746
0
1,282
5,301
1,713
1,436
1,453
3,670
57,758
0
W
Bellona
JareBearkun0
Bellona
6,080
2,007
0
7,298
13,167
8,532
154
4,600
8,481
0
35,262
L
4,467
1,906
0
1,691
7,398
2,450
28
1,932
5,374
0
33,857
W
6,195
3,411
0
2,510
6,808
2,121
2,355
2,018
4,683
0
35,854
W
2,708
582
0
1,605
8,720
5,728
196
2,514
5,976
18,198
0
L
Cabrakan
koffi0729
Cabrakan
3,129
102
0
0
7,299
5,660
0
1,267
5,981
10,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,214
Gold Earned
35,231
388
Minions Killed
313
0
Camps Cleared
0
1,339,627
Distance Traveled
1,271,556
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,500
607
97
7
0
285,248
0
L
Merlin
7,134
510
74
5
0
260,525
0
L
Arachne
7,657
547
94
7
0
298,975
1
L
Baron Samedi
7,196
514
54
4
0
190,310
1
W
Agni
9,131
652
108
8
0
284,851
5
W
Bellona
7,436
531
66
5
0
266,145
5
L
Medusa
7,107
508
73
5
0
274,357
0
W
Hou Yi
7,937
567
76
5
0
250,285
0
W
Ymir
7,210
515
41
3
0
253,098
0
L
Cabrakan
6,137
438
18
1
0
247,389
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role