Player Matchup

Athena
Athena
AngstyNarwhal
Athena
Level 29
God Stats
14W - 24L
1,282 SR
Queue Stats
238W - 266L
1,249 Elo+
Solo
He Bo
He Bo
ChroniclerKing
He Bo
Level 27
God Stats
9W - 5L
1,566 SR
Queue Stats
140W - 97L
1,475 Elo+
Solo
Hades
Hades
II QCxCospop II
Hades
Level 6
God Stats
3W - 3L
1,211 SR
Queue Stats
4W - 9L
974 Elo+
Solo
Ymir
Ymir
JmRobis
Ymir
Level 4
God Stats
1W - 1L
1,268 SR
Queue Stats
2W - 11L
1,008 Elo+
Party 2
Bakasura
Bakasura
gen-hype
Bakasura
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
189W - 194L
1,274 Elo+
Party 2
Team Averages
Level 17
1,365 SR
1,196 Elo+

VS

Team Averages
Level 10
1,434 SR
1,232 Elo+
Cthulhu
Cthulhu
Dva_Main_Nev
Cthulhu
Level 17
God Stats
4W - 3L
1,676 SR
Queue Stats
9W - 12L
1,182 Elo+
Party 1
Baron Samedi
Baron Samedi
Kilotanker2
Baron Samedi
Level 7
God Stats
20W - 15L
1,392 SR
Queue Stats
40W - 35L
1,251 Elo+
Solo
Nu Wa
Nu Wa
Snake Dr1201
Nu Wa
Level 6
God Stats
3W - 6L
1,330 SR
Queue Stats
35W - 48L
1,331 Elo+
Solo
Terra
Terra
YT_DarkMercs
Terra
Level 6
God Stats
1W - 3L
1,403 SR
Queue Stats
4W - 7L
1,119 Elo+
Party 1
Tiamat
Tiamat
reapermainxX
Tiamat
Level 16
God Stats
2W - 4L
1,370 SR
Queue Stats
7W - 8L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 4 / 19
17,459
1,247
29,905
32,838
12,218
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
10 / 9 / 15
16,274
1,162
25,498
24,674
8,994
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
11 / 13 / 20
16,814
1,201
36,751
33,558
16,319
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
JmRobis
Ymir
20
1 / 8 / 18
13,009
929
11,654
28,218
15,772
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
gen-hype
Bakasura
20
5 / 7 / 20
14,303
1,022
12,703
29,024
10,471
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Team 1 Tickets

26

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Dva_Main_Nev
Cthulhu
20
17 / 11 / 19
17,992
1,285
38,175
31,602
17,172
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Kilotanker2
Baron Samedi
20
3 / 3 / 22
14,526
1,038
22,760
16,182
13,776
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
2 / 10 / 27
14,290
1,021
24,886
20,040
7,307
20
5 / 4 / 20
14,745
1,053
13,943
28,105
28,490
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magic Focus

Magic Focus

+20
Magical Power

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tiamat
20
14 / 13 / 17
16,678
1,191
35,668
32,188
19,243
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
146
41
Kills
41
41
Deaths
41
92
Assists
105
Player
Kills
Deaths
Assists
KDA
W
14
4
19
5.88
W
10
9
15
1.94
L
Cthulhu
Dva_Main_Nev
Cthulhu
17
11
19
2.41
W
11
13
20
1.62
W
Ymir
JmRobis
Ymir
1
8
18
1.25
L
Baron Samedi
Kilotanker2
Baron Samedi
3
3
22
4.67
L
2
10
27
1.55
L
5
4
20
3.75
W
Bakasura
gen-hype
Bakasura
5
7
20
2.14
L
Tiamat
14
13
17
1.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,511
Damage
135,432
148,312
Taken
128,117
63,774
Mitigated
85,988
15,530
Healing
33,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
29,905
8,552
0
3,561
32,838
12,218
0
30,347
2,491
53,907
0
W
25,498
4,732
0
2,687
24,674
8,994
0
22,057
2,617
64,225
0
L
Cthulhu
Dva_Main_Nev
Cthulhu
38,175
5,283
4,099
2,718
31,602
17,172
0
26,420
4,003
69,829
0
W
36,751
5,394
0
6,596
33,558
16,319
0
30,904
2,654
78,144
0
W
Ymir
JmRobis
Ymir
11,654
2,807
0
0
28,218
15,772
0
25,262
2,956
25,295
0
L
Baron Samedi
Kilotanker2
Baron Samedi
22,760
5,111
5,600
2,543
16,182
13,776
0
12,831
3,211
46,457
0
L
24,886
14,184
0
0
20,040
7,307
0
16,803
3,097
35,458
0
L
13,943
4,907
5,237
4,048
28,105
28,490
0
22,332
5,326
22,843
0
W
Bakasura
gen-hype
Bakasura
12,703
8,736
0
2,686
29,024
10,471
0
26,862
2,162
0
21,354
L
Tiamat
35,668
7,006
2,158
7,326
32,188
19,243
0
25,422
6,356
56,116
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

77,859
Gold Earned
78,231
280
Minions Killed
225
1
Camps Cleared
4
1,198,085
Distance Traveled
1,147,843
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
17,459
1,247
52
4
1
289,446
0
W
He Bo
16,274
1,162
79
6
0
213,952
0
L
Cthulhu
17,992
1,285
84
6
0
244,721
0
W
Hades
16,814
1,201
94
7
0
206,334
1
W
Ymir
13,009
929
35
3
0
194,902
2
L
Baron Samedi
14,526
1,038
61
4
2
221,158
1
L
Nu Wa
14,290
1,021
25
2
0
195,854
0
L
Terra
14,745
1,053
14
1
0
262,906
2
W
Bakasura
14,303
1,022
20
1
0
293,451
0
L
Tiamat
16,678
1,191
41
3
2
223,204
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role