Player Matchup

Tyr
Tyr
AlexEquinox
Tyr
Level 139
God Stats
15W - 11L
1,802 SR
Queue Stats
89W - 71L
1,619 Elo+
Party 1
Sobek
Sobek
Asimilate
Sobek
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
217W - 204L
1,579 Elo+
Party 3
Apollo
Apollo
cyromarine
Apollo
Level 39
God Stats
7W - 4L
1,596 SR
Queue Stats
51W - 46L
1,577 Elo+
Party 3
Jormungandr
Jormungandr
sbreadmchieks
Jormungandr
Level 29
God Stats
16W - 9L
1,780 SR
Queue Stats
61W - 43L
1,662 Elo+
Party 1
Eset
Eset
supe-saiyan-blue
Eset
Level 119
God Stats
2W - 1L
1,742 SR
Queue Stats
86W - 81L
1,546 Elo+
Party 3
Team Averages
Level 70
1,684 SR
1,597 Elo+

VS

Team Averages
Level 37
1,574 SR
1,613 Elo+
Tiamat
Tiamat
DreadLord777
Tiamat
Level 25
God Stats
31W - 19L
1,617 SR
Queue Stats
57W - 47L
1,519 Elo+
Party 2
Thor
Thor
GamerGirlWattson
Thor
Level 49
God Stats
2W - 3L
1,565 SR
Queue Stats
111W - 52L
1,711 Elo+
Solo
Artio
Artio
SCRUBNEWBFORLIFE
Artio
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 40L
1,505 Elo+
Party 2
Heimdallr
Heimdallr
THEWATCHER10
Heimdallr
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 48L
1,613 Elo+
Party 2
Erlang Shen
Erlang Shen
killer6232
Erlang Shen
Level 29
God Stats
5W - 3L
1,688 SR
Queue Stats
73W - 54L
1,718 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 4 / 5
7,819
521
6,996
11,147
4,279
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
Asimilate
Sobek
10
1 / 2 / 6
6,764
451
4,948
10,524
6,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Apollo
cyromarine
Apollo
12
2 / 2 / 3
7,382
492
5,135
7,719
2,666
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
sbreadmchieks
Jormungandr
14
5 / 5 / 0
8,131
542
10,640
13,134
7,096
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
4 / 2 / 4
9,184
612
5,475
6,907
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
1 / 4 / 6
7,692
513
5,287
8,240
4,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

16
8 / 2 / 5
9,558
637
5,875
11,169
4,305
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 1 / 6
6,611
441
2,717
8,365
4,367
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
THEWATCHER10
Heimdallr
13
2 / 4 / 4
7,653
510
9,005
10,134
4,053
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Erlang Shen
killer6232
Erlang Shen
15
4 / 2 / 6
9,050
603
10,479
13,713
6,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
42
13
Kills
15
15
Deaths
13
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
L
Sobek
Asimilate
Sobek
1
2
6
2
W
Tiamat
1
4
6
1
W
8
2
5
5.25
W
0
1
6
3
W
Heimdallr
THEWATCHER10
Heimdallr
2
4
4
1
L
Apollo
cyromarine
Apollo
2
2
3
1.75
W
Erlang Shen
killer6232
Erlang Shen
4
2
6
3.5
L
Jormungandr
sbreadmchieks
Jormungandr
5
5
0
1
L
4
2
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,194
Damage
33,363
49,431
Taken
51,621
22,586
Mitigated
24,416
16,002
Healing
21,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,996
1,352
0
2,761
11,147
4,279
0
575
10,572
0
49,110
L
Sobek
Asimilate
Sobek
4,948
439
0
4,161
10,524
6,100
0
2,078
8,446
15,475
0
W
Tiamat
5,287
1,031
0
2,402
8,240
4,704
424
4,682
3,337
42,619
0
W
5,875
1,182
0
4,166
11,169
4,305
0
3,478
7,545
0
62,463
W
2,717
410
937
3,131
8,365
4,367
265
3,216
5,109
17,947
0
W
Heimdallr
THEWATCHER10
Heimdallr
9,005
4,129
0
3,294
10,134
4,053
1,422
2,875
7,219
0
46,728
L
Apollo
cyromarine
Apollo
5,135
3,300
0
2,284
7,719
2,666
0
974
6,745
0
36,412
W
Erlang Shen
killer6232
Erlang Shen
10,479
5,672
0
7,759
13,713
6,987
51
6,365
7,348
0
52,891
L
Jormungandr
sbreadmchieks
Jormungandr
10,640
2,694
0
4,245
13,134
7,096
240
2,164
10,970
36,777
0
L
5,475
639
241
2,310
6,907
2,445
400
2,213
4,694
56,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,280
Gold Earned
40,564
388
Minions Killed
423
0
Camps Cleared
0
1,489,112
Distance Traveled
1,384,864
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,819
521
78
5
0
327,786
2
L
Sobek
6,764
451
15
1
0
323,382
7
W
Tiamat
7,692
513
79
5
0
249,983
4
W
Thor
9,558
637
116
8
0
327,004
6
W
Artio
6,611
441
43
3
0
297,941
1
W
Heimdallr
7,653
510
72
5
0
228,626
1
L
Apollo
7,382
492
83
6
0
287,739
4
W
Erlang Shen
9,050
603
113
8
0
281,310
3
L
Jormungandr
8,131
542
65
4
0
276,977
2
L
Eset
9,184
612
147
10
0
273,228
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role